NMS Patch Notes - UpdateCrazy https://updatecrazy.com/tag/nms-patch-notes/ Game Patch Notes for PS4, Xbox One and PC Wed, 01 Mar 2023 14:19:46 +0000 en-US hourly 1 https://wordpress.org/?v=6.1.1 NMS Update 4.12 Patch Notes (No Mans Sky 4.12) https://updatecrazy.com/nms-update-4-12-patch-notes-no-mans-sky-4-12/ Wed, 01 Mar 2023 14:18:49 +0000 https://updatecrazy.com/?p=85948 Read the official NMS Update patch notes for PS4, PS5, and Xbox One players.

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[No Mans Sky] NMS update 4.12 is available on PS4, PS5(4.100.200), PC, and Xbox One. According to the official NMS 4.12 patch notes, the latest update resolves various issues including a bug that caused bases built next to some building types to become buried in the ground. Apart from this, NMS patch 4.12 (4.102) also includes stability and performance improvements.

Previously, a major free No Man’s Sky update 4.0 added a huge number of quality-of-life and accessibility improvements, gyroscopic control support and much more. Unfortunately, players are still experiencing several issues when trying to play the game. Today’s NMS version 4.12 will fix a few of these issues.

Read more details below.

NMS 4.12 Patch Notes (4.100.200) – March 1, 2023

  • Addressed a bug that caused bases built next to some building types to become buried in the ground.
  • Addressed a bug that prevented recolouring of portable base building objects constructed outside of a base.
  • Addressed a bug that caused ship cockpit screens to flicker.
  • Addressed a bug that caused the Galactic Trade Room on freighters to be non-interactable.
  • Addressed a bug that allowed cursor or stick sensitivity to be set to 0, preventing cursor use.
  • Fixed a bug that caused farmable plants to appear in the wrong visual state.
  • Addressed a bug that caused ByteBeat recordings to fail to save correctly.
  • Addressed a bug that prevented Featured Bases from being available to PSVR2 players.
  • The volume of the VR wrist projector’s opening sound effect has been reduced.
  • Fixed a hang that could occur when exiting an Exocraft in VR.
  • Addressed a bug that prevented terrain tessellation detail from being rendered on PlayStation 5.
  • Addressed a bug that prevented controller vibration from functioning correctly on PlayStation 5.
  • Fixed a PlayStation 5 issue that could cause graphical corruption during warp.
  • Addressed a bug with sky rendering on Xbox One.
  • Addressed a bug that prevented system language selection from working correctly.
  • Fixed a number of issues that could cause stuttering.
  • Addressed a bug that caused some metadata used by mods to be stripped.
  • Addressed a bug that could prevent discoveries from showing.
  • Addressed a bug that could prevent expedition data from being successfully downloaded.
  • Addressed a bug that could cause incorrect discovery counts to be reported for discovery-based expedition milestones.
  • Fixed a number of network connectivity issues.
  • Fixed a crash that could occur when playing with a controller on Linux OS.
  • Fixed a crash on boot that could affect PC players with integrated/multiple GPUs.
  • Fixed a crash related to derelict freighter procedural generation.
  • Fixed a number of rendering-related crashes.
  • Fixed a number of crashes related to multiplayer.
  • Fixed a rare crashed related to planet rendering.

Download free NMS update 4.12 on Sony PlayStation 4, PlayStation 5, and Xbox One.

The post NMS Update 4.12 Patch Notes (No Mans Sky 4.12) appeared first on UpdateCrazy.

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NMS Update 4.10 Patch Notes (No Mans Sky 4.10) https://updatecrazy.com/nms-update-4-10-patch-notes-no-mans-sky-4-10/ Wed, 22 Feb 2023 15:18:49 +0000 https://updatecrazy.com/?p=85530 Read the official NMS Update patch notes for PS4, PS5, and Xbox One players.

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A new NMS update 4.10 is available on PS4, PS5(4.100.000), PC, and Xbox One. According to the official NMS 4.10 patch notes, the latest NMS Fractial update adds a huge number of quality-of-life and accessibility improvements, gyroscopic control support and much more! Apart from this, NMS patch 4.10 (4.100) also includes support for PS VR2.

Previously, a major free No Man’s Sky update 4.0 added a long list of bug fixes and changes. Recently, a hotfix 4.03 added various tweaks. Unfortunately, players are still experiencing several issues when trying to play the game. Today’s NMS version 4.10 will fix a few of these issues.

Read more details below.

NMS 4.10 Patch Notes (4.100.000) – February 22, 2023

VR

  • No Man’s Sky now fully supports PlayStation®VR2.
  • PS VR2 benefits from a high-res display, as well as higher quality textures, improved particle rendering, terrain tessellation effects, increased planetary details, increased draw distances, and much more.
  • Support has been added for PS VR2 headset vibration.
  • Support has been added for PS VR2 Sense controllers, including advanced haptics and adaptive triggers.
  • All VR players with a higher resolution headset now benefit from a sharper UI, placed at a more comfortable default distance from their eyes.
  • The VR play area boundaries are now far more lenient, reducing instances of the play area warning occurring unnecessarily.
  • Addressed a bug that could cause shaky or inaccurate VR cursor positioning over time.
  • VR players can now use hand controllers to position the Personal Forcefield directly, allowing for advanced combat tactics.
  • VR swimming controls have been significantly improved.
  • The VR base building experience and UI has been significantly improved.
  • The VR base building menu now correctly appears as part of the wrist projector.
  • When base building in VR, snap-points and part previews now track the player’s head position rather than cursor.
  • The VR galaxy map experience and UI has been significantly improved.
  • It is now possible to travel through the galactic centre in VR.
  • Fixed a VR-specific issue that could block interactions after using the galaxy map.
  • The VR surveying experience and UI has been significantly improved.
  • Markers for objects belonging to other players are now easier to target in VR.
  • Addressed a bug that could cause a visual lag in Multi-Tool positioning in VR.
  • The projector menu on the rear of larger Multi-Tools now has a custom, more appropriate position.
  • Addressed a bug that could cause custom markers to be positioned incorrectly in VR.
  • Fixed a rendering glitch that could occur when scanning in VR with the HUD disabled.
  • Fixed a clipping issue that could occur with the player’s head when entering Photo Mode in VR.
  • Player hands are now shown correctly in VR Photo Mode.
  • The “Scan” and “Change Weapon” right-hand wrist projector options are now usable inside starships and exocraft.
  • With the combat auto-follow behaviour engaged, players are no longer required to have their hands on the flight stick to fire starship weapons in VR.
  • Changing speeds in the starship now gives a small amount of vibration in VR, to provide feedback that the throttle adjustment was successful.
  • The ship and companion summoning UI has been improved and clarified in VR.
  • Addressed a bug that caused the UI to move around while interacting with creatures and companions in VR.
  • Addressed a bug that could cause areas of the Space Anomaly to load or unload incorrectly, based on where the VR teleport preview was currently aimed.
  • VR players can now adjust their jetpack direction mid-flight while the teleport preview is being aimed.
  • Addressed a bug that could occur when using VR teleport movement to navigate between the freighter hangar and bridge.

WONDERS

  • A new section has been added to the Catalogue – “Wonders”.
  • The Wonders Catalogue tracks your play and records notable discoveries, planetary extremes, and unusual objects collected.
  • Sections include:
    • Planetary records, such as temperature, toxicity, highest point reached, overall hostility quotient, and so on.
    • Creature records, including various size records and noteworthy environmental adaptations.
    • Flora and mineral records, measured against a range of categories.
    • A record of rare items with the highest market value on the galactic exchange.
    • The number of times you have interacted with rare planetary glitch objects.
  • Any entry in the Wonders catalogue can be selected to take you to its detailed entry in your discoveries list, allowing you to easily mark and visit its parent star system.

GYRO CONTROLS

  • Nintendo Switch and PlayStation players can now enable motion-sensor based gyro controls.
  • Gyro controls allow for accurate fine-tuning of camera movements using controller motion on top of thumbstick control.
  • Gyro controls can also be used to move the cursor in UI screens.
  • Gyro controls can be enabled from the Motion Sensor section of the Controls options.
  • A wide number of tuning options are available for players to customise their gyro experience.

OPTIONS

  • The various options menus have been reworked and reorganised to accommodate a new suite of options, as well as to help players quickly navigate to whichever option they wish to change.
  • Options can now be adjusted from the boot and save select screens, allowing for customisation before starting a game.
  • On PC, video and graphics options have been merged into one page for ease of use.
  • An option has been added to allow players to set the in-game language to be different from the default system language of their device.
  • An option has been added to reset your current position while aboard a freighter, to provide a safe return aboard after becoming stuck.
  • An option has been added for all non-Switch platforms to use the enlarged menu text already used on the Switch.
  • An option has been added to allow players to customise who has access to the contents of their refiners.
  • An option has been added to remove all white flashes from the game and replace them with fades to black.
  • An option has been added to allow players to adjust the strength of various hazard-related screen effects, such as visor frosting.
  • An option has been added to allow players to disable all automatic “follow” camera movements in third-person.
  • An option has been added to allow players to adjust the handedness of their player character in first-person mode.
  • An option has been added to allow players to adjust the handedness of their player character in third-person mode and to move the character to the other side of the screen.
  • An option has been added for PlayStation 4 VR users to use their DualShock 4 to directly control the cursor while in menus, instead of using the thumbsticks.
  • A number of options have been added for VR players to adjust the distance from the screen of various menu elements.
  • An option has been added for VR players to adjust the strength of the vignette effect deployed to reduce motion sickness.
  • An option has been added to allow players to scan objects with the Analysis Visor without being required to hold down the scan button.
  • An option has been added to allow players to toggle the behaviour of the jump button on gamepads, so that it can be used as an alternative “Build” button while in base-building mode.
  • An option has been added to allow players to swap the functions on gamepad thumbsticks, i.e. to toggle which stick is Sprint and which stick is Scan.

RENDERING & OPTIMISATIONS

  • Dynamic Resolution Scaling has been added for PlayStation 5. This technology allows the game to maintain a consistent framerate across all scenarios, and results in a significantly improved image quality in some situations, such as during spaceflight.
  • PlayStation 5 now supports AMD FidelityFX Super Resolution 2.0 technology, providing high image quality and improved framerates.
  • The HDR rendering system has been overhauled for all platforms for a richer and more dynamic colour experience while playing on an HDR display.
  • The particle rendering system has been improved to add support for high-quality additive particles.
  • Introduced a significant optimisation for all platforms when loading large numbers of bases within a single system.
  • Introduced a significant number of memory optimisations for all platforms.
  • Fixed a visual glitch with tornado rendering on Nintendo Switch.
  • Fixed an Xbox-specific issue that could cause occasional flickering.
  • Fixed a camera issue that could cause jittering in various anti-aliasing systems.

UI AND QUALITY OF LIFE

  • A significant number of new player titles have been added, earned by progressing through various core and factional milestones.
  • The maximum number of owned starships has increased from nine to twelve.
  • Players can now “Quick Charge” a technology, without having to drag and drop the fuel into the selected slot. Select and drop functionality has been retained for players who wish to fine-tune the amount of charging substance used.
  • Additional filters have been added to the Expedition and Twitch reward menus, accessed via the Quicksilver Synthesis Companion.
  • Players can now begin an expedition at any time before the current expedition ends, rather than needing to start two days before the expedition times out.
  • A variety of new cooking recipes have been added, making use of various titan worm-related products.
  • The accuracy and input tracking speed of inputs on PlayStation controllers has been improved.
  • The hint system for crafting components that you cannot currently afford has been improved.
  • Objectives in pinned installation or crafting missions now correctly skip sections for subcomponents if the player already has enough of the parent component.
  • Addressed a bug where text and highlighting in the build popup would not correctly reflect the amounts needed, if the item in question is built in multiples greater than one (such as projectile ammunition).
  • Addressed a bug that caused the Personal Refiner to always show 0 as its current progress while it is being highlighted by a mission hint.
  • Addressed a bug that prevented crafting highlights from working in the Multi-Tool inventory.
  • Technologies are now always installed fully charged when playing on a difficulty setting that does not use up fuel.
  • Addressed a bug that could prevent a base computer from being moved before it had been claimed as a base.
  • Addressed a bug that could prevent Exocraft weapons from being correctly auto-selected after installation.
  • Addressed a bug where an Exocraft would not become your primary selected vehicle after building its geobay.
  • The Ship Launch Auto-Charger now requires a solar mirror rather than a magnetic resonator to install.
  • The “Stories Learned” count in the Catalogue no longer counts every individual word of alien language as its own story.
  • The selection highlights for the various collections in the Catalogue have been updated.
  • The selection highlights for the various game mode options when starting a new game have been updated.
  • Addressed a bug that could cause the words PREV | NEXT to become stuck on the screen after teleporting aboard a frigate.
  • Addressed a bug that caused the “destructible” target icon to appear low res.
  • Addressed a bug that could cause the creature icons in the Analysis Visor to appear low res.
  • The icon used to indicate the presence of a biological horror has been updated.
  • Addressed a bug that caused the preview of the jetpack/starship/Multi-Tool etc to be rotated when scrolling a scrollbar in the inventory.
  • Addressed a bug that caused base parts to still be flagged as new and unseen in the base building menu despite having been built.
  • Addressed a bug that caused descriptions to vanish from the base building popup panel in some circumstances.
  • Fixed a visual glitch that could cause flickering lines when viewing expedition milestones.
  • Addressed a bug that caused the scrollbar to be in the wrong visual state after changing from one story to another in the Collected Knowledge section of the catalogue.
  • Addressed a bug that caused there to be no page count dots on the bottom of some catalogue categories.
  • Fixed a large number of issues that could cause cropping text, particularly in VR.
  • Fixed a large number of typos and spelling errors.
  • Addressed a bug that could occasionally cause some NPC dialogue boxes to be skipped over.

BUG FIXES

  • The networking system for persistent interactions has been rewritten for increased stability and robustness. This fix addresses a number of issues that could cause the saved state of objects such as refiners to be reset upon entering or leaving a multiplayer session.
  • Addressed a bug that prevented camera shake from applying correctly while in the vicinity of a black hole.
  • Addressed issues that could cause volcanoes to block access to mission critical buildings.
  • Addressed issues that could cause players to become stuck inside volcanoes.
  • Addressed a bug that caused some planetary objects to appear low detail, even at close range.
  • Addressed a bug that caused various buildable doors to fail to connect to power grids (and thus never shut).
  • Addressed a bug that prevented base part variants from being duplicated.
  • Fixed a rare issue that could occasionally cause freighter bases to fail to sync to other players.
  • Addressed a bug that caused freighter colours and engine effects to fail to sync to other players.
  • Addressed issues that could cause freighter bases and freighter inventories to be lost or fail to apply correctly when examining a new freighter to purchase.
  • The chat message sent to other players upon entering your base now correctly references the name of the specific base.
  • Addressed a bug that prevented NPCs from navigating correctly around planetary settlements on PlayStation 4.
  • Fixed a visual glitch in the starship heads up display during landing.
  • Addressed a bug that caused some substances in the catalogue to offer a non-functional “Locate Substance” button.
  • Addressed a bug that could cause mission markers for expedition rendezvous points to use incorrect icons after reloading a save.
  • Addressed a bug that could cause duplicate entries to appear in the teleport terminus list during the tutorial.
  • Addressed a bug that could occur when cancelling the discovery naming process on Switch.
  • Addressed Switch-specific issues that could block progress or cause incorrect mission selection near the end of some expeditions.
  • Addressed a bug that could cause visual glitches in starship trails while flying in hailing formation.
  • Addressed a bug that could allow VR players to break the mission flow in Nexus missions by taking off too early.
  • Addressed a bug that could cause the Nexus Sentinel Pillar missions to fail to find a destination system in particular circumstances.
  • The amounts gained and used when refining Di-Hydrogen jelly have been adjusted for logical consistency.
  • Addressed a bug that could cause the Minotaur to fail to deploy weapons correctly when under AI autopilot and equipped with a Sentinel Hardframe arm.
  • The Minotaur AI will now make correct use of Bio-Mechanical Stun weaponry.
  • Fixed a rare crash that could occur while deleting Exocraft race checkpoints.
  • Addressed a bug that could allow starship cargo probes to continue after the ship has landed.
  • Planetary rings are now correctly rendered while inside a freighter base.
  • Addressed navigation and AI behaviour issues that could occur when biological horrors attempted to pursue the player while despawning.
  • Addressed a bug that prevented some technologies from correctly appearing in the Exosuit Technology section of the catalogue.
  • Fixed a visual glitch that caused NPC ship trade routes to render incorrectly in some circumstances.
  • Addressed a bug that caused cape and cloth movement to lag slightly out of sync with player movement.
  • Addressed visual issues with the Exosuit backpack seen in the Inventory screen when wearing a cape.
  • Addressed visual issues with the status bar lights on the Retro jetpack unit.
  • Addressed visual issues with the status bar lights on the Exotic jetpack unit.
  • Addressed a bug that caused the Boltcaster to use incorrect audio.
  • Fixed a rare hang related to audio playback.
  • Fixed a rare audio issue that could cause incorrect environmental effects when in caves.
  • Addressed audio issues that prevent correct volume settings from being applied in the mode and save select menus.
  • Improved the audio related to meteor impacts.
  • Addressed a bug that could cause the pulse engine effects to continue to play after cancelling a pulse jump.

MISSIONS

  • All Nexus missions, including Quicksilver rewards, are now available to Nintendo Switch players.
  • The “Trace of Metal” mission chain is now available to Nintendo Switch players. This story-driven mission has a number of unique rewards, including a drone companion and Sentinel-related customisation options for the Minotaur.
  • Introduced a significant optimisation to the mission system during expeditions.
  • Addressed a bug that could cause a blocker during the segment of the living ship mission where players must visit the graves of fallen Travellers.
  • Addressed issues that could result in duplicate living ship components being awarded.
  • Addressed mission issues where an incorrect number of enemies remaining was reported in the mission text.
  • Addressed a bug that could cause players to miss out on some recipes while progressing through the Base Computer Archives mission chain.
  • Addressed a bug that could cause a blocker in the Trace of Metal if the Sentry drone was dismissed at mission-critical moments.
  • Fixed a visual issue in the log that could show Nexus mission objectives as completed before the players have left the Space Anomaly.

UTOPIA EXPEDITION

  • A brand new expedition, “Utopia” will begin shortly after the release of the Fractal update.
  • The Utopia expedition will see players working for the mysterious Utopia Foundation as they attempt to rebuild the planets of an abandoned solar system.
  • Strange goings on in the system require the shelter of a Utopia Foundation base in order to craft items or install technologies, requiring explorers to plan ahead before venturing out into the wilds, and to work together to establish a network of bases across the system.
  • Rewards for assisting the Utopia Foundation in their noble efforts include a set of unique posters; a buildable holographic friend statue; an exclusive new helmet customisation; an exclusive new robotic drone companion; and the brand-new Utopia Speeder class starship.

PARTICLES

  • The visual effects for portals and their interactions have been significantly improved.
  • The colour diversity of non-Euclid galaxies in the galaxy map has been improved.
  • Damaged machinery effects have been reworked for improved quality and to match up with audio effects.
  • The visual effect for breaking through a starship’s shielding system has been reworked.
  • Crashed freighter atmospheric effects have been significantly improved.
  • The atmospherics and other visual effects for monoliths and plaques have been significantly improved.
  • Abandoned building atmospheric effects have been significantly improved.
  • Door explosion visual effects have been reworked and improved.
  • The visual effects for Hexaberry harvesting have been improved.

Download free NMS update 4.10 on Sony PlayStation 4, PlayStation 5, and Xbox One.

The post NMS Update 4.10 Patch Notes (No Mans Sky 4.10) appeared first on UpdateCrazy.

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NMS Update 4.08 Patch Notes (No Mans Sky 4.08) https://updatecrazy.com/nms-update-4-08-patch-notes-no-mans-sky-4-08/ Tue, 06 Dec 2022 16:37:34 +0000 https://updatecrazy.com/?p=81556 Read the official NMS Update patch notes for PS4, PS5, and Xbox One players.

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A new NMS update 4.08 is available on PS4, PS5(4.008.000), PC, and Xbox One. According to the official NMS 4.08 patch notes, the latest hotfix addressed PlayStation 5 and PlayStation 4 crashes. Apart from this, NMS patch 4.08 (4.008) also fixed a visual glitch with tornado rendering.

Previously, a major free No Man’s Sky update 4.0 added a long list of bug fixes and changes. Recently, a hotfix 4.03 added various tweaks. Unfortunately, players are still experiencing several issues when trying to play the game. Today’s NMS version 4.07 will fix a few of these issues.

Read more details below.

NMS 4.08 Patch Notes (4.008.000) – December 6, 2022

  • Addressed a bug that caused Nexus missions to give the wrong rewards.
  • Fixed a visual glitch with tornado rendering on Nintendo Switch.
  • Addressed a number of memory-related crashes on PlayStation 4.
  • Addressed a PlayStation 5 crash that could occur on long playthroughs.

Download free NMS update 4.08 on Sony PlayStation 4, PlayStation 5, and Xbox One.

The post NMS Update 4.08 Patch Notes (No Mans Sky 4.08) appeared first on UpdateCrazy.

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NMS Update 4.07 Patch Notes (No Mans Sky 4.07) – Nov 23, 2022 https://updatecrazy.com/nms-update-4-07-patch-notes-no-mans-sky-4-07-nov-22-2022/ Wed, 23 Nov 2022 14:25:16 +0000 https://updatecrazy.com/?p=80693 Read the official NMS Update patch notes for PS4, PS5, and Xbox One players.

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A new NMS update 4.07 is available on PS4, PS5(4.007.000), PC, and Xbox One. According to the official NMS 4.07 patch notes, the latest update added various tweaks and changes to the game. Apart from this, NMS patch 4.07 (4.007) also includes stability fixes.

Previously, a major free No Man’s Sky update 4.0 added a long list of bug fixes and changes. Recently, a hotfix 4.03 added various tweaks. Unfortunately, players are still experiencing several issues when trying to play the game. Today’s NMS version 4.07 will fix a few of these issues.

Read more details below.

NMS 4.07 Patch Notes (4.007.000) – November 23, 2022

  • The Exobiology, Blighted, Leviathan and Polestar Expeditions have been recreated as Redux editions.
  • Redux expeditions are shorter versions of the primary version of the main expedition, with the same rewards, designed to offer players a chance to gain any rewards they missed from the year’s expeditions.
  • The Redux expeditions will run over the holiday period and will be available on all platforms, including Nintendo Switch.
  • As well as their previous rewards, Redux expeditions will also award bonus Quicksilver to all platforms.
  • Community expeditions now carry a set of minimum difficulty settings, similar to Permadeath mode.
  • Addressed a bug that caused the upper half of the mission details UI to occasionally spill out of its box. The entire mission description panel will now adjust its height and scroll as appropriate.
  • Addressed a bug that caused the Life Support guide entry to unlock even when the Life Support difficulty setting was disabled.
  • An “Other” filter has been added to the Quicksilver Synthesis Companion’s shop interface.
  • Addressed a bug that caused the glow to be missing when locking on to a marker with the Pulse Drive.
  • Addressed a bug that caused the glow around locked-on or tagged markers to occasionally be the wrong shape for that particular marker.
  • Addressed a bug that caused fleet debrief markers to be visible while visiting another player’s freighter.
  • Addressed a bug that caused an animation glitch on certain cockpit components while in pulse engine flight.
  • Addressed a bug that caused supercharged slots to fail to appear in newly-purchased ships until the game had been reloaded.
  • Addressed a bug that could cause ship landing gear to appear to be raised while the ship was landed.
  • Addressed a bug that could cause your previously owned ship to immediately vanish if exchanging it for another ship at a trade outpost.
  • Addressed a bug that could cause your previously owned ship to become uninteractable if exchanging it for a crashed ship.
  • Addressed a bug that caused your previously owned ship to be available to reclaim for free after exchanging it with an NPC for their ship.
  • Addressed a bug that caused the correct trade-in price to be missing when exchanging a Multi-Tool.
  • Addressed a bug that could occasionally cause incorrect text on the subtitle of the exchange button while purchasing ships.
  • Fixed a rare issue that could cause an extra mission marker to become stuck on the screen during the tutorial.
  • Addressed a bug that caused the scrollbar to always display on Guide pages, even when scrolling was not needed.
  • Addressed a bug that caused the “Summon Companion” icons to always appear greyed out.
  • Addressed a bug that could cause additional or incorrect expedition rendezvous markers to occasionally appear on the Galaxy Map.
  • Fixed a collision issue that could allow players to fall out of the Space Anomaly if they jetpacked in a specific location.
  • Addressed a bug that made it very difficult to use the Analysis Visor while riding a creature, as the visor would always detected the ridden creature rather than the current target.
  • Addressed a bug that could cause Multi-Tools to become immediately fully repaired after a reload.
  • Addressed a bug that could cause unfixable damage to become stuck in Multi-Tools.
  • Fixed a number of issues that could cause the Exosuit Upgrade Chart reminder to appear on screen either after all inventory slots had been unlocked or after already using or discarding the chart.
  • Addressed a bug that allowed inventory filters to be clickable underneath the currently active popup.
  • Addressed a bug that prevent ship maneuverability stats to be missing when comparing an available starship with your current ship.
  • Addressed a bug that caused the inventory to always default to opening on the Multi-Tool when starting a new session, even if there was no damaged technology in the current Multi-Tool inventory.
  • Broken technology is now highlighted more strongly in red to improve visibility within an inventory.
  • Addressed a bug that caused the Mission Board to occasionally give the wrong reward instead of the one promised by the UI.
  • Addressed a bug that caused some information to be cut off in specific enlarged mission notifications.
  • Addressed a bug that caused the Neutron Cannon to fail to register any damage potential to the Multi-Tool UI.
  • Addressed a bug that could cause some ship jittering at low speeds when using “locked” mouse controls to pilot the ship.
  • Addressed a bug that caused too little salt to be available in particular underwater biomes.
  • Addressed a bug that caused too few ferrite dust rocks to be placed on swampy worlds.
  • Fixed a visual glitch in the third person character animation when running on slopes.
  • Addressed a bug that could cause teleport destinations to fail to add automatically when visiting a base.
  • Addressed a bug that could add an invalid freighter teleport destination to be added to the list.
  • Addressed a bug that could cause the ship to automatically take off after reloading a save made within a landed ship.
  • Addressed a bug that caused a UI mismatch for nanite costs when purchasing blueprints from a planet-based technology merchant.
  • Addressed a bug that caused some cost details to be missing from NPC dialogue options on the Nintendo Switch.
  • Added additional filtering and ordering options to the list of Expedition rewards found at the Quicksilver Synthesis Companion.
  • Multi-Tools collected from Sentinel Hives are now free, though will have damaged slots that need repairing.
  • Addressed a bug that prevented the cinematic black bars from being skipped in certain circumstances.
  • Fixed a visual UI glitch when skipping the black bars.
  • Addressed a bug that could prevent the “No” option from functioning in the new game warning when starting a community expedition as your only save.
  • Addressed a bug that prevented autosaving with 1 health pip even when the player is in no immediate danger of dying.
  • Addressed a bug that allowed players to join invite-only groups in particular circumstances.
  • Fixed a number of networking issues.
  • Addressed a bug that caused some data types to be scrambled for mod authors.
  • Fixed a rare hang when warping to a new galaxy.
  • Fixed a rare but consistent crash that could occur when loading a save

Download free NMS update 4.07 on Sony PlayStation 4, PlayStation 5, and Xbox One.

The post NMS Update 4.07 Patch Notes (No Mans Sky 4.07) – Nov 23, 2022 appeared first on UpdateCrazy.

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NMS Update 4.06 Patch Notes (No Mans Sky 4.06) – Nov 8, 2022 https://updatecrazy.com/nms-update-4-06-patch-notes-no-mans-sky-4-06-nov-8-2022/ Tue, 08 Nov 2022 14:12:42 +0000 https://updatecrazy.com/?p=79771 Read the official NMS Update patch notes for PS4, PS5, and Xbox One players.

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A new NMS update 4.06 is rolling out on PS4, PS5(4.006.000), PC, and Xbox One. According to the official NMS 4.06 patch notes, the latest update brings a long list of gameplay optimizations and bug fixes. Apart from this, NMS patch 4.06 also includes performance improvements.

Previously, a major free No Man’s Sky update 4.0 added a long list of bug fixes and changes. Recently, a hotfix 4.03 added various tweaks. Unfortunately, players are still experiencing several issues when trying to play the game. Today’s NMS version 4.06 will fix a few of these issues.

Read more details below.

NMS 4.06 Patch Notes (4.006.000) – November 8, 2022

  • Story summaries for the various NPC base specialists have been added to the Collected Knowledge page of the information portal.
  • Plaque interactions will no longer loop back to the first piece of history for that planet’s race after completing every interaction.
  • Abandoned building interactions will no longer loop back to the beginning of the first story after completing every interaction.
  • Addressed a bug that could cause some journey milestone guidance missions to become stuck in a loop.
  • Players joining a friend’s game directly from the frontend but without a valid save slot will now have the option to customise their difficulty settings.
  • Addressed a bug that could cause all planetary Drop Pod missions in the same system to complete when loading a save where one had been recently completed.
  • Fixed a number of issues that could cause the shortcut button to take players directly to a newly unlocked guide entry to fail to work correctly.
  • Addressed a bug that clamped the craftable amount for an item at the size of its current stack – crafting amounts can now be adjusted up to the current free inventory space.
  • Addressed a bug that could cause the shortcut button to take players directly to a newly discovered mineral/plant/creature to fail to work correctly.
  • The shield strength, hull strength, and combat manoeuvrability of hostile starships now scales correctly with the space combat difficulty setting.
  • The non-functional companion summoning options have been removed from the starship Quick Menu.
  • Addressed a bug that could cause the Stasis Device and the Fusion Ignitor crafting steps to spill beyond the edges of the screen.
  • Fixed a collision issue affecting some Alloy door parts.
  • Addressed a bug that caused the living frigate “Feed” options to appear when talking to standard frigate captains aboard your freighter.
  • Addressed a bug that caused the non-functional technology warning to be displayed twice for blocked slots.
  • Addressed a bug that could appear to present the freighter inventory as valid when no freighter was owned.
  • Addressed a bug that caused invalid text to appear in some journey milestone guidance missions.
  • Addressed a bug that caused unpurchaseable slots to flash as selected despite the ship or multi-tool in question having reached the max inventory size for its class.
  • Fixed a rare issue that could cause invalid items to be awarded from derelict freighter containers.
  • Addressed a bug that could cause the wrong inventory to be increased when unlocking new slots.
  • Fixed a number of issues that could cause inventories to be scaled or scroll incorrectly.
  • Addressed a bug that could allow players to interact with hidden inventory items while using the expanded inventory.
  • Fixed a rare issue that could leave some Multi-Tools with unremovable broken technology after that technology was repaired.
  • The Living Ship now uses the correct inventory labels.
  • Addressed a bug that could cause invalid text to appear in various mission information fields when several Planetary Drop Pod missions were active at the same time.
  • Addressed a bug that caused some UI elements to overlap the bottom of the inventory screen.
  • Fixed a number of issues that could cause inventory numbers to spill outside of their icon in particular languages.
  • Fixed inventory readability issues caused the background to be too transparent in VR.
  • Fixed a number of particle flickering issues in VR.
  • Fixed a number of visual glitches that could occur while using the Appearance Modifier.
  • Fixed a number of rendering issues affecting Oculus/Meta VR headsets.
  • Fixed a PC-only issue that could cause network settings to be unavailable without explanation.
  • Fixed a number of memory issues related to FSR 2.
  • The visual quality of FSR 2’s Ultra Performance mode has been increased.
  • Fixed a number of multiplayer game invite issues that affected Xbox platforms.
  • Addressed a bug that could scramble information important to modders.
  • Fixed a crash related to playing custom ByteBeat tracks.
  • Fixed a rare hang that could occur when summoning the Space Anomaly using a hotkey.

Download free NMS update 4.06 on Sony PlayStation 4, PlayStation 5, and Xbox One.

The post NMS Update 4.06 Patch Notes (No Mans Sky 4.06) – Nov 8, 2022 appeared first on UpdateCrazy.

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NMS Update 4.05 Patch Notes (No Mans Sky 4.05) https://updatecrazy.com/nms-update-4-05-patch-notes-no-mans-sky-4-05/ Fri, 21 Oct 2022 12:49:11 +0000 https://updatecrazy.com/?p=78863 Read the official NMS Update patch notes for PS4, PS5, and Xbox One players.

The post NMS Update 4.05 Patch Notes (No Mans Sky 4.05) appeared first on UpdateCrazy.

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A new NMS update 4.05 is rolling out on PS4, PS5(4.004.000), PC, and Xbox One. According to the official NMS 4.05 patch notes, the latest update brings some new changes, improvements and gameplay optimizations and bug fixes. Apart from this, NMS patch 4.05 also includes stability fixes.

Previously, a major free No Man’s Sky update 4.0 added a long list of bug fixes and changes. Recently, a hotfix 4.03 added various tweaks. Unfortunately, players are still experiencing several issues when trying to play the game. Today’s NMS version 4.05 will fix a few of these issues.

Read more details below.

NMS 4.05 Patch Notes (4.005.000) – October 21, 2022

  • Added an “Unread” icon to new entries in the Collected Knowledge catalogue of the information portal.
  • Technology inventories now have a chance to contain supercharged slots that offer substantial boosts to the stats of technologies deployed to those slots. The number of supercharged slots is tied to the class of the starship, freighter or Multi-Tool in question, with 1 slots available for C-Class and 4 for S-Class.
  • An icon reflecting the player’s current mode is now visible alongside the icon representing their current platform.
  • Players who elect to permanently lock their difficulty settings will have this reflected in their mode icon.
  • Bases now show the difficulty settings with which they were created.
  • Added an option on the inventory page to temporarily expand large inventories and view them without the need to scroll.
  • Clicking an inventory filter a second time will now disable that filter.
  • New visuals have been added when reloading a save from within the game menus.
  • The chance of technology being broken by incoming damage now scales with the current strength of your shields.
  • The Save Point blueprint is now available for research aboard the Space Anomaly.
  • The value and quality of items found in crashed freighter storage containers has been increased.
  • Fixed a number of visual issues related to purchasing new inventory slots.
  • Addressed a bug that could prevent the save summary text from appearing correctly on the final save slot in the list.
  • Addressed a bug that could cause technology items to fail to install correctly in some weapons or ships acquired from the Quicksilver Synthesis Companion.
  • The technology research trees now stay open when purchasing multiple parts with the difficulty set to zero costs.
  • Addressed a bug that caused the cursor to reset to the centre of the screen upon certain button inputs on the storage container transfer screen.
  • Addressed a bug that could cause Exosuit Upgrade Chart hints to continue displaying after the chart had been used or sold.
  • Addressed a bug that caused the Paralysis Mortar not to be known by default when opting to start with all technologies known.
  • Addressed a bug that could prevent the technology slot purchase screen from offering more than 30 slots in some rare circumstances.
  • Addressed a bug that could cause entries to disappear from the Plaque, Monolith or Abandoned Building pages of the Collected Knowledge catalogue.
  • Addressed a bug that could cause players to fall through the floor of their freighter when loading in very specific locations.
  • Addressed a bug that could cause the base building tutorial to fail to progress past the “Powering the Base” section.
  • Fixed a rare issue that could cause mission events involving base NPCs to point to the wrong system. This recovery will take place upon visiting the incorrectly marked system.
  • Launch Fuel canisters now always fully recharge the Launch Thrusters, even on harder difficulty settings.
  • Added additional fuel information to the “Summon Ship” error messages.
  • Addressed a bug that caused some players to have inaccessible slots when viewing storage container inventories on their freighter.
  • Increased the amount of time the information portal displays the preview of unread guide entries before cycling to the next entry.
  • Addressed a bug that caused the collision box for the Industrial Pallet to be too big.
  • Warp Hypercores will now always fully charge the ship hyperdrive, even on the hardest fuel settings.
  • Addressed a bug that caused some Journey Milestone guidance missions to incorrectly report the milestone as complete.
  • Addressed a bug that allowed inventories to be expanded beyond the intended limit for their C/B/A/S class rating.
  • Addressed a bug that could occasionally cause asteroids to appear the wrong colour.
  • Fixed a visual issue that caused some customisation banner options to appear in the wrong place in the UI.
  • Fixed a minor visual issue with mission icons during Journey Milestone guidance missions.
  • Fixed a number of visual issues with inventory slot purchasing.
  • Fixed a number of instances of untranslated text in Journey Milestone guidance missions.
  • Addressed a bug that prevented the “Missions Done” stat from being displayed correctly in the Korvax section of the Journey Milestone page.
  • Fixed a memory issue affecting time-based missions.
  • Addressed a bug that could cause a softlock on load after triggering a Journey Milestone guidance mission involving the mission board whilst within a pirate-controlled system.
  • Fixed a memory issue affecting the save process.
  • Addressed a bug that could cause framerate loss while browsing large freighter inventories.
  • Fixed a number of networking issues.
  • Fixed a rare issue related to saving the game while the disc was busy.

Download free NMS update 4.05 on Sony PlayStation 4, PlayStation 5, and Xbox One.

The post NMS Update 4.05 Patch Notes (No Mans Sky 4.05) appeared first on UpdateCrazy.

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NMS Update 4.04 Patch Notes Details – October 15, 2022 https://updatecrazy.com/nms-update-4-04-patch-notes-details-october-15-2022/ Sat, 15 Oct 2022 12:24:00 +0000 https://updatecrazy.com/?p=78376 Read the official NMS Update patch notes for PS4, PS5, and Xbox One players.

The post NMS Update 4.04 Patch Notes Details – October 15, 2022 appeared first on UpdateCrazy.

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A new NMS update 4.04 is rolling out on PS4, PS5(4.004.000), PC, and Xbox One. According to the official NMS 4.04 patch notes, the latest update added a long list of bug fixes and gameplay improvements. Apart from this, NMS patch 4.04 also includes stability fixes.

Previously, a major free No Man’s Sky update 4.0 added a relaxed mode, overhauled inventories, revamped UI, and improved missions. Recently, a hotfix 4.03 added various tweaks. Unfortunately, players are still experiencing several issues when trying to play the game. Today’s NMS version 4.04 will fix a few of these issues.

Read more details below.

NMS 4.04 Patch Notes (4.004.000) – October 15, 2022

Bug fixes

  • Players upgrading their save to Waypoint are now awarded additional free technology slots (this fix will also apply to players who have already upgraded their save to Waypoint).
  • A new difficulty setting has been added which allows players to lock themselves out of any further difficulty settings changes. Once enabled, this action is permanent.
  • The photon cannon can now be deleted from the ship inventory, providing at least one other weapon is installed.
  • The strength of starship specialisation bonuses have been increased, so that higher-grade ships receive greater inherent bonuses to their stats. This scales steeply with both class and ship specialisation, so that eg the Explorer class ships will have significantly further warp ranges.
  • As well as damage, shield and warp bonuses, starships now also have an inherent agility-based stat, which benefits all maneuverability upgrades in the same way as the other specialisation stats affect their relevant upgrades.
  • Stat bonuses on procedural jetpack upgrades have been increased.
  • Stat bonuses on procedural hazard protection upgrades have been increased.
  • Stat bonuses on procedural pulse engine upgrades have been increased.
  • Stat bonuses on procedural hyperdrive upgrades have been increased.
  • Addressed a bug that could cause broken tech to permanently block some inventory slots.
  • Significantly reduced the likelihood of incoming damage to break a piece of technology while the Exosuit shields are charged.
  • The drop rate of Spawning Sacs retrieved by the living frigate from fleet expeditions has been increased.
  • The “Starting Slots” difficulty setting now adds additional inventory slots as well as additional companion and squadron slots.
  • Added a confirm button to the “Delete Base” option when interacting with the Base Computer.
  • Hazard Protection now notes on the HUD when it is critically damaged.
  • Addressed a bug that prevented players from loading their manual save in Permadeath.
  • Addressed a bug that caused the Neutron Cannon to deal nearly no damage.
  • Addressed a bug that could leave some players floating in space when reloading their save.
  • Addressed a bug that prevented the correct charging of Exocraft technology.
  • Addressed a bug that prevented players with very large inventories from seeing all their items when transferring to another inventory, such as a storage container.
  • Addressed a bug that could cause improbably large numbers of Sentinels to spawn at player settlements in particular multiplayer scenarios.
  • Addressed a bug that caused missions to fail to recognise when Exocraft technology was correctly charged.
  • Addressed a bug that caused some items (such as projectile ammunition) to build the wrong amount when first crafted.
  • Addressed a bug that could cause freighters to be missing their hyperdrive after purchase.
  • Fixed a number of clashes between changing inventory tabs and changing stack sizes.
  • Fixed a number of issues where different popups would take the same scrolling input.
  • Addressed a bug that prevented changing tabs in the freighter inventory while hovering over an empty slot.
  • Addressed a bug that could strand players on the space station if they managed to dock with a broken pulse engine.
  • Addressed a bug that allowed players to salvage their only operational starship.
  • Addressed a bug that prevented technology attachments from appearing on Exocraft.
  • When reporting a base, the owner’s name is now more clearly displayed in the UI.
  • Addressed a bug that could cause some newly acquired inventory items to be visually missing from the main inventory.
  • Fixed a number of issues where old Cargo slots were visible in the UI, such as when viewing ships through the Analysis Visor.
  • Addressed a bug that could prevent large inventories from being fully displayed in some circumstances (such as when using storage containers).
  • Addressed a bug that could cause duplicate hyperdrives to be found in crashed and NPC ships during the tutorial.
  • Addressed a bug that caused Livestock Unit to display too few inventory slots in the UI.
  • Addressed a bug that caused critically damaged Hazard Protection to appear to become recharged and functional when sitting in the starship.
  • Addressed a bug that could cause starship salvage to return an invalid price for the ship.
  • Fixed a number of visual issues with inventory slot unlocking.
  • Fixed a number of issues that caused Journey Milestone guidance missions to end too early.
  • Addressed a bug that could prevent bases from correctly uploading.
  • The visual quality of stars has been improved when using TAA and FSR 2.0.
  • Addressed a bug that prevented FSR 2.0 from being enabled while using HDR.
  • Fixed a number of rendering issues with particle effects.
  • Optimised the rendering of a number of particle effects.
  • Optimised star and sky rendering.
  • Fixed a number of visual issues with freighter engines.
  • Improved the Trade Rocket engine effects.
  • Addressed a bug that could cause volcanoes to pop out of existence.
  • The visual effects for the final Atlas Station of the Artemis path have been improved.
  • Improved the text displayed when viewing cooking items in the catalogue.
  • Addressed a bug that caused predatory fish to move too slowly.
  • Fixed a number of text scrolling issues in the info portal.
  • Fixed a PlayStation 5 crash.
  • Fixed an Xbox Series S/X crash related to the file system.
  • Fixed an inventory-related crash that could occur when loading the game.
  • Fixed a memory-related crash on PlayStation 5.
  • Fixed a number of networking issues.
  • Fixed a memory issue related to squadron icon rendering.
  • Fixed a crash related to Multi-Tool rendering.
  • Fixed a crashed related to the recipe page within the information portal.
  • Fixed a memory-related crash on all platforms.

Download free NMS update 4.04 on Sony PlayStation 4, PlayStation 5, and Xbox One.

The post NMS Update 4.04 Patch Notes Details – October 15, 2022 appeared first on UpdateCrazy.

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NMS Update 4.03 Patch Notes for PS4, PS5, PC & Xbox https://updatecrazy.com/nms-update-4-03-patch-notes-for-ps4-ps5-pc-xbox/ Sat, 08 Oct 2022 17:35:29 +0000 https://updatecrazy.com/?p=77982 Read the official NMS Update patch notes for PS4, PS5, and Xbox One players.

The post NMS Update 4.03 Patch Notes for PS4, PS5, PC & Xbox appeared first on UpdateCrazy.

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A new NMS update 4.03 is rolling out on PS4, PS5(4.003.000), PC, and Xbox One. According to the official NMS 4.03 patch notes, the latest update resolves various issues with game and added gameplay optimizations. Apart from this, NMS patch 4.03 also includes performance improvements.

Previously, a major free No Man’s Sky update 4.0 added a relaxed mode, overhauled inventories, revamped UI, and improved missions. Unfortunately, players are still experiencing several issues when trying to play the game. Today’s NMS version 4.03 will fix a few of these issues.

Read more details below.

NMS 4.03 Patch Notes (4.003.000) – October 8, 2022

Bug fixes

  • Addressed a bug that prevented the “Change Craft Amount” option from working when crafting products.
  • Addressed a number of issues affecting base power when enabled or disable the Auto-Power difficulty setting.
  • Addressed a bug that prevented ship and Multi-Tool trade-in prices from being calculated correctly.
  • Addressed an icon inconsistency in the Journey Records page.
  • Addressed a bug that caused audio corruption when upgrading inventory slots.
  • Addressed a number of issues related to selecting the next inventory slot to be upgraded.
  • Addressed a UI issue that could make it difficult to expand inventories up to their intended maximum dimensions (of 60 for technology and 120 for items).
  • Addressed a bug that caused some doorways in freighter bases to become blocked.
  • Addressed a bug that made it difficult for the living ship to land on planets.
  • Addressed a crash that could occur when pinning a completed journey milestone.
  • Addressed a crash related to upgrading Multi-Tool inventories.
  • Addressed a crash related to rendering.
  • Fixd a number of memory-related crashes.

Download free NMS update 4.01 on Sony PlayStation 4, PlayStation 5, and Xbox One.

The post NMS Update 4.03 Patch Notes for PS4, PS5, PC & Xbox appeared first on UpdateCrazy.

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NMS Update 4.01 Patch Notes (No Mans Sky 4.01) https://updatecrazy.com/nms-update-4-01-patch-notes-no-mans-sky-4-01/ Fri, 19 Aug 2022 11:47:16 +0000 https://updatecrazy.com/?p=74254 Read the official NMS Update 4.01 patch notes for PS4, PS5, and Xbox One players.

The post NMS Update 4.01 Patch Notes (No Mans Sky 4.01) appeared first on UpdateCrazy.

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A new NMS update 4.01 is now avaialble to download on PS4, PS5(3.099.100), PC, and Xbox One. According to the official NMS 4.01 patch notes, the latest update resolve issues related to NPC navigation crashes and disconnection issues. Apart from this, No Mans Sky update 4.01 also includes performance improvements.

Previously, a major free Endurance update 3.94 added varied freighter base buildings, including exterior platforms and catwalks, enhanced nebulae and deep space storms; fleets of organic frigates; and so much more. Recently, a hotfix was also released.

Unfortunately, players are still experiencing several issues when trying to play the game. NMS version 4.01 will fix a few of these issues. Read more details below.

NMS 4.01 Patch Notes (3.099.100) – August 19, 2022

  • Addressed an NPC navigation crash.
  • Addressed a bug that prevents frigate fuel bonuses from working correctly.
  • Fixed a multiplayer disconnection issue.

Download free NMS update 4.01 on Sony PlayStation 4, PlayStation 5, and Xbox One.

The post NMS Update 4.01 Patch Notes (No Mans Sky 4.01) appeared first on UpdateCrazy.

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NMS Update 3.99 Patch Notes (NMS 3.99) for August 15, 2022 https://updatecrazy.com/nms-update-3-99-patch-notes-nms-3-99-for-august-15-2022/ Mon, 15 Aug 2022 13:36:18 +0000 https://updatecrazy.com/?p=73924 Read the official NMS Update 3.99 patch notes for PS4, PS5, and Xbox One players.

The post NMS Update 3.99 Patch Notes (NMS 3.99) for August 15, 2022 appeared first on UpdateCrazy.

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NMS update 3.99 is now avaialble to download on PS4, PS5(3.098.000), PC, and Xbox One. According to the official NMS 3.99 patch notes, the latest update contains a plethora of changes and fixes. Apart from this, NMS version 3.99 also includes stability and performance improvements.

Previously, a major free Endurance update 3.94 added varied freighter base buildings, including exterior platforms and catwalks, enhanced nebulae and deep space storms; fleets of organic frigates; and so much more. Recently, a hotfix was also released.

Unfortunately, players are still experiencing several issues when trying to play the game. NMS patch 3.99 will fix a few of these issues. Read more details below.

NMS 3.99 Patch Notes (3.099.000) – August 15, 2022

Bug fixes

  • A glass version of the freighter stairs is now available to research and construct.
  • Fixed a number of issues with freighter customisation that caused areas of paint to be too small or to be incorrectly labelled as primary/secondary/tertiary.
  • Freighter surface details (such as numbers and decals) are now recoloured when changing paint options on the freighter customisation screen.
  • Addressed a bug that could cause the orb of the freighter Trade Room to become detached and drift across the freighter.

Players can now place internal walls freely around their freighter, including within automatically generated doorways.

  • The freighter industrial expansion room now has a unique floor.
  • Older style freighter industrial expansion rooms have been added as variant parts.
  • Freighter storage containers now display their number designation as part of their hologram.
  • Addressed a bug that hid certain storage containers from the build menu if they were not built in that particular base.
  • Freighter storage containers that have already been built within the current base are now greyed out in the parts menu.
  • Addressed a bug that prevented other base parts from being placed upon Shelf Panels.
  • Addressed a bug that could cause other people’s freighter base parts to be placed within your own freighter base during an expedition.

Addressed a bug that could cause players to fall through their freighter when saving the game at extreme distances from the centre of the solar system.

  • Addressed a bug in how remaining battery life was calculated for power grids.
  • Addressed a bug that caused fleet coordination bonuses for fuel use to be inverted.
  • Addressed a bug that could cause organic frigates to occasionally roll stats with a 0 strength.
  • Addressed a bug that allowed duplicate organic frigates to spawn once the player has collected that system’s unique frigate.
  • Fixed a number of visual issues and glitches with the corridors connecting the freighter hangar to the bridge.
  • Improved the appearance of landing lights in the freighter hangar.
  • Fixed a number of minor visual glitches with freighter technology rooms.
  • Fixed a visual glitch that could occur when warping in the freighter.
  • Fixed a number of visual issues with decorative items that glowed too intensely.
  • Fixed a lighting glitch that affected freighter interiors.
  • Addressed a bug that could cause Nada to use the wrong dialog during the Artemis path.
  • Addressed a bug that could prevent progress in Sentinel Pillar Nexus missions if players dropped out.
  • Addressed a bug that could allow players to get stuck in the freighter bridge teleporter if they were jetpacking on entry.
  • Addressed a bug that could prevent players from claiming expedition reward frigates on other saves.
  • Addressed a bug that could cause a progression blocker in the Taste of Metal mission (and others) during an expedition.

Addressed a bug that could prevent players from claiming the reward for the first Polestar Log milestone if they had already maxed out their ship inventory.

  • Fixed a rare issue that could cause Infestation Nexus missions to direct players to an inappropriate planet.
  • Addressed a bug that prevented the expedition from correctly ending after completing all objectives early.
  • Addressed a bug that could prevent mission progress during Sentinel Pillar Nexus missions.
  • Fixed a number of instances where players were unable to reset missions involving blocked mission destinations (such as recharging a portal).
  • Fixed a rare issue that could prevent players from acquiring the Dream Aerial in very specific circumstances.
  • Some base parts that were previously restricted as underwater only can now be built on land.
  • Addressed a bug that caused incorrect pricing data within the Quicksilver shop UI.
  • Fixed a number of network synchronisation issues with Sentinel combat.

Addressed a bug that could cause sentinels to temporarily stop network synching when a player died.

  • Introduced a number of optimisations to freighter NPC pathfinding.
  • Fixed a number of memory-related crashes on PlayStation 4, PlayStation 5 and PC.
  • Fixed a rare case where players would not receive a Dream Aerial from fleet mission after a mission was totally destroyed, or after adjusting the system clock.
  • Added stability and performance improvements.
  • Other minor fixes.

Download free NMS update 3.99 on Sony PlayStation 4, PlayStation 5, and Xbox One.

The post NMS Update 3.99 Patch Notes (NMS 3.99) for August 15, 2022 appeared first on UpdateCrazy.

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