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    Minecraft 2.52 Patch Notes (Minecraft PS4 version 2.52)

    Mojang has released a new Minecraft update 2.52 on PS4, PC and Xbox One. According to the official Minecraft 2.52 patch notes, the latest update brings a variety of gameplay improvements, vanilla parity changes, and bug fixes. Apart from this, today’s Minecraft version 2.52 also includes other minor bug fixes.

    Previously, a big update added quality of life improvements and fixes. Unfortunately, since the last major update, players are still facing issues with the game. Today’s Minecraft PS4 update 2.52 will fix a few of these issues.

    Read more details below.

    What is new in Minecraft 2.52? – October 25, 2022

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    Vanilla Parity:

    General

    • Getting killed by a renamed weapon now produces a death message with the item name.
    • Getting killed by a mob with a renamed weapon now produces a death message with the item name.
    • The Roofed Forest, Savanna Mutated, and Birch Forest biomes use the correct grass colors .
    • Mobs no longer spawn within the bounds of an Ancient City.
    • Sweet Berries can now be planted on Farmland.
    • Changed bubble column strength to match Java Edition.
    • Scaffolds now burn at a more correct rate, 1/4 of an item.
    • Wither Skeletons can now spawn inside of Wither Roses.
    • Decreased the amount of hunger used while swimming to match Java Edition.

    Mobs

    • Ravagers can now be hurt by Evoker Fangs
    • Increased Ravager collision box size to match Java Edition.
    • Increased Ravager speed to match Java Edition.
    • Librarian Villagers can now offer Enchanted Books with Curse of Vanishing and Curse of Binding.

    Blocks

    • Players now sink in Soul Sand and Mud blocks.
    • Players swimming above Mud will not have their screen covered.
    • Projectiles landing on Mud will not repeatedly shake.
    • Amphibious mobs no longer have trouble pathfinding around Mud Blocks.

    Spectator Mode (Experimental)

    • Spectators no longer drop XP orbs when killed.
    • Spectators no longer reset their player level when killed
    • Water fog is no longer removed for players in Spectator Mode.
    • Spectator players no longer play sounds when entering/exiting bubble columns.
    • Shulker bullets no longer follow Spectators.
    • Spectators are now invisible to normal players
    • If a player is in Spectator Mode and other non-spectating players are present on the server, the spectating player won’t affect mob despawning anymore
    • If there are only spectating players on the server, mob despawning is now put on hold

    Fixes:

    Performance/Stability

    • Fixed a crash when using spawn eggs in peaceful worlds on PlayStation 4 Edition
    • Fixed a crash that could occur when an animated structure was loading from a Structure Block and the player left a dimension via portal.
    • Fixed a bug which caused the game to crash when loading an Arrow with an unrecognized data value.
    • Fixed a potential crash source in explosions
    • Fixed a crash that could occur when leaving a split screen session
    • Fixed an issue with Marketplace bundle prices not showing as free after purchasing
    • Added a Clear Cache button in Storage Settings for all platforms. This button clears contents of Marketplace folders (but not worlds) and might help alleviate issues downloading content.
    • Fixed an issue where Wither effect damage would be reduced by armor.

    Gameplay

    • Keyboard players can now sprint when moving diagonally.
    • Grove biome is now classified as “cold” and Villagers spawned there will be the snow variant.
    • Fixed fall damage accumulating while the player is in a Trapdoor block at the top of a bubble column.
    • Fixed an issue causing player to move in the wrong direction after turning using VR snap camera movement.

    Mobs

    • Baby Villagers will again accept flowers from Iron Golems
    • Guardians are no longer able to float in the air.
    • Enabled tamed mobs that follow the player to follow the player through End Portals
    • Fixed an issue where Drowned could change held items when attacking.
    • Fixed a bug where mobs with a long hit range could hit players through walls.
    • Fixed a bug which caused Boats to disappear when pushed through a portal.
    • When a mob is a passenger in a Boat, neither the Boat nor the mob are allowed to change dimension.
    • NPCs can now have no name, hiding the nametag above their head

    Blocks

    • Falling blocks no longer break when landing on double Slabs.
    • Huge Fungus stems no longer replace partial blocks when growing from Nylium.
    • Water texture on some waterlogged blocks no longer renders too bright when placed under other blocks.
    • Fixed an issue which caused Redstone to output the wrong signal strength in certain configurations.
    • Fixed several issues related to Sticky Pistons being used near world build limits.
    • Breaking the block below a Snow-covered Flower now makes the Flower drop instead of the Snow Layer.
    • Fixed Beacon block suddenly disappearing when seen from a distance
    • The book of an Enchanting Table now properly faces a nearby player.
    • Temporarily reverted the changes to Dirt Path and Farmland collision changes, as well as Soul Sand and Mud blocks sinking while we iron out some bugs

    Items

    • Reverted the change that caused Arrows and Tridents to stop moving.

    Graphical

    • Fixed an issue with screen position on Android devices.

    User Interface

    • Removed the “Clear Account Sign in Data” button from the Settings menu from non-Switch platforms, as it is only intended to function on Nintendo Switch.
    • Fixed a bug where usernames could be above max size.
    • To make finding the right thing in Settings easier, the Profile screen has been split into two new sections: General and Account
    • Ensured proper text-to-speech support for the revamped death screen
    • Fixed a bug where achievements would be disabled for some world templates
    • Fixed a bug in Pocket UI where items could be dropped in the dark-grey areas around the item grid in the Crafting Table screen
    • Fixed a bug in Pocket UI where items could be dropped in the dark-grey areas around the item grid in the inventories for the Horse, Mule, Donkey, and Llama
    • Fixed a bug where the death screen message was visible when the Show Death Message game rule was set to false
    • Fixed an issue where players couldn’t drag/drop or select items from the equipment page
    • Changed the color of the text descriptions for the ‘Darkness Effect Strength’ and ‘Notification Duration’ accessibility options to a lighter shade to make them more readable.
    • Fixed a bug where death messages were sometimes too long to fit on screen.
    • Fixed the crafting screen search string not saving correctly
    • Fixed an issue with the durability bar missing on inventory screens on Xbox.
    • Fixed a bug where the sign in button on Create New World didn’t work on some platforms
    • The copy coordinates gamepad tooltip now uses the correct icon depending on the platform.

    Realms

    • Shortened text when uploading worlds and add-ons so it fits in the dialog
    • Fixed a problem where custom add-on packs could not be applied properly in Realms settings, as well as fixed a crash during pack uploading.
    • Unlocalized text no longer appears when connecting to a Realm with an outdated client

    Mobile Touch Controls

    • Fixed a bug where items could not be removed from the hotbar by moving them onto other items in Creative Inventory on mobile devices
    • Fixed an issue where the stack splitting progress bar was not aligned on touch mode
    • Adjusted layout of the touch toolbar and status effect icons based on user feedback
    • Fixed a bug that prevented scrolling through the Village trade list on mobile devices
    • When the auto-jumping feature is enabled, the player will now automatically jump out of water when moving toward a block on land
    • In Creative Mode while using touch input with Action Buttons off, the delay for breaking the first block has been increased to 800 milliseconds. This reduces the chance of breaking a block by accident
    • Added support for dragging and dropping with touch gestures in the inventory
    • Double tapping ‘descend’ now toggles off flight in Joystick touch control modes
    • Updated the positioning of status effects for Pocket UI
    • The inventory button for touch devices is now reset to its default appearance after closing the inventory
    • Fixed an issue where players couldn’t swap unstackable items with touch controls
    • Improved the images for the three control schemes in the touch settings menu

    Technical Updates:

    Updated Add-On Template Packs

    • Updated Add-On templates for 1.19.40 with new resources, behaviors, and documentation, are available to download at aka.ms/MCAddonPacks

    Custom Block Geometry

    • We have released custom block geometry in this version of Minecraft. This means that anyone can make a custom block with their own custom geometry and textures WITHOUT turning on the Holiday Creator Features experimental toggle in settings

    General

    • Fixed a crash that could occur when using the hasItem selector and specifying a negative value for the item’s data.
    • Implemented the has_propertyint_propertybool_propertyfloat_property, and enum_property actor behavior filters
    • Added flag is_hidden_in_commandsin menu_category to control whether or not a block can be used in commands
    • Release BlockGeometryComponent out of experimental in JSON formats 1.19.40 and higher
    • Release BlockMaterialInstancesComponent out of experimental in JSON formats 1.19.40 and higher
    • Renamed minecraft:block_light_filtercomponent to minecraft:light_dampening
    • Renamed experiment GameTest Frameworkto Beta APIs
    • The now-renamed Beta APIsexperiment is still needed to access all beta APIs, including core Minecraft APIs and GameTest APIs
    • Fixed a bug where EntityHurtEventwould not fire on player death
    • Entity
      • Updated targetproperty to be read-only
      • Fixed an issue where UI forms would not mark their cancelled field correctly
    • Converted EntityQueryScoreOptions to an interface
    • Converted EntityRaycastOptions to an interface
    • Converted ExplosionOptions to an interface
    • Converted MusicOptions to an interface
    • Converted SoundOptions to an interface
    • Removed built-in GameTest Behavior Packs

    Commands

    • Implemented the “/execute facing” and “/execute facing entity” commands
    • Implemented the “/execute align” command
    • Fixed a problem with teleports appearing to fly the target to the new location instead of being instant
    • Added the ‘replace block’ overload to the /loot command
    • Implemented the “/execute rotated ” and “/execute rotated as” commands
    • Added the ability to set a custom block with a specific custom block property using the /setblockcommand
    • Copying a bubble column with the /clone command no longer results in invisible water.
    • Added new overload to the /summon command that adds rotation arguments
      • New overload is /summon [ spawnPos : x y z] [yRot: float] [xRot: float] [spawnEvent: string] [nametag: string]
    • Previous overload ‘/summon [ spawnPos : x y z] [spawnEvent: string] [nametag: string]’
    • Temporarily disabled the rotation for the /summon command while a bug is worked on
    • Fixed a rotation issue when a Command Block executes ‘execute facing’ and ‘execute rotated’.
    • Implemented the ‘/execute in’ command
    • Implemented the ‘/execute anchored <eyes|feet>’ command

    Data-Driven Blocks

    • minecraft:direction is no longer exposed as a data-driven blockProperty. Blocks throw a content error when the “minecraft” namespace is used

    Data-Driven Items

    • Added support for recipes to use item tags directly instead of item names
      • Added new item tags
      • Converted several recipes from code into their own recipe files
      • Added several recipes using the new tags to override many old, item specific recipes (these still exist for backwards compatibility):
        • barrel, beehive, bookshelf, bowl, brewing_stand, campfire, cartography_table, chest, composter, crafting_table, daylight_detector, fire_charge, fletching_table, furnace, grindstone, jukebox, lectern, loom, noteblock, painting, piston, shield, smithing_table, smoker, soul_campfire, soul_torch, stick, stone_axe, stone_hoe, stone_pickaxe, stone_shovel, stone_sword, torch, tripwire_hook, wooden_axe, wooden_hoe, wooden_pickaxe, wooden_shovel, wooden_sword
      • Custom Items, tags, and block tags now work correctly with the minecraft:digger component.

    Actors

    • Implemented new is_baby actor filter that returns true when the subject entity is a baby
    • Fixed “bool_property” filters that didn’t specify a “value”

    AI Goals

    • Fixed an issue with Iron Golems that prevented mobs with the minecraft:take_flower AI behavior to use the goal
    • Exposed new data parameters for the minecraft:play AI behavior to specify such things as the duration the goal stays active, the chance to start the goal, the range to search for a friend, and the follow distance to stay within when playing with a friend

    Entity Documentation

    • Removed experimental markers for The Wild Update entity behaviors and components
    • Added documentation for minecraft:heartbeat
    • Fixed and updated documentation for entity events

    API

    • Events
      • Removed event tick- called each tick
    • System
      • Added system.run() – to queue a callback to run next tick, re-queue each tick to get behavior similar to tick event
    • Block
      • Renamed property idto typeId
    • BlockComponent
      • Renamed property idto typeId
    • Entity
      • Renamed property idto typeId
      • Added read-only property id: string- Returns a unique identifier for the entity. This identifier remains consistent across world loads
    • EntityComponent
      • Renamed property idto typeId
    • ItemComponent
      • Renamed property idto typeId
    • ItemStack
      • Renamed property idto typeId

    Download free Minecraft update 2.52 on PlayStation 4 and Xbox One.

    Jack Johnson
    Jack Johnson
    Jack Johnson mainly writes about game-related news and updates. He is a passionate gamer, music lover, and traveler.

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