Hokko Life Update 1.05 Patch Notes – February 9, 2023
Hokko Life update 1.05 is available on PS4, Xbox and PC (Steam). According to the official Hokko Life patch notes, the latest update adds new features, fixes, various tweaks and changes.
Recently, a big update added a new farming area, dozens of crops to grow, and crafting recipes to create Since the last patch, players are experiencing a number of issues. Today’s Hokko Life patch 1.05 will fix a few of these issues.
Read more details below.
Table of Contents
Hokko Life Patch Notes – February 9, 2023
NEW
Community: Expandable Housing: Interact with a home to add either an upstairs or downstairs room!
World Shrines: Donate resources to shrines around the world to unlock them and teleport between locations!
Added a quest tracker on the HUD, showing main quest steps, as well as any villager requests the player is tracking
Community: Added a tab for Player Creations in the Design Tool, from here you can:
Browse all the furniture creations in the game’s save data and:
Craft a copy of any of the designs
See how much disk space each design takes up
Delete designs
See how much space all of your furniture creations take up relative to how much space is available
New Barn location! You can now go inside the small barn on Aubrey’s Farm
CHANGES
Removed edge blur from dialogue ui
Creator code is now saved after first online connection, speeding up saving of creations and fixing an issue that could be caused if there was no internet connection when saving.
Community: Bridge and stairs placement is less strict about rotations
Community: Intro quests now count towards “requests completed” stat
Weed respawn rates are no longer tied to real-world days
Worked into the Mayor Merit screen to make gameplay merits more visible as well as what stats are required easier to read.
Community: Locked off Roof and Wall area of Rosa’s office until the correct Mayor Merit is unlocked
Food Crafting UI has been updated to match rest of game UI
Tweaked lighting in homes to make the shadows less ugly when in low resolution
Tweaked size of the “sweet spot” on fishing prompt so it’s more easily seen
Intro quests can now be completed if the player skips the quest stage where they need to show the item to the giver and instead places the item in the world
Moved Merit Notification into HUD Quest Tracker
Up to 2 villager requests can be pinned to the HUD Quest Tracker for easy reference
Added nicer borders to house interior meshes, fixing weird texture stretching issue on most houses
Community: Mayor Merit rewarded items are now given in a letter instead of given to the player, which in some cases caused the item to go missing.
Community: Halved the Fishing Tournament requirements for Mayor Merits
Optimisations done to a whole bunch of game components to help with loading times
Removed grumpy dialogue about putting things under your nose to cure illness
Community: Added dialogue to Sally to help guide the player if they try working on the Broken Chair quest while the farming introduction quest is active.
Added platform icons to UI in various places so players can more easily see what platform a design was created on.
Tweaks to loading on community store and player stores to decrease loading times if you’ve already been there once
Added hint to hoe, seeds and fishing rod about how to open the settings/bait menu
Added information for multiple merits to the merit screen to give more information and show what button press is needed.
Removed save upgrade message for old saves
Changing the roof or wall patterns of a house now returns the old Pattern to your backpack
The ui now flashes when you open a treasure chest so you can see what you got
Updated credits
Added confirmation popup after online item has been sent to the players mailbox
Optimised all Design Tool Pieces by up to 70% so you can now have more pieces in your designs before hitting maximum detail
Stairs can now only be placed in the Meadow, fixing issues caused by placing them in the Forest Path
Added message about needing a shovel if the player tries to dig up an artefact without one in their backpack
You can now no longer unequip, destroy or drop the mine helmet when in the mine (which could cause players to become softlocked)
Removed Report Content button from backpack and store locations if the content is designed by the local player
Pressing left on Farm Shop amount selection screen now gives you the maximum amount purchasable
Community: Farm building now goes invisible when you walk behind it
Community: Made tweaks to placement rules to improve placement of small objects on top of larger ones
Load times and performance improved when editing a design with lots of pieces
Updated Inn sign text to be easier to understand
Updated music tracks for shop, city and morning with the latest versions
You can now keep donating artefacts to Leonard instead of having to start a conversation every time
Added button prompts to bottom of pause menu when using gamepad
Increased the resolution of the basic Paint Tool brushes
Fix for bucket fill not working in the Paint Tool when used on wall and floor designs
Digging a plant patch with a shovel now gives any produce on that patch first if it’s harvestable, then destroys the patch on subsequent hits
Deleting messages in your mailbox is only enabled if the message has no attachments
Added a line about using chest of drawers in Oma’s intro speech in order to help guide players to using storage
Blocked opening of pause menu while in a cutscene to avoid issues where progress may be saved at an incorrect time, breaking the game
Community: Broken chair leg request is now unlocked after the player has completed the pickaxe quest
Deconstruct option on the Crafting Bench is now blocked until after initial crafting tutorial
Community: Added location, bait and name information for fish/bugs on tournament leaderboards
Community: Lowered amount of designs required before the Bomb Merit unlocks
Community: Lowered sprinting requirement for some Mayor Merits
Lights in homes are on by default the first time you enter them
Villagers with requests are more likely to appear when populating a location with random villagers so that players can spend less time having to hunt villagers.
Community: Lowered time requirement on design requests
Added legal text to main menu
Community: Boosts to fish probability when in a fishing tournament
Blue flower is now more blue
Optimised weed meshes
FIXES
Fixed an issue with the game freezing when spamming the sorting and select buttons to upload an item that did not meet the requirements.
Fixed an issue where the inventory menu would remain stuck if an item is selected while the item option menu is open.
Fixed an issue where the backpack UI remains stuck on screen.
Fixed an issue that caused the pointer to be moved to the left side of the screen whilst having any tool equipped that has options.
Fixed an issue with the intro flow quest where the player can acquire quests from a new spawned NPC at the inn instead of the “move in” dialogue.
Fixed an issue that caused downloaded items to appear as white placeholders in the mailbox if the player blocked the creator after downloading their items.
Fixed an issue where the player would be softlocked after a deleting a storage from “my designs” and attempting to put it into their backpack.
Fixed an issue causing the keyboard to reopen after entering a creator code or cancelling the action.
Fixed an issue with uploading paint creations that you’ve edited brings up the error “You can only upload items you’ve created” Fixed loading bar not having a progress animation.
Fix for players being able to add pieces past the complexity limit for “chair repair quest” and still save the item.
Fixed an issue where the player movement and building is blocked by an invisible wall near the beach bridge.
Fixed an issue that prevented the player from exiting the change name menu until they had changed their name.
Fixed an issue that caused wall paint to disappear from the players backpack until reloading the save if the backpack is full while equipping a new wall paint.
Fixed an issue that caused text for the “A report has been sent” to appear behind the information board UI after reporting a player.
Fix for Followers not having an icon on the map
Fix for issue where placing of an object like the bridge is blocked because its bobbing animation goes too high
Fixed texture on house windows
Cursor now follows scrollbar when using controller to scroll, preventing cursor going to strange places
Fix for hud appearing after Mayor Merit intro tutorial
Community: Fabrics no longer deleted from your backpack if you select them
Community: Fix for scarf dialogue on villagers other than the one who lost their scarf
Community: Fixed calculation of item sale prices that would cause them to be higher than purchase prices
Potential fix for issues caused by non-english languages
Fixes for waterfalls on Meadow level being badly positioned
Fix for characters who are not resident giving intro quests before they’ve moved to town
Fix for bug where two Customize buttons would be shown in the Design Tool for the broken chair request
Community: Picnic bench quest won’t progress unless player has enough backpack space. Added as a fix for potential scenario where picnic bench wouldn’t be given to the player, blocking progress
Community: Fix for several tournament trophies not being moveable after placement
Community: Fix for being able to craft non-stackable items (like artefact detector) up to the amount of free space in your backpack, regardless of resource cost
Community: Fix for hole in one meadow layout type
Community: Fix for not being able to move objects placed on top of storage items
Community: Fix for lamp designs being requested when player hasn’t reached point of being able to make them
Fix for other villagers being able to interrupt dialogue and talk to the villager you’re talking to
Community: Fixed being able to sell the intro donation boxes, blocking progress
Fixed “Insufficient Resources” always popping up when drag-dropping a piece in the Design Tool
Community: Tweaked Furniture info screen in Design Tool so more used Resources can be shown
Fix for level files not getting removed when a house is demolished
Fixed user content cleanup function to better remove unused user content files and free up space
Community: Fix for starting villagers not being correctly set up, resulting in dialogue missing and softlock when trying to talk to them.
Fix for issue that could cause starting villagers’ home levels not to load
Community: Fixed issue where multi-produce requests for Oma aka recipe requests, weren’t replacing previous requests
Fixed incorrect “Next Day Delivery” merit name
Fixed delay for fishes’ AI so they start moving as soon as they are spawned
Fixed bug where selecting the same save slot as a newly created save would cause new slot’s save to be corrupt and an error to be shown
Community: Fix for issue where quitting the game during the cutscene where you move in your first resident would result in the stairs blueprint not being given
Community: Fix for not being able to select villagers on lower rows when moving in a villager into a home
Fixed only one plant being taken when completing requests.
Fixed picked plants being accepted as items for plant requests
Community: Fixed Mayor Status achievement not getting unlocked
Fixed Vegetable Farmer not getting unlocked due to player already having reached the required stat prior to Achievements being added
Fix for being able to continue digging on areas where you shouldn’t be able to dig if you’d already dug somewhere else before
Players are now blocked from placing houses on the higher area of the Meadow until they can actually reach the area. Fixes bug with houses being placed there during Rosa’s move in cutscene
Fixed bug where the wrong trophy would be awarded for some fish in a fishing tournament
Fixed incorrect prices on max-amount calculation on purchase screens when cheaper items merit is unlocked
Fixed incorrect prices being shown in Farm Store screen with cheaper items merit
Fix for not being able to switch tabs to the Requests tab in the backpack if you show the merits page first
Fix for Painting Tool still accepting input when in Room Preview mode
Fix for incorrect amounts being transferred out of donation boxes placed in front of houses
Fix for select equipment menu being stuck on screen if you press interact quickly in succession when facing another interactable object
Community: Fix for dig spots and items appearing in unreachable locations on the Desert Island
Community: Fix for villagers going into other meshes when you talk to them
Fixed missing chimney on house type 4
Community: Fix for visual issues when using the Artefact Detector in the mines
Community: Fix for short hair style skin colour not matching that of the avatar
Fix for evict button being visible on players home when eviction isn’t unlocked yet
Fix for snow showing on newly dug up artefacts making it hard to see what they are
Fix for white placeholder icon on some infant trees
Fix for being able to mark dig spots with the artefact detector when you’re not next to them
Fix for being able to cancel the Design Tool interface while a copy of an existing design is being made
Fix for highlighted dig spot to remain highlighted when unequipping the artefact detector
Fix for multiple square markers appearing when using Place and Continue on a flower type of object
Fixed transparency on pineapple and strawberry pieces
Fixed waterfall placement on some map combinations that would have the waterfall in the ground
Fixed missing colons on settings’ names
Fixed missing footstep audio on villager walk animation
Added correct map for mine entrance level
Community: Fix for player created storage items stacking, and deleting their contents when they do so. Storage now no longer stacks.
Community: Fix for issue where adding more town buildings is recommended by Oma, when there’s already the total amount
Fix for camera not returning to follow the player after using the room preview in the painting tool
Fix for the thumbnail capture being offset on the portrait wall hanging painting type
Fixed issue where the game would freeze if you tried to resume an auto-save design without having matching resources in your backpack
Fix for picked flowers getting stacked onto non-picked flowers in the backpack
Fix for being able to crash the game by constantly adding new chair legs to the broken chair request
Fix for UI not scrolling in Design Tool to highlight which material you’re filtering by when selecting a piece to add using the controller
Community: Fix for season not being updated when the day transitions naturally. Fixes crops not being alive on returning to an area when planted after naturally progressing to a new season.
Community: Fixed Atlas Moth sale price being zero
Community: Fix for soft lock when trying to “pick” a bush after it’s been dug up and placed into the world
Community: Fix for game locking on dialogue with a Shy character when they give you the bench quest
Fixed Ash Floor thumbnail
Fix for softlock in the Design Tool when changing input type while menus like the Tools or Blueprint menu are visible
Fixed several bugs where petals would reappear on picked dug-up flowers
Fixed double shadow on butterflies
Fix for unique bugs and fish stats not being updated correctly
Boots no longer counted as a fish when getting the total number of fish caught
Community: Fix for lights not turning on or off correctly during time of day or weather changes
Community: Fix for typo “normnal” in lazy personality type dialogue
Fix for Beanie items named as Beany
Community: Fix for island location not loading when speaking to Hurley on some games
Fixed slow falling fruit on some trees
Fix for no input being registered when evicting then moving in a character using the gamepad
Fixes for incorrect sale amounts shown for custom objects when Sale Price increase Mayor Merit is unlocked
Fix input not working on Oma’s craft screen when changing amount on gamepad
Fix for incorrect amounts shown on resource lists when building an existing design with the Crafting Takes Less Resources Mayor Merit Unlocked
Various fixes surrounding the Deconstruct mode in the Crafting Table
Download free Hokko Life version 1.05 on PS4 and Xbox One.