PUBG Update 2.18 Patch Notes for PS4 & Xbox (19.2)
PUBG update 2.18 (19.2) for PS4 and Xbox is rolling out for players. According to the official PUBG 2.18 patch notes, the latest update brings a brand new vehicle – the Food Truck, Changing Weather, various map improvements on Deston, and more. Apart from this, PUBG console version 2.18 also includes Animation Refresh, the Heavy Stock attachment, a new system: Special Vehicle Skin,
Previously, a major PUBG update 2.11 added a new map (Deston), a new feature (Ascenders, Security Doors, Fuel Pump), and much more.
Unfortunately, since the last major update, players are experiencing issues with the game. Today’s PUBG patch 2.18 will fix a few of these issues.
Features a large vertical and open window on one side of the van.
Has an awning positioned on the left side.
Health/HP: 3000
Max speed: ~107km/h
Max speed (boost): ~120km/h
Using the horn will instead play a special (and familiar) musical tune.
Only available in Deston.
Normal Matches, Custom Matches (Deston)
Unavailable in Custom Match – Esports Mode.
NEW FEATURE: CHANGING WEATHER
One of the following cycles will be randomly chosen for each match:
Dawn to early morning
Clear weather to stormy weather
Storm to Clear weather
This feature does not support a full day-night cycle – only a short progression cycle will be shown with no drastic change to the the sun angle.
Only available in Deston.
Normal Matches
Map Optimizations
Added additional cover and loot to the island northwest of Ripton.
Added additional cover and fence adjustments to the southeast portion of Downtown Ripton, near the large art park.
Fixed blocked Ascenders on the steel bridge in Ripton.
Added additional vehicle cover to the roads going from Ripton to Los Arcos.
Added additional Ascenders to various skyscrapers downtown and to bridges in Ripton.
Reduced Lodge interior objects to smooth out player pathing.
Added Fuel Pumps to Buxley and Cavala.
Added additional structures to the area between Concert and Buxley.
Added additional cover near the swamp northwest of Buxley.
Added additional gameplay traversals in Ten Forts, Los Arcos, Turrita, El Koro, and Cavala.
Added Ascenders to 3-4 story apartments.
Made the concert stage floors less dark.
Fixed blocked pathing in seawall tunnels.
Added four additional Cell Towers.
Adjusted terrain in Holston Meadows.
Added more natural cover around following locations:
North and south of Buxley
North and east of Turrita
South of Arena
East of El Koro and inside El Koro
West of Assembly
North of Lodge
South of Sancarna
ANIMATION REFRESH
The motions should feel different but familiar, and a lot of care and effort went into making sure no timings were changed in this process.
NEW INTERACTION KEY: LIMITED INTERACT
As we regularly develop and release new features, we needed an additional, secondary interaction key apart from the F key (for PC) for simultaneous situations, such as when players interact with a specific feature for different purposes. Therefore, we’ve added a new Limited Interact keybinding that is to be used for many more upcoming feature interactions.
Limited Interact default keys
PC: H
Xbox/Stadia: LB + X
PlayStation®: L1 + ▢
Console players must head over to their custom controller presets to customize these keys.
You may modify the keybindings, but you are unable to remove them entirely.
VEHICLE SKIN IMPROVEMENTS
A new system enabling you to choose special vehicle skins for a fancier experience has arrived!
You are now required to press certain keys to equip vehicle skins.
Two new categories have been added to vehicle skins: Basic Skins and Special Skins.
These categories have been added to your Customize – Vehicle page.
You can select one Basic Skin and one Special Skin to choose from when you’re in-game.
Keys for equipping vehicle skins have been changed to the following:
Use vehicle without equipping skin (Basic interaction key)
PC: F
Xbox/Stadia: X
PlayStation®: ▢
Equip vehicle skin (Limited Interact)
PC: H
Xbox/Stadia: LB + X
PlayStation®: L1 + ▢
Players who’ve been using the above keybindings for vehicle use will have to change their keybinding settings again after this update.
Console players must head over to their custom controller presets to customize their keybinds for equipping vehicle skins.
You may modify the keybindings, but you are unable to remove them entirely.
Equipping vehicle skins
The list of Basic and Special skins you’ve selected at Customize will pop up for you to select.
If you’ve selected only one skin (either category) at Customize, the vehicle will equip its skin immediately.
Vehicle skin equip effect
A special effect has been added to vehicles when equipping skin.
The effect will be canceled if:
The vehicle moves (driving, collision, friction, etc.)
A player gets in the vehicle
The player moves too far from the vehicle after interaction
The vehicle receives damage (tire damage included)
When another player selects another skin
If the effect is canceled, the vehicle will maintain its original appearance.
If the vehicle received damage during the effect, the damage will remain on the vehicle.
With the Roadster Motorcycle no longer a world spawn vehicle, the El Solitario Desert Wolves skin has been categorized as a Special Skin.
UI/UX
Both the basic/advanced key guide options will have the key guides for turning on/off car engines show up on the screen.
The vehicle UI that shows up on the bottom left when you get in the driver’s seat of the Airboat, Pillar Security Car, or the Food Truck has been improved.
PERFORMANCE
Made Inventory preview textures render only necessary to improve memory.
Made Inventory item slots generate beforehand to improve Inventory UI rendering speed.
Secured CPU capacity and dispersed work load to improve frame drop issues.