No Man's Sky Patch Notes - UpdateCrazy Game Patch Notes for PS4, Xbox One and PC Thu, 02 Mar 2023 16:33:12 +0000 en-US hourly 1 https://wordpress.org/?v=6.1.1 No Mans Sky Update 4.13 Patch Notes – Official https://updatecrazy.com/no-mans-sky-update-4-13-patch-notes-official/ Thu, 02 Mar 2023 16:33:12 +0000 https://updatecrazy.com/?p=86012 Read the official No Mans Sky Update patch notes for PS4, PS5, and Xbox One players.

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A new No Man’s Sky update 4.13 details released for PS4, PS5, PC, and Xbox One players. According to the official No Mans Sky 4.13 patch notes, the latest update brings minor tweaks and fixes. Apart from this, No Man’s Sky version 4.13 also includes performance fixes.

Previously, a major free No Man’s Sky update 4.0 added a relaxed mode, overhauled inventories, revamped UI, and improved missions. Unfortunately, players are still experiencing several issues. NMS patch 4.13 will fix a few of these issues.

Read more details below.

No Mans Sky 4.13 Patch Notes – March 2, 2023

  • Fixed a number of network-related crashes
  • Fixed an issue that could cause controllers to disconnect when playing via Steam
  • Fixed a rare crash.
  • Fixed an issue that could cause graphical corruption during warp.
  • Fixed an issue that prevented system language selection from working correctly.

Download free No Mans Sky update 4.13 on Sony PlayStation 4, PlayStation 5, and Xbox One.

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No Mans Sky Update 4.11 Patch Notes – Official https://updatecrazy.com/no-mans-sky-update-4-11-patch-notes-official/ Thu, 23 Feb 2023 18:22:12 +0000 https://updatecrazy.com/?p=85602 Read the official No Mans Sky Update patch notes for PS4, PS5, and Xbox One players.

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A new No Man’s Sky update 4.11 details are now available for PS4, PS5, PC, and Xbox One. According to the official No Mans Sky 4.11 patch notes, the latest update resolves various stuttering and flickering issues. Apart from this, No Man’s Sky version 4.20 also includes performance fixes.

Previously, a major free No Man’s Sky update 4.0 added a relaxed mode, overhauled inventories, revamped UI, and improved missions. Recently, a hotfix 4.03 was also released. Unfortunately, players are still experiencing several issues when trying to play the game. NMS patch 4.11 will fix a few of these issues.

Read more details below.

No Mans Sky 4.11 Patch Notes – February 23, 2023

  • Fixed an issue that caused ship cockpit screens to flicker.
  • Fixed a sync buffer crash.
  • Fixed a rare crash.
  • Fixed an issue that could cause graphical corruption during warp.
  • Fixed an issue that prevented system language selection from working correctly.
  • Fixed a crash when running on Linux OS.

Download free No Mans Sky update 4.11 on Sony PlayStation 4, PlayStation 5, and Xbox One.

The post No Mans Sky Update 4.11 Patch Notes – Official appeared first on UpdateCrazy.

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No Mans Sky Update 4.09 Patch Notes https://updatecrazy.com/no-mans-sky-update-4-09-patch-notes/ Fri, 25 Nov 2022 04:20:49 +0000 https://updatecrazy.com/?p=80785 Read the official No Mans Sky Update patch notes for PS4, PS5, and Xbox One players.

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A new No Man’s Sky update 4.09 details released for PS4, PS5, PC, and Xbox One. According to the official No Mans Sky 4.09 patch notes, the latest update resolves various issues with the game. Apart from this, No Man’s Sky version 4.09 also includes stability and performance improvements.

Previously, No Man’s Sky update 4.0 added a relaxed mode, overhauled inventories, revamped UI, and improved missions. Recently, a hotfix 4.03 and update 4.09 was also released with minor tweaks. Unfortunately, players are still experiencing several issues when trying to play the game. NMS patch 4.09 will fix a few of these issues.

Read more details below.

No Mans Sky 4.09 Patch Notes – November 25, 2022

  • Addressed a bug that made it very difficult to use the Analysis Visor while riding a creature, as the visor would always detected the ridden creature rather than the current target.
  • Addressed a bug that could cause Multi-Tools to become immediately fully repaired after a reload.
  • Addressed a bug that could cause unfixable damage to become stuck in Multi-Tools.
  • Fixed a number of issues that could cause the Exosuit Upgrade Chart reminder to appear on screen either after all inventory slots had been unlocked or after already using or discarding the chart.
  • Addressed a bug that allowed inventory filters to be clickable underneath the currently active popup.
  • Addressed a bug that prevent ship maneuverability stats to be missing when comparing an available starship with your current ship.
  • Addressed a bug that caused the inventory to always default to opening on the Multi-Tool when starting a new session, even if there was no damaged technology in the current Multi-Tool inventory.
  • Broken technology is now highlighted more strongly in red to improve visibility within an inventory.
  • Addressed a bug that caused the Mission Board to occasionally give the wrong reward instead of the one promised by the UI.
  • Addressed a bug that caused some information to be cut off in specific enlarged mission notifications.
  • Addressed a bug that caused the Neutron Cannon to fail to register any damage potential to the Multi-Tool UI.
  • Addressed a bug that could cause some ship jittering at low speeds when using “locked” mouse controls to pilot the ship.
  • Addressed a bug that caused too little salt to be available in particular underwater biomes.

Download free No Mans Sky update 4.09 on Sony PlayStation 4, PlayStation 5, and Xbox One.

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No Mans Sky Update 4.08 Patch Notes – Official https://updatecrazy.com/no-mans-sky-update-4-08-patch-notes-official/ Fri, 25 Nov 2022 04:10:53 +0000 https://updatecrazy.com/?p=80786 Read the official No Mans Sky Update patch notes for PS4, PS5, and Xbox One players.

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No Man’s Sky update 4.08 details are now available for PS4, PS5, PC, and Xbox One. According to the official No Mans Sky 4.08 patch notes, the latest update added various tweaks and changes. Apart from this, No Man’s Sky version 4.08 also includes performance improvements.

Previously, a major free No Man’s Sky update 4.0 added a relaxed mode, overhauled inventories, revamped UI, and improved missions. Recently, a hotfix 4.03 was also released. Unfortunately, players are still experiencing several issues when trying to play the game. NMS patch 4.08 will fix a few of these issues.

Read more details below.

No Mans Sky 4.08 Patch Notes – December 6, 2022

  • Fixed an issue that caused Nexus missions to give the wrong rewards.
  • Fixed a visual glitch with tornado rendering on Nintendo Switch.
  • Fixed a number of memory-related crashes on PlayStation 4.
  • Fixed a PlayStation 5 crash that could occur on long playthroughs.

Addressed a bug that could cause teleport destinations to fail to add automatically when visiting a base.

  • Addressed a bug that could add an invalid freighter teleport destination to be added to the list.
  • Addressed a bug that could cause the ship to automatically take off after reloading a save made within a landed ship.
  • Addressed a bug that caused a UI mismatch for nanite costs when purchasing blueprints from a planet-based technology merchant.
  • Addressed a bug that caused some cost details to be missing from NPC dialogue options on the Nintendo Switch.
  • Added additional filtering and ordering options to the list of Expedition rewards found at the Quicksilver Synthesis Companion.
  • Multi-Tools collected from Sentinel Hives are now free, though will have damaged slots that need repairing.
  • Addressed a bug that prevented the cinematic black bars from being skipped in certain circumstances.
  • Fixed a visual UI glitch when skipping the black bars.
  • Addressed a bug that could prevent the “No” option from functioning in the new game warning when starting a community expedition as your only save.
  • Addressed a bug that prevented autosaving with 1 health pip even when the player is in no immediate danger of dying.

Download free No Mans Sky update 4.08 on Sony PlayStation 4, PlayStation 5, and Xbox One.

The post No Mans Sky Update 4.08 Patch Notes – Official appeared first on UpdateCrazy.

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No Mans Sky Update 4.10 Patch Notes – Official https://updatecrazy.com/no-mans-sky-update-4-07-patch-notes-official/ Mon, 24 Oct 2022 05:03:49 +0000 https://updatecrazy.com/?p=78931 Read the official No Mans Sky Update patch notes for PS4, PS5, and Xbox One players.

The post No Mans Sky Update 4.10 Patch Notes – Official appeared first on UpdateCrazy.

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A new No Man’s Sky update 4.10 details are now available for PS4, PS5, PC, and Xbox One. According to the official No Mans Sky 4.10 patch notes, the latest update added some new visuals when reloading a save from within the game menus. Apart from this, No Man’s Sky version 4.10 also includes support for PS VR2 and various performance fixes.

Previously, a major free No Man’s Sky update 4.0 added a relaxed mode, overhauled inventories, revamped UI, and improved missions. Recently, a hotfix 4.03 was also released. Unfortunately, players are still experiencing several issues when trying to play the game. NMS patch 4.10 will fix a few of these issues.

Read more details below.

No Mans Sky 4.10 Patch Notes – February 22, 2023

VR

  • No Man’s Sky now fully supports PlayStation®VR2.
  • PS VR2 benefits from a high-res display, as well as higher quality textures, improved particle rendering, terrain tessellation effects, increased planetary details, increased draw distances, and much more.
  • Support has been added for PS VR2 headset vibration.
  • Support has been added for PS VR2 Sense controllers, including advanced haptics and adaptive triggers.
  • All VR players with a higher resolution headset now benefit from a sharper UI, placed at a more comfortable default distance from their eyes.
  • The VR play area boundaries are now far more lenient, reducing instances of the play area warning occurring unnecessarily.
  • Fixed an issue that could cause shaky or inaccurate VR cursor positioning over time.
  • VR players can now use hand controllers to position the Personal Forcefield directly, allowing for advanced combat tactics.
  • VR swimming controls have been significantly improved.
  • The VR base building experience and UI has been significantly improved.
  • The VR base building menu now correctly appears as part of the wrist projector.
  • When base building in VR, snap-points and part previews now track the player’s head position rather than cursor.
  • The VR galaxy map experience and UI has been significantly improved.
  • It is now possible to travel through the galactic centre in VR.
  • Fixed a VR-specific issue that could block interactions after using the galaxy map.
  • The VR surveying experience and UI has been significantly improved.
  • Markers for objects belonging to other players are now easier to target in VR.
  • Fixed an issue that could cause a visual lag in Multi-Tool positioning in VR.
  • The projector menu on the rear of larger Multi-Tools now has a custom, more appropriate position.
  • Fixed an issue that could cause custom markers to be positioned incorrectly in VR.
  • Fixed a rendering glitch that could occur when scanning in VR with the HUD disabled.
  • Fixed a clipping issue that could occur with the player’s head when entering Photo Mode in VR.
  • Player hands are now shown correctly in VR Photo Mode.
  • The “Scan” and “Change Weapon” right-hand wrist projector options are now usable inside starships and exocraft.
  • With the combat auto-follow behaviour engaged, players are no longer required to have their hands on the flight stick to fire starship weapons in VR.
  • Changing speeds in the starship now gives a small amount of vibration in VR, to provide feedback that the throttle adjustment was successful.
  • The ship and companion summoning UI has been improved and clarified in VR.
  • Fixed an issue that caused the UI to move around while interacting with creatures and companions in VR.
  • Fixed an issue that could cause areas of the Space Anomaly to load or unload incorrectly, based on where the VR teleport preview was currently aimed.
  • VR players can now adjust their jetpack direction mid-flight while the teleport preview is being aimed.
  • Fixed an issue that could occur when using VR teleport movement to navigate between the freighter hangar and bridge.

WONDERS

  • A new section has been added to the Catalogue – “Wonders”.
  • The Wonders Catalogue tracks your play and records notable discoveries, planetary extremes, and unusual objects collected.
  • Sections include:
    • Planetary records, such as temperature, toxicity, highest point reached, overall hostility quotient, and so on.
    • Creature records, including various size records and noteworthy environmental adaptations.
    • Flora and mineral records, measured against a range of categories.
    • A record of rare items with the highest market value on the galactic exchange.
    • The number of times you have interacted with rare planetary glitch objects.
  • Any entry in the Wonders catalogue can be selected to take you to its detailed entry in your discoveries list, allowing you to easily mark and visit its parent star system.

GYRO CONTROLS

  • Nintendo Switch and PlayStation players can now enable motion-sensor based gyro controls.
  • Gyro controls allow for accurate fine-tuning of camera movements using controller motion on top of thumbstick control.
  • Gyro controls can also be used to move the cursor in UI screens.
  • Gyro controls can be enabled from the Motion Sensor section of the Controls options.
  • A wide number of tuning options are available for players to customise their gyro experience.

OPTIONS

  • The various options menus have been reworked and reorganised to accommodate a new suite of options, as well as to help players quickly navigate to whichever option they wish to change.
  • Options can now be adjusted from the boot and save select screens, allowing for customisation before starting a game.
  • On PC, video and graphics options have been merged into one page for ease of use.
  • An option has been added to allow players to set the in-game language to be different from the default system language of their device.
  • An option has been added to reset your current position while aboard a freighter, to provide a safe return aboard after becoming stuck.
  • An option has been added for all non-Switch platforms to use the enlarged menu text already used on the Switch.
  • An option has been added to allow players to customise who has access to the contents of their refiners.
  • An option has been added to remove all white flashes from the game and replace them with fades to black.
  • An option has been added to allow players to adjust the strength of various hazard-related screen effects, such as visor frosting.
  • An option has been added to allow players to disable all automatic “follow” camera movements in third-person.
  • An option has been added to allow players to adjust the handedness of their player character in first-person mode.
  • An option has been added to allow players to adjust the handedness of their player character in third-person mode and to move the character to the other side of the screen.
  • An option has been added for PlayStation 4 VR users to use their DualShock 4 to directly control the cursor while in menus, instead of using the thumbsticks.
  • A number of options have been added for VR players to adjust the distance from the screen of various menu elements.
  • An option has been added for VR players to adjust the strength of the vignette effect deployed to reduce motion sickness.
  • An option has been added to allow players to scan objects with the Analysis Visor without being required to hold down the scan button.
  • An option has been added to allow players to toggle the behaviour of the jump button on gamepads, so that it can be used as an alternative “Build” button while in base-building mode.
  • An option has been added to allow players to swap the functions on gamepad thumbsticks, i.e. to toggle which stick is Sprint and which stick is Scan.

RENDERING & OPTIMISATIONS

  • Dynamic Resolution Scaling has been added for PlayStation 5. This technology allows the game to maintain a consistent framerate across all scenarios, and results in a significantly improved image quality in some situations, such as during spaceflight.
  • PlayStation 5 now supports AMD FidelityFX Super Resolution 2.0 technology, providing high image quality and improved framerates.
  • The HDR rendering system has been overhauled for all platforms for a richer and more dynamic colour experience while playing on an HDR display.
  • The particle rendering system has been improved to add support for high-quality additive particles.
  • Introduced a significant optimisation for all platforms when loading large numbers of bases within a single system.
  • Introduced a significant number of memory optimisations for all platforms.
  • Fixed a visual glitch with tornado rendering on Nintendo Switch.
  • Fixed an Xbox-specific issue that could cause occasional flickering.
  • Fixed a camera issue that could cause jittering in various anti-aliasing systems.

UI AND QUALITY OF LIFE

  • A significant number of new player titles have been added, earned by progressing through various core and factional milestones.
  • The maximum number of owned starships has increased from nine to twelve.
  • Players can now “Quick Charge” a technology, without having to drag and drop the fuel into the selected slot. Select and drop functionality has been retained for players who wish to fine-tune the amount of charging substance used.
  • Additional filters have been added to the Expedition and Twitch reward menus, accessed via the Quicksilver Synthesis Companion.
  • Players can now begin an expedition at any time before the current expedition ends, rather than needing to start two days before the expedition times out.
  • A variety of new cooking recipes have been added, making use of various titan worm-related products.
  • The accuracy and input tracking speed of inputs on PlayStation controllers has been improved.
  • The hint system for crafting components that you cannot currently afford has been improved.
  • Objectives in pinned installation or crafting missions now correctly skip sections for subcomponents if the player already has enough of the parent component.
  • Fixed an issue where text and highlighting in the build popup would not correctly reflect the amounts needed, if the item in question is built in multiples greater than one (such as projectile ammunition).
  • Fixed an issue that caused the Personal Refiner to always show 0 as its current progress while it is being highlighted by a mission hint.
  • Fixed an issue that prevented crafting highlights from working in the Multi-Tool inventory.
  • Technologies are now always installed fully charged when playing on a difficulty setting that does not use up fuel.
  • Fixed an issue that could prevent a base computer from being moved before it had been claimed as a base.
  • Fixed an issue that could prevent Exocraft weapons from being correctly auto-selected after installation.
  • Fixed an issue where an Exocraft would not become your primary selected vehicle after building its geobay.
  • The Ship Launch Auto-Charger now requires a solar mirror rather than a magnetic resonator to install.
  • The “Stories Learned” count in the Catalogue no longer counts every individual word of alien language as its own story.
  • The selection highlights for the various collections in the Catalogue have been updated.
  • The selection highlights for the various game mode options when starting a new game have been updated.
  • Fixed an issue that could cause the words PREV | NEXT to become stuck on the screen after teleporting aboard a frigate.
  • Fixed an issue that caused the “destructible” target icon to appear low res.
  • Fixed an issue that could cause the creature icons in the Analysis Visor to appear low res.
  • The icon used to indicate the presence of a biological horror has been updated.
  • Fixed an issue that caused the preview of the jetpack/starship/Multi-Tool etc to be rotated when scrolling a scrollbar in the inventory.
  • Fixed an issue that caused base parts to still be flagged as new and unseen in the base building menu despite having been built.
  • Fixed an issue that caused descriptions to vanish from the base building popup panel in some circumstances.
  • Fixed a visual glitch that could cause flickering lines when viewing expedition milestones.
  • Fixed an issue that caused the scrollbar to be in the wrong visual state after changing from one story to another in the Collected Knowledge section of the catalogue.
  • Fixed an issue that caused there to be no page count dots on the bottom of some catalogue categories.
  • Fixed a large number of issues that could cause cropping text, particularly in VR.
  • Fixed a large number of typos and spelling errors.
  • Fixed an issue that could occasionally cause some NPC dialogue boxes to be skipped over.

BUG FIXES

  • The networking system for persistent interactions has been rewritten for increased stability and robustness. This fix addresses a number of issues that could cause the saved state of objects such as refiners to be reset upon entering or leaving a multiplayer session.
  • Fixed an issue that prevented camera shake from applying correctly while in the vicinity of a black hole.
  • Fixed a number of issues that could cause volcanoes to block access to mission critical buildings.
  • Fixed a number of issues that could cause players to become stuck inside volcanoes.
  • Fixed an issue that caused some planetary objects to appear low detail, even at close range.
  • Fixed an issue that caused various buildable doors to fail to connect to power grids (and thus never shut).
  • Fixed an issue that prevented base part variants from being duplicated.
  • Fixed a rare issue that could occasionally cause freighter bases to fail to sync to other players.
  • Fixed an issue that caused freighter colours and engine effects to fail to sync to other players.
  • Fixed a number of issues that could cause freighter bases and freighter inventories to be lost or fail to apply correctly when examining a new freighter to purchase.
  • The chat message sent to other players upon entering your base now correctly references the name of the specific base.
  • Fixed an issue that prevented NPCs from navigating correctly around planetary settlements on PlayStation 4.
  • Fixed a visual glitch in the starship heads up display during landing.
  • Fixed an issue that caused some substances in the catalogue to offer a non-functional “Locate Substance” button.
  • Fixed an issue that could cause mission markers for expedition rendezvous points to use incorrect icons after reloading a save.
  • Fixed an issue that could cause duplicate entries to appear in the teleport terminus list during the tutorial.
  • Fixed an issue that could occur when cancelling the discovery naming process on Switch.
  • Fixed a number of Switch-specific issues that could block progress or cause incorrect mission selection near the end of some expeditions.
  • Fixed an issue that could cause visual glitches in starship trails while flying in hailing formation.
  • Fixed an issue that could allow VR players to break the mission flow in Nexus missions by taking off too early.
  • Fixed an issue that could cause the Nexus Sentinel Pillar missions to fail to find a destination system in particular circumstances.
  • The amounts gained and used when refining Di-Hydrogen jelly have been adjusted for logical consistency.
  • Fixed an issue that could cause the Minotaur to fail to deploy weapons correctly when under AI autopilot and equipped with a Sentinel Hardframe arm.
  • The Minotaur AI will now make correct use of Bio-Mechanical Stun weaponry.
  • Fixed a rare crash that could occur while deleting Exocraft race checkpoints.
  • Fixed an issue that could allow starship cargo probes to continue after the ship has landed.
  • Planetary rings are now correctly rendered while inside a freighter base.
  • Fixed a number of navigation and AI behaviour issues that could occur when biological horrors attempted to pursue the player while despawning.
  • Fixed an issue that prevented some technologies from correctly appearing in the Exosuit Technology section of the catalogue.
  • Fixed a visual glitch that caused NPC ship trade routes to render incorrectly in some circumstances.
  • Fixed an issue that caused cape and cloth movement to lag slightly out of sync with player movement.
  • Fixed a number of visual issues with the Exosuit backpack seen in the Inventory screen when wearing a cape.
  • Fixed a number of visual issues with the status bar lights on the Retro jetpack unit.
  • Fixed a number of visual issues with the status bar lights on the Exotic jetpack unit.
  • Fixed an issue that caused the Boltcaster to use incorrect audio.
  • Fixed a rare hang related to audio playback.
  • Fixed a rare audio issue that could cause incorrect environmental effects when in caves.
  • Fixed a number of audio issues that prevent correct volume settings from being applied in the mode and save select menus.
  • Improved the audio related to meteor impacts.
  • Fixed an issue that could cause the pulse engine effects to continue to play after cancelling a pulse jump.

MISSIONS

  • All Nexus missions, including Quicksilver rewards, are now available to Nintendo Switch players.
  • The “Trace of Metal” mission chain is now available to Nintendo Switch players. This story-driven mission has a number of unique rewards, including a drone companion and Sentinel-related customisation options for the Minotaur.
  • Introduced a significant optimisation to the mission system during expeditions.
  • Fixed an issue that could cause a blocker during the segment of the living ship mission where players must visit the graves of fallen Travellers.
  • Fixed a number of issues that could result in duplicate living ship components being awarded.
  • Fixed a number of mission issues where an incorrect number of enemies remaining was reported in the mission text.
  • Fixed an issue that could cause players to miss out on some recipes while progressing through the Base Computer Archives mission chain.
  • Fixed an issue that could cause a blocker in the Trace of Metal if the Sentry drone was dismissed at mission-critical moments.
  • Fixed a visual issue in the log that could show Nexus mission objectives as completed before the players have left the Space Anomaly.

UTOPIA EXPEDITION

  • A brand new expedition, “Utopia” will begin shortly after the release of the Fractal update.
  • The Utopia expedition will see players working for the mysterious Utopia Foundation as they attempt to rebuild the planets of an abandoned solar system.
  • Strange goings on in the system require the shelter of a Utopia Foundation base in order to craft items or install technologies, requiring explorers to plan ahead before venturing out into the wilds, and to work together to establish a network of bases across the system.
  • Rewards for assisting the Utopia Foundation in their noble efforts include a set of unique posters; a buildable holographic friend statue; an exclusive new helmet customisation; an exclusive new robotic drone companion; and the brand-new Utopia Speeder class starship.

PARTICLES

  • The visual effects for portals and their interactions have been significantly improved.
  • The colour diversity of non-Euclid galaxies in the galaxy map has been improved.
  • Damaged machinery effects have been reworked for improved quality and to match up with audio effects.
  • The visual effect for breaking through a starship’s shielding system has been reworked.
  • Crashed freighter atmospheric effects have been significantly improved.
  • The atmospherics and other visual effects for monoliths and plaques have been significantly improved.
  • Abandoned building atmospheric effects have been significantly improved.
  • Door explosion visual effects have been reworked and improved.
  • The visual effects for Hexaberry harvesting have been improved.
  • The Exobiology, Blighted, Leviathan and Polestar Expeditions have been recreated as Redux editions.
  • Redux expeditions are shorter versions of the primary version of the main expedition, with the same rewards, designed to offer players a chance to gain any rewards they missed from the year’s expeditions.
  • The Redux expeditions will run over the holiday period and will be available on all platforms, including Nintendo Switch.
  • As well as their previous rewards, Redux expeditions will also award bonus Quicksilver to all platforms.
  • Community expeditions now carry a set of minimum difficulty settings, similar to Permadeath mode.
  • An “Other” filter has been added to the Quicksilver Synthesis Companion’s shop interface.
  • Added additional filtering and ordering options to the list of Expedition rewards found at the Quicksilver Synthesis Companion.
  • Fixed an issue that caused the upper half of the mission details UI to occasionally spill out of its box. The entire mission description panel will now adjust its height and scroll as appropriate.
  • Fixed an issue that caused the Life Support guide entry to unlock even when the Life Support difficulty setting was disabled.
  • Fixed an issue that caused the glow to be missing when locking on to a marker with the Pulse Drive.
  • Fixed an issue that caused the glow around locked-on or tagged markers to occasionally be the wrong shape for that particular marker.
  • Fixed an issue that caused fleet debrief markers to be visible while visiting another player’s freighter.
  • Fixed an issue that caused an animation glitch on certain cockpit components while in pulse engine flight.
  • Fixed an issue that caused supercharged slots to fail to appear in newly-purchased ships until the game had been reloaded.
  • Fixed an issue that could cause ship landing gear to appear to be raised while the ship was landed.
  • Fixed an issue that could cause your previously owned ship to immediately vanish if exchanging it for another ship at a trade outpost.
  • Fixed an issue that could cause your previously owned ship to become uninteractable if exchanging it for a crashed ship.
  • Fixed an issue that caused your previously owned ship to be available to reclaim for free after exchanging it with an NPC for their ship.
  • Fixed an issue that caused the correct trade-in price to be missing when exchanging a Multi-Tool.
  • Fixed an issue that could occasionally cause incorrect text on the subtitle of the exchange button while purchasing ships.
  • Fixed a rare issue that could cause an extra mission marker to become stuck on the screen during the tutorial.
  • Fixed an issue that caused the scrollbar to always display on Guide pages, even when scrolling was not needed.
  • Fixed an issue that caused the “Summon Companion” icons to always appear greyed out.
  • Fixed an issue that could cause additional or incorrect expedition rendezvous markers to occasionally appear on the Galaxy Map.
  • Fixed a collision issue that could allow players to fall out of the Space Anomaly if they jetpacked in a specific location.
  • Fixed an issue that made it very difficult to use the Analysis Visor while riding a creature, as the visor would always detected the ridden creature rather than the current target.
  • Fixed an issue that could cause Multi-Tools to become immediately fully repaired after a reload.
  • Fixed an issue that could cause unfixable damage to become stuck in Multi-Tools.
  • Fixed a number of issues that could cause the Exosuit Upgrade Chart reminder to appear on screen either after all inventory slots had been unlocked or after already using or discarding the chart.
  • Fixed an issue that allowed inventory filters to be clickable underneath the currently active popup.
  • Fixed an issue that caused ship maneuverability stats to be missing when comparing an available starship with your current ship.
  • Fixed an issue that caused the inventory to always default to opening on the Multi-Tool when starting a new session, even if there was no damaged technology in the current Multi-Tool inventory.
  • Broken technology is now highlighted more strongly in red to improve visibility within an inventory.
  • Fixed an issue that caused the Mission Board to occasionally give the wrong reward instead of the one promised by the UI.
  • Fixed an issue that caused some information to be cut off in specific enlarged mission notifications.
  • Fixed an issue that caused the Neutron Cannon to fail to register any damage potential to the Multi-Tool UI.
  • Fixed an issue that could cause some ship jittering at low speeds when using “locked” mouse controls to pilot the ship.
  • Fixed an issue that caused too little salt to be available in particular underwater biomes.
  • Fixed an issue that caused too few ferrite dust rocks to be placed on swampy worlds.
  • Fixed a visual glitch in the third person character animation when running on slopes.
  • Fixed an issue that could cause teleport destinations to fail to add automatically when visiting a base.
  • Fixed an issue that could add an invalid freighter teleport destination to be added to the list.
  • Fixed an issue that could cause the ship to automatically take off after reloading a save made within a landed ship.
  • Fixed an issue that caused a UI mismatch for nanite costs when purchasing blueprints from a planet-based technology merchant.
  • Multi-Tools collected from Sentinel Hives are now free, though will have damaged slots that need repairing.
  • Fixed an issue that prevented the cinematic black bars from being skipped in certain circumstances.
  • Fixed a visual UI glitch when skipping the black bars.
  • Fixed an issue that could prevent the “No” option from functioning in the new game warning when starting a community expedition as your only save.
  • Fixed an issue that prevented autosaving with 1 health pip even when the player is in no immediate danger of dying.
  • Fixed an issue that caused some cost details to be missing from NPC dialogue options on the Nintendo Switch.
  • The error messaging when unable to play multiplayer because of websocket connection issues has been improved.
  • Fixed an issue that allowed players to join invite-only groups in particular circumstances.
  • Fixed an issue that could cause discovery server disconnections when viewing bases at a teleport terminus.
  • Fixed a rare hang when warping to a new galaxy.
  • Fixed a rare but consistent crash that could occur when loading a save.
  • Fixed an issue that caused some data types to be scrambled for mod authors.

The following issues were addressed previously.

  • New visuals have been added when reloading a save from within the game menus.
  • Fixed a number of networking issues.
  • Increased the amount of time the information portal displays the preview of unread guide entries before cycling to the next entry.
  • Fixed a number of instances of untranslated text in Journey Milestone guidance missions.
  • Fixed an issue that caused the collision box for the Industrial Pallet to be too big.
  • Fixed an experimental-branch only issue that caused the inventory page not function correctly in VR.
  • Warp Hypercores will now always fully charge the ship hyperdrive, even on the hardest fuel settings.
  • Bases now show the difficulty settings with which they were created.
  • Fixed an issue that prevented the “Missions Done” stat from being displayed correctly in the Korvax section of the Journey Milestone page.
  • Fixed an issue that prevented the “Missions Done” stat from being displayed correctly in the Korvax section of the Journey Milestone page.
  • Fixed an issue that caused some Journey Milestone guidance missions to incorrectly report the milestone as complete.
  • The value and quality of items found in crashed freighter storage containers has been increased.
  • Fixed an experimental branch-only issue that caused the inventory page to be missing in VR.
  • Fixed an experimental branch-only issue that caused players who moved their saves back from the experimental branch to the live version of the game to have their supercharged slots replaced with broken slots.
  • Fixed a rare issue related to saving the game while the disc was busy.
  • Fixed an issue that allowed inventories to be expanded beyond the intended limit for their C/B/A/S class rating.

Download free No Mans Sky update 4.07 on Sony PlayStation 4, PlayStation 5, and Xbox One.

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No Mans Sky Update 4.06 Patch Notes – Official https://updatecrazy.com/no-mans-sky-update-4-06-patch-notes-official/ Wed, 19 Oct 2022 19:22:04 +0000 https://updatecrazy.com/?p=78718 Read the official No Mans Sky Update patch notes for PS4, PS5, and Xbox One players.

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No Man’s Sky update 4.06 details are now available for PS4, PS5, PC, and Xbox One. According to the official No Mans Sky 4.06 patch notes, the latest update added gameplay changes, optimizations and improvements. Apart from this, No Man’s Sky version 4.06 also includes stability fixes.

Previously, a major free No Man’s Sky update 4.0 added a relaxed mode, overhauled inventories, revamped UI, and improved missions. Recently, a hotfix 4.03 was also released. Unfortunately, players are still experiencing several issues when trying to play the game. NMS patch 4.06 will fix a few of these issues.

Read more details below.

No Mans Sky 4.06 Patch Notes – November 8, 2022

    • Story summaries for the various NPC base specialists have been added to the Collected Knowledge page of the information portal.
    • Plaque interactions will no longer loop back to the first piece of history for that planet’s race after completing every interaction.
    • Abandoned building interactions will no longer loop back to the beginning of the first story after completing every interaction.
    • Fixed an issue that could cause some journey milestone guidance missions to become stuck in a loop.

 

    • Players joining a friend’s game directly from the frontend but without a valid save slot will now have the option to customise their difficulty settings.
    • Fixed an issue that could cause all planetary Drop Pod missions in the same system to complete when loading a save where one had been recently completed.
    • Fixed a number of issues that could cause the shortcut button to take players directly to a newly unlocked guide entry to fail to work correctly.
    • Fixed an issue that clamped the craftable amount for an item at the size of its current stack – crafting amounts can now be adjusted up to the current free inventory space.
    • Fixed an issue that could cause the shortcut button to take players directly to a newly discovered mineral/plant/creature to fail to work correctly.
    • The shield strength, hull strength, and combat manoeuvrability of hostile starships now scales correctly with the space combat difficulty setting.
    • The non-functional companion summoning options have been removed from the starship Quick Menu.
    • Fixed an issue that could cause the Stasis Device and the Fusion Ignitor crafting steps to spill beyond the edges of the screen.
    • Fixed a collision issue affecting some Alloy door parts.
    • Fixed an issue that caused the living frigate “Feed” options to appear when talking to standard frigate captains aboard your freighter.
    • Fixed an issue that caused the non-functional technology warning to be displayed twice for blocked slots.
    • Fixed an issue that could appear to present the freighter inventory as valid when no freighter was owned.
    • Fixed an issue that caused invalid text to appear in some journey milestone guidance missions.
    • Fixed an issue that caused unpurchaseable slots to flash as selected despite the ship or multi-tool in question having reached the max inventory size for its class.

 

    • Fixed a rare issue that could cause invalid items to be awarded from derelict freighter containers.
    • Fixed an issue that could cause the wrong inventory to be increased when unlocking new slots.
    • Fixed a number of issues that could cause inventories to be scaled or scroll incorrectly.
    • Fixed an issue that could allow players to interact with hidden inventory items while using the expanded inventory.
    • Fixed a rare issue that could leave some Multi-Tools with unremovable broken technology after that technology was repaired.

 

    • The Living Ship now uses the correct inventory labels.
    • Fixed an issue that could cause invalid text to appear in various mission information fields when several Planetary Drop Pod missions were active at the same time.
    • Fixed an issue that caused some UI elements to overlap the bottom of the inventory screen.
    • Fixed a number of issues that could cause inventory numbers to spill outside of their icon in particular languages.

 

    • Fixed inventory readability issues caused the background to be too transparent in VR.
    • Fixed a number of particle flickering issues in VR.
    • Fixed a number of visual glitches that could occur while using the Appearance Modifier.
    • Fixed a number of rendering issues affecting Oculus/Meta VR headsets.
    • Fixed a PC-only issue that could cause network settings to be unavailable without explanation.
    • Fixed a number of memory issues related to FSR 2.
    • The visual quality of FSR 2’s Ultra Performance mode has been increased.
    • Fixed a number of multiplayer game invite issues that affected Xbox platforms.
    • Fixed an issue that could scramble information important to modders.

 

  • Fixed a crash related to playing custom ByteBeat tracks.
  • Fixed a rare hang that could occur when summoning the Space Anomaly using a hotkey.
  • Added an “Unread” icon to new entries in the Collected Knowledge catalogue of the information portal.
  • Fixed an issue that could prevent the save summary text from appearing correctly on the final save slot in the list.
  • Fixed a memory issue affecting time-based missions.
  • Fixed an issue that could prevent the technology slot purchase screen from offering more than 30 slots in some rare circumstances.
  • Added an option on the inventory page to temporarily expand large inventories and view them without the need to scroll.
  • Clicking an inventory filter a second time will now disable that filter.
  • Fixed a visual issue that caused some customisation banner options to appear in the wrong place in the UI.
  • Fixed an issue that could cause framerate loss while browsing large freighter inventories.
  • Fixed an issue that could cause entries to disappear from the Plaque, Monolith or Abandoned Building pages of the Collected Knowledge catalogue.
  • Fixed an issue that could cause players to fall through the floor of their freighter when loading in very specific locations.
  • Fixed a number of visual issues with inventory slot purchasing.
  • Fixed an issue that could cause the base building tutorial to fail to progress past the “Powering the Base” section.
  • Fixed a rare issue that could cause mission events involving base NPCs to point to the wrong system. This recovery will take place upon visiting the incorrectly marked system.
  • Launch Fuel canisters now always fully recharge the Launch Thrusters, even on harder difficulty settings.
  • Added additional fuel information to the “Summon Ship” error messages.
  • The chance of technology being broken by incoming damage now scales with the current strength of your shields.
  • The Save Point blueprint is now available for research aboard the Space Anomaly.
  • Fixed an issue that caused some players to have inaccessible slots when viewing storage container inventories on their freighter.

Download free No Mans Sky update 4.06 on Sony PlayStation 4, PlayStation 5, and Xbox One.

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No Mans Sky Update 4.05 Patch Notes for PS4, PC & Xbox https://updatecrazy.com/no-mans-sky-update-4-05-patch-notes-for-ps4-pc-xbox/ Wed, 12 Oct 2022 17:33:33 +0000 https://updatecrazy.com/?p=78115 Read the official No Mans Sky Update patch notes for PS4, PS5, and Xbox One players.

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No Man’s Sky update 4.05 details are now available for PS4, PS5, PC, and Xbox One. According to the official No Mans Sky 4.05 patch notes, the latest update brings new changes, improvements and tweaks. Apart from this, No Man’s Sky version 4.05 also includes stability fixes.

Previously, a major free No Man’s Sky update 4.0 added a relaxed mode, overhauled inventories, revamped UI, and improved missions. Recently, a hotfix 4.03 was also released. Unfortunately, players are still experiencing several issues when trying to play the game. NMS patch 4.05 will fix a few of these issues.

Read more details below.

No Mans Sky 4.05 Patch Notes – October 13, 2022

  • A new difficulty setting has been added which allows players to lock themselves out of any further difficulty settings changes. Once enabled, this action is permanent.
  • The strength of starship specialisation bonuses have been increased, so that higher-grade ships receive greater inherent bonuses to their stats. This scales steeply with both class and ship specialisation, so that eg the Explorer class ships will have significantly further warp ranges.
  • As well as damage, shield and warp bonuses, starships now also have an inherent agility-based stat, which benefits all maneuverability upgrades in the same way as the other specialisation stats affect their relevant upgrades.
  • Stat bonuses on procedural jetpack upgrades have been increased.
  • Stat bonuses on procedural hazard protection upgrades have been increased.
  • Stat bonuses on procedural pulse engine upgrades have been increased.
  • Stat bonuses on procedural hyperdrive upgrades have been increased.
  • The drop rate of Spawning Sacs retrieved by the living frigate from fleet expeditions has been increased.
  • Significantly reduced the likelihood of incoming damage to break a piece of technology while the Exosuit shields are charged.
  • Fixed a number of issues where different popups would take the same scrolling input.
  • Addressed a bug that prevented changing tabs in the freighter inventory while hovering over an empty slot.
  • Addressed a bug that caused critically damaged Hazard Protection to appear to become recharged and functional when sitting in the starship.
  • Hazard Protection now notes on the HUD when it is critically damaged.
  • When reporting a base, the owner’s name is now more clearly displayed in the UI.
  • Addressed a bug that caused missions to fail to recognise when Exocraft technology was correctly charged.
  • Addressed a bug that caused some items (such as projectile ammunition) to build the wrong amount when first crafted.
  • Addressed a bug that allowed players to salvage their only operational starship.
  • Addressed a bug that could strand players on the space station if they managed to dock with a broken pulse engine.
  • Addressed a bug that could leave some players floating in space when reloading their save.
  • Addressed a bug that prevented players with very large inventories from seeing all their items when transferring to another inventory, such as a storage container.
  • Fixed a number of clashes between changing inventory tabs and changing stack sizes.
  • Addressed a bug that could cause some newly acquired inventory items to be visually missing from the main inventory.
  • The “Starting Slots” difficulty setting now adds additional inventory slots as well as additional companion and squadron slots.
  • The visual quality of stars has been improved when using TAA and FSR 2.0.
  • The visual effects for the final Atlas Station of the Artemis path have been improved.
  • Fixed a network matchmaking issue.
  • Fixed an Xbox Series S/X crash related to the file system.
  • Fixed a PlayStation 5 crash.
  • Fixed an inventory-related crash that could occur when loading the game.
  • Fixed a memory-related crash on PlayStation 5.
  • Fixed a crashed related to the recipe page within the information portal.

Download free No Mans Sky update 4.05 on Sony PlayStation 4, PlayStation 5, and Xbox One.

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No Mans Sky Update 4.04 Patch Notes Details https://updatecrazy.com/no-mans-sky-update-4-04-patch-notes-details/ Tue, 11 Oct 2022 12:41:03 +0000 https://updatecrazy.com/?p=78111 Read the official No Mans Sky Update patch notes for PS4, PS5, and Xbox One players.

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No Man’s Sky update 4.04 details are now available for PS4, PS5, PC, and Xbox One. According to the official No Mans Sky 4.04 patch notes, the latest update resolves various issues with the game. Apart from this, No Man’s Sky version 4.04 also includes quality-of-life improvements.

Previously, a major free No Man’s Sky update 4.0 added a relaxed mode, overhauled inventories, revamped UI, and improved missions. Recently, a hotfix 4.03 was also released. Unfortunately, players are still experiencing several issues when trying to play the game. NMS patch 4.04 will fix a few of these issues.

Read more details below.

No Mans Sky 4.04 Patch Notes – October 12, 2022

  • Fixed a number of issues where old Cargo slots were visible in the UI, such as when viewing ships through the Analysis Visor.
  • Players upgrading their save to Waypoint are now awarded additional free technology slots (this fix will also apply to players who have already upgraded their save to Waypoint).
  • Addressed a bug that could cause broken tech to permanently block some inventory slots.
  • Addressed a bug that could cause freighters to be missing their hyperdrive after purchase.
  • Addressed a bug that prevented the correct charging of Exocraft technology.
  • Addressed a bug that could prevent large inventories from being fully displayed in some circumstances (such as when using storage containers).
  • Addressed a bug that could cause duplicate hyperdrives to be found in crashed and NPC ships during the tutorial.
  • The photon cannon can now be deleted from the ship inventory, providing at least one other weapon is installed.
  • Addressed a bug that could cause volcanoes to pop out of existence.
  • Addressed a bug that caused Livestock Unit to display too few inventory slots in the UI.
  • Addressed a bug that caused predatory fish to move too slowly.
  • Addressed a bug that could cause improbably large numbers of Sentinels to spawn at player settlements in particular multiplayer scenarios.
  • Addressed a bug that caused the Neutron Cannon to deal nearly no damage.
  • Added a confirm button to the “Delete Base” option when interacting with the Base Computer.

Read the full No Man’s Sky update 4.04 changelog here.

Download free No Mans Sky update 4.04 on Sony PlayStation 4, PlayStation 5, and Xbox One.

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No Mans Sky Update 4.03 Patch Notes Details https://updatecrazy.com/no-mans-sky-update-4-03-patch-notes-details/ Fri, 07 Oct 2022 15:21:00 +0000 https://updatecrazy.com/?p=77959 Read the official No Mans Sky Update 4.02 patch notes for PS4, PS5, and Xbox One players.

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No Man’s Sky update 4.03 details are now available for PS4, PS5, PC, and Xbox One players. According to the official No Mans Sky 4.03 patch notes, the latest update added some minor fixes and changes. Apart from this, No Man’s Sky version 4.03 also includes performance improvements.

Previously, a major free No Man’s Sky update 4.0 added a relaxed mode, overhauled inventories, revamped UI, and improved missions. Unfortunately, players are still experiencing several issues when trying to play the game. NMS patch 4.03 will fix a few of these issues.

Read more details below.

No Mans Sky 4.03 Patch Notes – October 8, 2022

  • Fixed an issue that prevented the “Change Craft Amount” option from working when crafting products.
  • Fixed a number of issues affecting base power when enabled or disable the Auto-Power difficulty setting.
  • Addressed a bug that prevented ship and Multi-Tool trade-in prices from being calculated correctly.
  • Fixed an icon inconsistency in the Journey Records page.
  • Fixed a crash that could occur when pinning a completed journey milestone.
  • Addressed a bug that caused audio corruption when upgrading inventory slots.
  • Fixed a number of issues related to selecting the next inventory slot to be upgraded.
  • Fixed a UI issue that could make it difficult to expand inventories up to their intended maximum dimensions (of 60 for technology and 120 for items).

Download free No Mans Sky update 4.03 on Sony PlayStation 4, PlayStation 5, and Xbox One.

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No Mans Sky Update 4.0 Patch Notes (NMS 4.0 Waypoint) https://updatecrazy.com/no-mans-sky-update-4-0-patch-notes-nms-4-0-waypoint/ Fri, 07 Oct 2022 13:25:25 +0000 https://updatecrazy.com/?p=77956 Read the official No Mans Sky Update patch notes for PS4, PS5, and Xbox One players.

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No Man’s Sky update 4.0 patch notes details are now available for PS4, PS5, PC, and Xbox One players. According to the official No Mans Sky 4.0 patch notes, the latest Waypoint update added a long list of new features and fixes to the game. Apart from this, NMS version 4.0 also includes stability fixes.

Previously, a major free Endurance update 3.95 added varied freighter base buildings, including exterior platforms, enhanced nebulae, and so much more. Recently, a hotfix was also released. Unfortunately, players are still experiencing several issues when trying to play the game. NMS patch 4.0 will fix a few of these issues.

Read more details below.

No Mans Sky 4.0 Patch Notes – October 7, 2022

CUSTOM GAME MODES

Tailor every aspect of the game to your unique playstyle with custom game modes. Launch into the action quickly with an existing difficulty preset, or tinker with everything from economy to combat challenge to survival difficulty to perfect your experience.

SEAMLESS AUTO-SAVES

A new continual auto-saving system allows you to fully immerse yourself in the journey without ever needing to think about saving your progress. Manual saves remain, giving you full control when needed.

TRADE ROCKET

Load and launch a personal trade rocket to automatically sell items on the Galactic Trade Network. Summon the device from anywhere on a planetary surface, then fire it off to the local Space Station for profit.

RELAXED GAME MODE

The new relaxed preset provides an accessible, laid-back experience of No Man’s Sky. Perfect for players who want to experience all facets of gameplay, from story to survival to combat, with reduced danger and minimal grind.

CRAFTING TREES

The detailed steps for crafting complex products can now be visualised as a tree, allowing explorers to collect and prepare sub-components in advance.

DYNAMIC DIFFICULTY

Nearly all difficulty settings can be tweaked and adjusted at any time, so you can continue to refine your play experience during the journey. Players with existing saves can adjust their settings to take advantage of new survival challenges or the simplicity of relaxed mode, and continue to change back and forth as they wish.

DROP PODS

Interacting with damaged Drop Pods on planetary surfaces will now generate a marker and guide mission to assist the repair process, allowing players to find their way back if they need to gather materials.

INVENTORY REDESIGN

Inventory specialisation has been clarified. Upgrades are now confined to technology slots, allowing more space for items and creating more interesting decisions about which upgrades to use.

To accompany this, inventory capacity has been dramatically expanded, with storage increased across all inventories from Exosuits to Freighters.

STORY RECORDS

Historical fragmentsalien lore, crucial story choices and more will be automatically collated and recorded as you uncover the many secrets hidden throughout the universe.

RARE ASTEROIDS

Asteroid fields now contain a range of new rare and exotic variants.

MILESTONE GUIDANCE

Journey Milestones may now be pinned from the Catalogue & Guide, providing helpful hints and tips to the Mission Log.

EASE OF USE

A huge number of features have been added or enhanced to improve ease of use across the game.

First-person head bob may now be disabled. The maximum number of Communication Station icons displayed at once has been reduced. Cursor control for players using a gamepad has been improved. Reticle targeting for interactions and wiring is now more forgiving and less fiddly.

SPACE VISUAL EFFECTS

Hologramsteleporters, and space station tractor beams have all been given a fresh breath of life with new visual effects.

MEDALS

The celebratory rank medals for progression through Faction and Journey Milestones have been made clearer and more visually diverse.

QUALITY OF LIFE

Scanning with the Analysis Visor has been accelerated, making discovery, especially of fast-moving creatures, more efficient.

Movement upgrades for the jetpack have been made more powerful.

Procedurally-generated technology modules now stack in the inventory.

Waypoints are now highlighted with an icon in the Analysis Visor.

Traveller graves will now manifest memory fragments, offering important technology upgrades to aid living Travellers on their journeys.

NMS SAVE RENAMING

Save data can now be more easily differentiated with an automatic record of the save’s location, and the option to give the save a custom name.

Download free No Mans Sky update 4.0 on Sony PlayStation 4, PlayStation 5, and Xbox One.

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