State of Decay 2 - UpdateCrazy Game Patch Notes for PS4, Xbox One and PC Tue, 29 Nov 2022 19:15:06 +0000 en-US hourly 1 https://wordpress.org/?v=6.1.1 State Of Decay 2 Update 32 Patch Notes – Nov 29, 2022 https://updatecrazy.com/state-of-decay-2-update-32-patch-notes-nov-29-2022/ Tue, 29 Nov 2022 19:15:06 +0000 https://updatecrazy.com/?p=81015 Read the official State of Decay 2 update patch notes for Xbox One and Windows 10.

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State of Decay 2 update 32 is available to download on Xbox One, Steam, and Windows 10. According to the official State of Decay 2 patch notes, the new update added new holiday outfits. Apart from this, the State of Decay 2 patch 32 also includes five ugly sweaters.

Previously, a major State of Decay 2 update 30 added the ability to continue playing with a community after completing a Legacy. Unfortunately, since the last patch, many players are facing issues while playing the game. Today’s State of Decay 2 update 32 will fix a few of them.

Read more details below.

State of Decay 2 Patch 32 Notes – November 29, 2022

Seasonal Special – Returning Holiday Sweaters & Hats!

If you haven’t already earned them, log in and play State of Decay 2 between November 29th and January 31st and you’ll unlock five holiday hats and five ugly sweaters in your closet. Check the list below for which new hats and sweaters you can look forward to rocking this year.

  • The Candy Stripe Pom-Pom & the Candy Cane Ugly Sweater
  • The Decay Pom-Pom & the Decay the Halls Ugly Sweater
  • The Nightmare Pom-Pom & the Holiday Nightmare Ugly Sweater
  • The Snowflake Pom-Pom & the Blue Snowflake Ugly Sweater
  • The Light Pom-Pom & the Reindeer Lights Ugly Sweater

Limited Edition – New Outfit Variants!

We also added a few more outfit variants! They’re the outfits and hats you know and love with a new texture twist. Check them out in your closet now!

  • Five new Winter Beanie variants (Cocoa, Evergreen, Fire, Ice, Snow)
  • Four new Boonie Hat variants (Bugout, Autumn, Urban, Woodland)
  • A new Kraken Hoodie variant (White)
  • A new Shark Hoodie variant (Great White)

Frosty Bounties In Stock!

Starting December 1st, the Stay Frosty pack slides back into the bounty broker’s selection while the Critical Response takes its leave until next year. Be sure to complete your Trifecta Pack bounties before they leave the bounty broker’s store in the new year!

Download free State of Decay 2 patch 32 on Windows 10 and Xbox One.

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State Of Decay 2 Update 31 Patch Notes (Halloween 2022) https://updatecrazy.com/state-of-decay-2-update-31-patch-notes-oct-17-2022/ Mon, 17 Oct 2022 17:41:42 +0000 https://updatecrazy.com/?p=78454 Read the official State of Decay 2 update patch notes for Xbox One and Windows 10.

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State of Decay 2 update 31 is available to download on Xbox One, Steam, and Windows 10. According to the official State of Decay 2 patch notes, the new update added ten new outfit variants, two contests, and a new dynamic background theme for your Xbox Apart from this, the State of Decay 2 patch 31 also includes the heads of horror – Halloween masks featuring the jack o’ lantern.

Previously, a major State of Decay 2 update 30 added the ability to continue playing with a community after completing a Legacy. Unfortunately, since the last patch, many players are facing issues while playing the game. Today’s State of Decay 2 update 31 will fix a few of them.

Read more details below.

State of Decay 2 Patch 31 Notes – October 17, 2022

the Swine & Bovine Apron and Mask as well as our Halloween themed Scarecrow, Jack-O’-Lantern, and Hockey Masks for a limited time. Every player who logs into the game between October 17th and November 7th will have these outfit items added to their closet, absolutely free!

But of course, that’s not all we have this month. Gather close and listen to what’s at the door…

New Outfits

Deck your survivors in some new outfit variants to add some flair as you trick or treat looking for valuable resources in the apocalypse! Some variants will be given to you upon logging in and some will require a bit of looting to earn…

Gifted Outfit Variants…

  • Wheellock Tires Mechanic Coveralls: Sometimes it’s just the brakes.
  • Worked Leather Welding Helmet: Not all mechanics can be cannibals, right?
  • Air Snow White Aviator Helmet: A stark reminder of clipped clouds.
  • Spiroil Trucker Hat: Drain your oil, not your wallet!
  • Greygreen Boonie Hat: Keeps you cool when the world is not.

Outfit Variants placed into loot…

  • Little Piggy Towing Mechanic Coveralls: Its cuteness made it a popular merch beyond the valley.
  • Bleeding Heart Aviator Helmet: Spring blossoms that disappear by midsummer.
  • Pink Kraken Hoodie: A popular addition to any good aquarium.
  • Smoothhound Shark Hoodie: Rarely seen, definitely misunderstood.
  • Trumbull County Dress Blue Campaign Hat: Reserved for special occasions and formal events.

Quick Fix

Of course you can’t go trick or treating without a bag to collect all your goodies in! Backpacks and rucksacks should no longer float separated from your characters’ body!

As seasons change, so do Bounties

As the Fearsome Footage Pack returns, we say goodbye to the World War II Pack. And remember: this month is your last chance to grab the weapons and outfits from the Open Range Pack before it leaves circulation.

Age of Empires Hoodie Returns

Login and play SoD2 between October 17th and November 7th to unlock the Age of Empires themed hoodie. This custom hoodie returns to celebrate the 25th Anniversary of Age of Empires!

Download free State of Decay 2 patch 31 on Windows 10 and Xbox One.

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State Of Decay 2 Update 30.2 Patch Notes – Sep 19, 2022 https://updatecrazy.com/state-of-decay-2-update-30-2-patch-notes-sep-19-2022/ Mon, 19 Sep 2022 17:07:22 +0000 https://updatecrazy.com/?p=76733 Read the official State of Decay 2 update patch notes for Xbox One and Windows 10.

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State of Decay 2 update 30.2 is available to download on Xbox One, Steam, and Windows 10. According to the official State of Decay 2 patch notes, the new update added quality of life changes to the game. Apart from this, the State of Decay 2 patch 30.2 also includes stability fixes.

Previously, a major State of Decay 2 update 30 added the ability to continue playing with a community after completing a Legacy.

Unfortunately, since the last patch, many players are facing issues while playing the game. Today’s State of Decay 2 update 30.2 will fix a few of them.

State of Decay 2 Patch 30.2 Notes – September 19, 2022

  • The phrase “Disband Community” has been changed to “Delete Community” and the confirmation popup language has been tweaked to better communicate the consequences of selecting this option in the post legacy flow
  • Players can now earn the “Next Generation” Achievement for starting a community with a survivor that has completed a legacy
  • Returning to the legacy pool from a Survivor’s detailed review now highlights the survivor you were just inspecting
  • Toolkits and Advanced toolkits are more reliably sorted together
  • Navigating through particularly full supply lockers should no longer be slow or sluggish
  • The Command Center no longer reset to level 1 after a post legacy move
  • Character traits that provide stat bonuses reflect those bonuses in their in-game flyout more reliably
  • The gamma screen now appears readable when viewed during gameplay
  • Temporary morale debuffs no longer stay with characters sent to the legacy pool
  •  Equipping a ranged weapon with the same weapon mod that it currently has equipped no longer destroys the original
  • Ammo remains sorted when the player removes or places ammo into their supply locker
  • Facility mods remain sorted when the player removes or places them into their supply locker
  • Debug text no longer appears in confirmation pop-up when selecting a survivor to exile
  • Multiple stacks of the same ammo type now sorts correctly

Download free State of Decay 2 patch 30.2 on Windows 10 and Xbox One.

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State Of Decay 2 Update 30 Patch Notes – August 22, 2022 https://updatecrazy.com/state-of-decay-2-update-30-patch-notes/ Mon, 22 Aug 2022 17:57:39 +0000 https://updatecrazy.com/?p=74412 Read the official State of Decay 2 update patch notes for Xbox One and Windows 10.

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State of Decay 2 update 30 is now available to download on Xbox One, Steam, and Windows 10. According to the official State of Decay 2 patch notes, the new update added the ability to continue playing with a community after completing a Legacy. Apart from this, State of Decay 2 patch 30 also includes stability fixes.

Previously, a big update added a remastered Trumbull Valley map with new missions, new stuff, new bases, and more.

Unfortunately, since the last patch, many players are facing issues while playing the game. Today’s State of Decay 2 update 30 will fix a few of them.

State of Decay 2 Patch 30 Notes – August 22, 2022

Forever Communities

When completing a Legacy you now have the option to continue playing with the same community!

  • You can either disband your community, or continue playing after completing a Legacy.
  • Before continuing on with your community, you can choose to send individual characters to the Legacy Pool. Those survivors will remain in the pool and will not be included in your continued community.
  • And yes, you keep your supply locker contents when continuing a community!

Legacy Recruitment

Your Legacy Pool is now more accessible than ever!

  • Added the ability to recruit survivors from your Legacy Pool into current communities.
  • Survivors can now be sent to the Legacy Pool at any time. Mark them from the Community Screen, then talk to the marked survivor to send them on their way. Survivors sent to the Legacy Pool take their current inventory with them.

A Refreshed Legacy Pool

  • Mark your favorite survivors to find them more easily!
  • The Legacy Pool now includes filtering by name, leader type, community skills, Legacy count, and favorites.
  • Survivor inventories are now visible in the Legacy Pool. Select a survivor from the Legacy Pool to view their details. Now you can find where your favorite weapons are hiding!

Supply Locker Improvements

  • The supply locker can now be filtered by name, category, value, and recently added.
  • Facility Mods, Ranged Weapon Mods, and Close Combat Weapons now stack to 99.
  • Salvage (almost) everything! Most items can now be broken down into parts. Go ahead and clean house!

Moving Maps and Starting New Communities

  • Accidentally skip the perfect survivor when making a new community? Not anymore. We now remember the two previously rolled characters in the character selection screen.
  • You now have the option to move directly into the base of your choice when moving an existing community to a new map, for a price.
  • We’ve added the ability to reset your map without changing your difficulty.

Quality of Life Improvements

Environment

  • We improved a number of interior lighting issues.
  • You can no longer walk through the shipping container by the Banana Yellow Fuel Tank. Believe it or not, we do respect the laws of physics in this game.
  • We fixed a variety of bugs that involved items floating in the air, when they should be firmly on the ground. Primarily trees and rocks.

Gameplay

  • Items dropped on vehicles no longer float in place when the vehicle drives away.
  • Zombies can now see through chain-link fences. Welp.
  • “Let Someone Take Over” option now appears in all Safehouse Outposts.
  • We removed an exploit that allowed sieges to be avoided via character switching at Outposts.

User Interface

  • We added proper Red Talon badging to all items unlocked by playing Daybreak.
  • The Backyard BBQ Pit in Trumbull Valley’s Farmland Compound no longer has a placeholder icon.
  • We removed some erroneous decimals from the Landmark Outpost strategy selection screen.

Bases and Facilities

  • Survivors are now capable of occupying the Scout Tower in the Prescott Fire Station.

Missions

  • During a Mysterious Broadcast mission, if you kill the ex-Red Talon soldier, we no longer hide the location of the hostile enclave that spawns.
  • Trumbull Valley specific mission arcs should no longer repeat for communities who have already played through them.
  • We added some safeguards to protect missions against the case where you find a mission critical item, and then lose it before knowing its significance. This issue is most frequently encountered in the Wilkerson missions in Trumbull Valley.
  • We made it harder to accidentally cancel the final Legacy Mission by adding a hold to confirm option.

Miscellaneous

  • We fixed a bounty description for the Police Sniper Rifle, the text now accurately states that you must kill zombies silently while crouched.
  • We took some feedback from RvidD and improved one of our loading screen hints about plague hearts.
  • Geoffrey decided to add a new trait “Wrote a Viral Tweet”. He has requested forgiveness for his presumptuousness, we’ll think about it.
  • The game should no longer crash when using character recovered from our previous Legacy Arc crash. Due to the nature of this issue, we had to clear the inventory from these characters.

Download free State of Decay 2 patch 30 on Windows 10 and Xbox One.

The post State Of Decay 2 Update 30 Patch Notes – August 22, 2022 appeared first on UpdateCrazy.

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State Of Decay 2 Update 29.1 Patch Notes – March 31, 2022 https://updatecrazy.com/state-of-decay-2-update-29-1-patch-notes-march-31-2022/ Thu, 31 Mar 2022 18:13:49 +0000 https://updatecrazy.com/?p=65691 State of Decay 2 update 29.1 released on Xbox One, Steam, and Windows 10. According to the official State of Decay 2 patch notes, the new update addressed a few issues that have been causing players some problems. Apart from this, State of Decay 2 patch 29.1 also includes performance improvements. Previously, a big update added […]

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State of Decay 2 update 29.1 released on Xbox One, Steam, and Windows 10. According to the official State of Decay 2 patch notes, the new update addressed a few issues that have been causing players some problems. Apart from this, State of Decay 2 patch 29.1 also includes performance improvements.

Previously, a big update added a remastered Trumbull Valley map with new missions, new stuff, new bases, and more.

Unfortunately, since the last patch, many players are facing issues while playing the game. Today’s State of Decay 2 update 29.1 will fix a few of them.

State of Decay 2 Patch 29.1 Notes – Official

  • “Welcome to the Party” should no longer fail to tell the player where the enclave is. The enclave was showing up, but the mission did not update with markers or description.
  • Zombies should have an easier time walking around in Marshall, instead of standing around yelling about how unfair it is that they can’t reach you.
  • Infestations should be back to normal again. Players should be able to have more than 5 and those infestations will be able to grow past 1 screamer.
  • One handed axes will now make sound again when landing hits against the undead.
  • The Haven Device build action is now translated into our supported languages.
  • We fixed a slew of lighting bugs in various parts of the world.

Download free State of Decay 2 patch 29.1 on Windows 10 and Xbox One.

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State Of Decay 2 Update 29 Patch Notes (Added FOV) – Feb 22, 2022 https://updatecrazy.com/state-of-decay-2-update-29-patch-notes-added-fov-feb-22-2022/ Tue, 22 Feb 2022 19:42:33 +0000 https://updatecrazy.com/?p=63271 State of Decay 2 update 29 is now available to download on Xbox One, Steam, and Windows 10. According to the official State of Decay 2 patch notes, the new update added three original maps a graphical overhaul. Apart from this, State of Decay 2 patch 29 also includes a new Field of View option. […]

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State of Decay 2 update 29 is now available to download on Xbox One, Steam, and Windows 10. According to the official State of Decay 2 patch notes, the new update added three original maps a graphical overhaul. Apart from this, State of Decay 2 patch 29 also includes a new Field of View option.

Previously, a big update added a remastered Trumbull Valley map with new missions, new stuff, new bases, and more.

Unfortunately, since the last patch, many players are facing issues while playing the game. Today’s State of Decay 2 update 29 will fix a few of them.

State of Decay 2 Patch 29 Notes – February 22, 2022

Graphical Overhaul

The original three State of Decay 2 maps have all leveled up. Not to be outdone by the newcomers, Drucker County, Cascade Hills and Meagher Valley have received a graphical overhaul.

  • We’ve added new vista elements to each map’s horizon. Look around in each map to take in the fresh views.
  • Foliage and rocks have been replaced with updated versions. Tree and foliage placement has been adjusted to match the surroundings.
  • Skies and nighttime lighting have been adjusted per map. Each map has a unique lighting model and feel. Nighttime brightness has been adjusted to meet Trumbull Valley and Providence Ridge standards.
  • The terrain has been repainted for a more natural look.

Heavy Weapons Destroy Fences

Heavy weapons can now smash fences. Why wouldn’t they? Swing a heavy weapon near a fence to start the fun.

  • Any fence that can be broken by a vehicle can now be dismantled by a heavy melee weapon.
  • Also impacted in the mayhem: Windows, Sign Posts, and a few more props.
  • Note: Despite the name, the Open Range Pack’s Fencing Tool does not destroy fences.

Field of View

Implemented by popular demand! You can now set the field of view in the settings menu.

  • Go to Settings > Video > Field of View to adjust.
  • Field of View can be set to anywhere between 40 and 100 degrees, with 70 as the default value.

Quality of Life Improvements

We’ve also continued our quest to make State of Decay 2 more fun in all sorts of ways, with every single update. Check out the tweaks and improvements below.

Environment
  • We fixed a small hole in the ground northwest of Jurassic Junction in Trumbull Valley
Gameplay
  • Axes make sound again when impacting an armored Zombie.
  • The Echo Lab Research Station can once again produce 10 Plague Samples if your community has the Pathology skill, as it should.
  • Gunslinging’s Aim Snap ability no longer removes spread on shotguns. The Aim Snap target will be hit, but the spread is now preserved.
  • The host’s character will now fall when standing on top of a moving vehicle. Sorry to take car surfing away again.
  • We fixed an issue where characters can be stuck in a state where they can’t move after briefly sprinting. This should no longer occur.
  • Dismissing a follow while crouching no longer causes that AI character to crouch walk everywhere.
User Interface
  • Red Talon and Network specific weapons now have small icons in the corner of their inventory squares to help identify them. Note: This iconography is not associated with a Bounty Pack.
  • The Secken’s Work Station site has stopped its lying ways and no longer says its claimable.
Bases and Facilities
  • Updated the Landmark Outpost menu to clarify initial vs ongoing resource cost presentation for Landmark Outpost Strategies.
  • The Haven Device build description now calls out that the player will need to find the Haven Capsule in Trumbull Valley. (hint: Help Izzbee and Dr. Hoffmann.)
  • Instead of constantly enabling and disabling, the “Packing the Bunk” passive now stays enabled in communities with 8 or more survivors.
Missions
  • Refusing to help in “Marshall Stories: New in Town” now causes the mission to fail. That’s what you wanted, right? Jerks.
  • In Heartland, dialogue no longer plays out of order during “Neighborhood Unrest” when Quincy is dead.
  • The Still Life mission now tells you the name of the site where you should go.
Miscellaneous
  • Advanced Toolkits can now sometimes be found in Plague Hearts on Lethal difficulty.

Download free State of Decay 2 patch 29 on Windows 10 and Xbox One.

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State Of Decay 2 Update 28 Patch Notes (Merry and Bright) – Dec 7, 2021 https://updatecrazy.com/state-of-decay-2-update-28-patch-notes-merry-and-bright-dec-7-2021/ Tue, 07 Dec 2021 02:53:03 +0000 https://updatecrazy.com/?p=57805 State of Decay 2 update 28 (Merry and Bright patch) is now available to download on Xbox One, Steam, and Windows 10. According to the official State of Decay 2 patch notes, the new update added five new holiday hats that pair excellently with our existing holiday sweaters. Apart from this, State of Decay 2 patch […]

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State of Decay 2 update 28 (Merry and Bright patch) is now available to download on Xbox One, Steam, and Windows 10. According to the official State of Decay 2 patch notes, the new update added five new holiday hats that pair excellently with our existing holiday sweaters. Apart from this, State of Decay 2 patch 28 also includes new terrain, foliage, background vistas, and lighting for both day and night in Providence Ridge.

Previously, a big update added a remastered Trumbull Valley map with new missions, new stuff, new bases, and more.

Unfortunately, since the last patch, many players are facing issues while playing the game. Today’s State of Decay 2 update 28 will fix a few of them.

State of Decay 2 Patch 28 Notes – December 7, 2021

  • We’ve added five new holiday hats that pair excellently with our existing holiday sweaters.
  • Providence Ridge has received a visual overhaul, with new terrain, foliage, background vistas, and lighting for both day and night.
  • Enclave bases and outposts now light up at night, so the people of our world no longer have to live in darkness!
  • You can now reliably earn the Shots in the Dark achievement from Heartland, thanks to a small scavenger hunt.
  • Zombie density is now displayed on the map screen, so you can watch the zombie population recede as you destroy them.
Limited Time Pom-Pom Hats

Log in before January 10th and we’ll unlock five new holiday hats in your closet.

Each hat is designed to match one of our five holiday sweaters from yesteryear, which are also available during the same time window!

  • Candy Stripe Pom-Pom (matches the Candy Cane sweater)
  • Decay Pom-Pom (matches the Decay the Halls sweater)
  • Light Pom-Pom (matches the Reindeer Lights sweater)
  • Nightmare Pom-Pom (matches the Holiday Nightmare sweater)
  • Snowflake Pom-Pom (matches the Blue Snowflake sweater)

We’re also bringing back our classic holiday Wizard Van, for a less-specific amount of time. Maybe we’ll forget about it and leave it up for most of the year again!

Redecorating Providence Ridge

We’ve given Providence Ridge a graphical overhaul, bringing it up to the new visual standard set by Trumbull Valley in the Homecoming Update.

  • The terrain has been repainted for a more natural look.
  • The foliage and rocks have been swapped out with fancier foliage and rocks.
  • The sky has been redone, with all-new outdoor lighting throughout the day, and a creepy green-tinged nightmare after dark.
  • We’ve added new vista elements to the horizon, to create gorgeous views you can take in from the many mountain overlooks across the map.
Enclaves Now Feature Lighting … not Looting

Enclaves no longer sit around in the dark all night, waiting for you to bring them the precious glow of your flashlight. They now string up lights of their own, creating little warm beacons of hope in the darkness.

Your own outposts also light up at night, to give the impression that humans live and work in these places, and that civilization has not entirely been dimmed by the apocalypse.

Incidentally, you can no longer loot the containers at enclave bases while the people are standing right there. You’ll have your turn if they leave town.

Zombie Density Map

We now shade the map darker red in places with dense zombie populations, and lighter grey in places where the zombies have been cleared out.

As you defeat zombies and clear infestations, you can actually see the impact your actions have on the map, and then watch the zombies slowly trickle back in after you leave.

We now also save the effects of your actions on zombie density, so when you come back to the game after a break, the swath you cut through the map is still waiting there for you to admire.

Shots No Longer in the Dark

One of our least-earned achievements is the aptly-named Shots in the Dark — the one that requires you to collect all six Echo Lab weapons on a single run through Heartland.

The reason this achievement is so rare is because the loot system actually makes it very unlikely that all six weapons even appear in a given run. That wasn’t how we meant it to work, but … it’s what we shipped.

Now, armed with the new Discoveries feature from the Homecoming Update, we were able to go back in and create a little scavenger hunt across the map, which guarantees that all six weapons now appear, every single time.

We look forward to more than 0.31% of you finally being able to get this one.

Doomsday Pack

Players who bought the Ultimate Edition of State of Decay 2 were entitled to the Doomsday Pack — a set of radio commands that would call in a unique collection of rewards, including a vehicle, weapons, and supplies.

Some players had a lot of trouble accessing those rewards, and multiple attempts to fix the issue have had spotty results.

So rather than let those players continue to struggle, we’ve released the Doomsday Pack rewards to everyone, the way we did with the Independence Pack and Daybreak when the Juggernaut Edition was released.

Enjoy Doomsday, everyone!

Quality of Life Improvements

We’ve also continued our quest to make State of Decay 2 more fun in all sorts of ways, with every single update. Check out the tweaks and improvements below.

Environment
  • The sidewalks in Heartland have been nerfed. You should now be able to walk all over them.
  • We added claim objects to a few sites in Trumbull Valley that were previously unclaimable.
Gameplay
  • Human AI now only shoots at targets it can actually see, avoiding some fruitless shooting into walls and obstacles.
  • We improved muzzle flashes to be more consistently attached to the muzzles of ranged weapons.
User Interface
  • We now highlight the last vehicle you used on the map, to make it easier to find your ride when you parked it in the middle of a vehicle graveyard.
  • The badges on new radio commands now disappear immediately as you highlight them, and the game remembers which ones you’ve already cleared.
  • We now pause the game when Change Maps screen is open, to prevent you from being eaten by zombies while planning your road trip.
  • The weapon HUD is no longer visible when you are sitting in a vehicle, as it was prompting you to perform actions that you could not actually perform there.
  • The swap weapons button on mouse and keyboard now works with the inventory panel open, regardless of where your cursor is.
  • We fixed a situation where you could accidentally delete a muzzle attachment.
  • The messaging is now clearer when a facility action is disabled because of another ongoing action.
  • We got rid of a weird green checkmark next to the population listing for an enclave.
Bases and Facilities
  • You can now upgrade a vehicle by interacting with the parking slot in person, using an upgrade kit in your inventory.
  • We replaced an accidental temporary icon that would appear when the Haven Device was powered down.
Missions
  • We removed a nonworking developer item from the weapon-sellers’ wares in the Warlord: Weapons for All
  • You now have the option to cancel IzzBee’s Breaking the Code mission in Trumbull Valley, like you can with many other Homecoming missions.
  • The Clean Slate mission with the military enclave no longer spawns infestations on top of other enclaves.
Miscellaneous
  • Geoffrey added a few Easter eggs to the game as a nod to his favorite video games podcast. You can watch him do it here:

Download free State of Decay 2 patch 28 on Windows 10 and Xbox One.

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State Of Decay 2 Update 27 Patch Notes – October 11, 2021 https://updatecrazy.com/state-of-decay-2-update-27-patch-notes-october-11-2021/ Mon, 11 Oct 2021 17:41:55 +0000 https://updatecrazy.com/?p=52842 State of Decay 2 update 27 is now available to download on Xbox One and Windows 10. According to the official State of Decay 2 patch notes, the new update added a variety of gameplay and user-experience improvements. Apart from this, The State of Decay 2 patch 27 also includes a traditional dollop of Halloween-themed […]

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State of Decay 2 update 27 is now available to download on Xbox One and Windows 10. According to the official State of Decay 2 patch notes, the new update added a variety of gameplay and user-experience improvements. Apart from this, The State of Decay 2 patch 27 also includes a traditional dollop of Halloween-themed items and outfits.

Previously, a big update added a remastered Trumbull Valley map with new missions, new stuff, new bases, and more.

Unfortunately, since the last patch, many players are facing issues while playing the game. Today’s State of Decay 2 update 27 will fix a few of them.

State of Decay 2 Patch 27 Notes – October 11, 2021

You can read through the full patch notes for all the details, but here are a few of the standouts:

  • Added three new Halloween masks, and brought back old favorites from previous years.
  • Made a major improvement to the catapulting-vehicle problem.
  • Dead Plague Hearts now show up on the map and report their contents.
  • You can now fit twice as much stuff into the trunk slots of your vehicles.
  • Zombies now do a better job of spawning indoors before you arrive, and can no longer see through dynamic obstacles.

Mask Up for Halloween!

To celebrate the zombies’ favorite holiday, we’re adding three new Halloween masks to everyone’s closet! All you need to do is load up your community between October 25th and November 1st, and you’ll automatically receive:

  • Scarecrow Mask — You’ll scare off more than crows with this terrifying mask, designed by the Grim Stitch Factory!
  • Jack-O-Lantern Mask — Light up the night with this frightful mask!
  • Hockey Mask — Perfect for scaring horny teenagers at a slumber party!

And of course, you can also grab the Halloween costumes from previous years:

  • The Swine and Bovine mask and outfit are unlocked if you play before November 1st.
  • The Cannibal Mechanic mask and outfit and the Skeleton Hoodie outfit are still a part of the Fearsome Footage bounty pack, which returned on October 1st.

The Footage Got Nine Percent More Fearsome

Speaking of the Fearsome Footage pack, we’ve managed to sneak just one more movie-inspired weapon into the collection.

  • The Choppah — “This razor-sharp machete is surprisingly easy to use, making it the right weapon when there’s something out there waiting for you.” — Cash Beaumont

Lost Weapons Revealed

In our previous update, we slipped several new weapons into the general loot tables without any fanfare. For players who are interested, here is the list of weapons that went in last month:

  • M590 Sea and Sky Shotgun — “This naval 590A1 sports anti-corrosion treatments and some nice ergonomic add-ons. Back on the island, I knew a guy who carried one of these. Swore it never let him down.” — Sgt. Kilohana Young
  • Classic SKS Rifle — “It’s not the prettiest weapon you’ll find, but thanks to its durability and the millions churned out over the past half-century-plus, odds are you’ll find one sooner or later.” — Cpl. Maya Torres
  • PPQ M2 — “A modern polymer design with great ergonomics and a finely tuned trigger pull. I carried one of these back when I was in Special Forces, but that’s all I’m allowed to say about those days.” — Lt. Nigel Meredeth
  • USC Carbine — “The badass civilian sibling of the UMP, this rifle hits harder and louder and probably has a couple tattoos to boot. Even if you don’t kill your target on the first shot, you’ll likely knock it down or at least rip its arm off.” — Kelly Eldridge, Esq.
  • Blackhawk .45 Revolver — “A beautiful modern replica of a classic cowboy-style revolver. Not for everyone, but if you’re looking to make a statement it’s nice to have this hard-hitting iron on your hip.” — Helena Cruz
  • Gladius — “Dude, this sword is legendary. It’s just like the one that guy used in that movie. Y’know, where he played the gladiator? What was that movie called again? Damn, that was good shit.” — Brock
  • Kanabo — “This iron-studded war club may not look as deadly as a katana, but the samurai who used to carry these back in the day would beg to differ.” — Gurubani Kaur

Red Talon Experiment

In response to player requests that Red Talon hero bonuses be more predictable, we have experimentally cut the following traits from future Red Talon recruits:

  • Dead Zone Runner (grants the Reconnaissance hero bonus)
  • Consul Officer (grants the Owed Favors hero bonus)
  • Diehard Veteran (grants the Utility Vests hero bonus)
  • Vigil Guard (grants the Sleeping in Shifts hero bonus)

This means that without these four hero bonuses competing for space on the character sheet, your Red Talon recruits will consistently have hero bonuses associated with the traits that determine their fifth skills.

We’re hoping this will improve the experience of strategizing around these recruits and their capabilities.

Quality of Life Improvements

We’ve also continued our quest to make State of Decay 2 more fun, in all sorts of ways, with every single update. Check out the tweaks and improvements below.

Vehicles

  • We identified and fixed a major cause of the problem where repairing a vehicle would cause it to float around the world or fly into the air. Definitely keep an eye out for this one, because we would love to confirm whether it is really and truly gone, or if we have more potential causes to track down.
  • You can now cram twice as many of a given item into each slot of a vehicle’s inventory. That means two toolkits, six fuel bombs, eighty bullets, etc. Weapons and rucksacks don’t stack.
  • The Screamer no longer breaks phantom versions of your car windows again and again, across multiple screams. The first time those windows break, they now stay broken.
  • A missing passenger door will no longer cause an AI passenger to slither continuously back and forth between the front and rear seats, as fun as that was to watch.
  • Entering the right-rear seat of a vehicle now results in your character slithering all the way up into the driver’s seat., instead of stopping short at the passenger seat.

User Interface

  • Defeated Plague Heart husks now appear on the Map screen until they are fully looted. Hovering on the icon will give you an accounting of what remains to be scavenged.
  • Freaks that are integrated into hordes now show up separately on the mini-map alongside the horde icon, so you can clock incoming bloaters and ferals.
  • Community save slots now display the name of the map where the community currently lives.
  • We fixed a bug that was causing facility actions to report durations that were one minute higher than their actual durations.
  • The Gas Station Jackets now have accurate color swatches to help you identify them at a glance in the Closet.
  • Retailer-specific radio commands that summon exclusive supply drops and vehicles now do a much better job of characterizing what is about to be delivered.
  • The greedy Daybreak technician is no longer hoarding multiple in-world icons to appear above their head. One is enough.

Controls

  • The Repair action at the Supply Locker is now consistent for weapons in your inventory and weapons in the locker. By default, this is Hold A on controller, and Hold C with a keyboard.
  • Characters can no longer leap from ladders, as we found that this was primarily done by accident, and from very high places.
  • Players using the old-school combined Dodge/Stealth combo button can now interrupt their aim by dodging again, just like they used to.
  • The Sprint action no longer interrupts aiming unless you have the Toggle Aim option switched on.
  • If you have rebound your Throw (while Grappling) action to the same button as your Aim action, you will no longer release a grappled zombie and aim your gun at it when you meant to throw it. This will probably only help one specific player. You’re welcome, Matt.

Zombies

  • Zombies can no longer see through wooden fences, cars, or doors. This should make stealth a lot more intuitive, especially in denser environments. (Thanks to GoudaBuddha for noticing this!)
  • Zombies will now spawn in buildings before you enter the building. This means that you can predict what you’ll encounter before entering buildings, and you shouldn’t get ambushed by sudden spawns nearly as frequently while inside. Also, sheds are no longer guaranteed to be safe. Enter at your own risk!

Outposts

  • Skill training actions at upgraded outposts can now be performed either at the base or in person at the outpost.
  • The Overpriced Hot Dog Stand and the Freaky Garage in Trumbull Valley no longer claim to be outpostable when they are not.
  • The Army Medical Tent near Jurassic Junction can now be claimed as an outpost.
  • We closed an exploit that allowed players to use the Wind Farm’s labor-intensive strategy without sufficient labor.

Bases and Facilities

  • We reworked the Sturdy Bunkhouses at the Farmland Compound to fix an annoying issue with passive activation pop-ups happening too frequently. Now you have full control over whether you want to use it as a 6-bed facility, or as an 8-bed facility with -5 to morale.
  • Crafting actions at the Biochem Station now correctly award the skill experience that they say they do.
  • Base defenders can now successfully climb up into a Sniper Tower built at Camp Kelenqua.
  • Addressed a bug that was causing community members to walk in circles at the Farmland Compound.
  • We improved the way that base facility icons are displayed, especially at unusual aspect ratios.
  • Parking slots now have visible icons, even when you are outside the base.

Missions

  • We loosened up the spawning requirements for Trade Depot traders, so hopefully, you should find the radio commands to summon them much more reliable than they were before.
  • Plague Zombies now reliably appear in the initial Medical Emergency mission when you are searching the nearby ruin for plague samples to manufacture your first cure — even if you’ve already scouted the place.
  • You can now threaten the enclave from Warlord: Weapons for All, even after the mission is over, if you’re tired of their overpriced garbage.
  • Alexis Carter now leaves when you ask her to, whenever she ventures out of Trumbull Valley to trade on the other maps.
  • Early Builder, Sheriff, and Warlord missions no longer automatically pin themselves over your other ongoing missions.

Other Stuff

  • Stacks of items are now re-merged in your inventory when you select a skill specialization that increases their limits.
  • We’ve killed all remaining uses of the “slow” animation for picking items up off the ground. No more running into one particular item that seems much harder to pick up than the others.
  • The benefits to ammo stacks from having the Assault skill are now being correctly applied to multiplayer clients.
  • Removed the Red Talon weapons and the Timberwolf from the Rare Weapon Container loot table, as those weapons were available from other sources, and thus more disappointing to roll at random.
  • We increased the cooldown on the dialogue line that explains that you cannot claim a site within plague territory. We suspect that everyone gets it now, and it was getting repetitive.
  • We also fixed numerous minor issues with environment art, collision, navigation, and character outfits.

Download free State of Decay 2 patch 27 on Windows 10 and Xbox One.

The post State Of Decay 2 Update 27 Patch Notes – October 11, 2021 appeared first on UpdateCrazy.

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State Of Decay 2 Homecoming Update 26 Patch Notes – Sep 1, 2021 https://updatecrazy.com/state-of-decay-2-homecoming-update-26-patch-notes-sep-1-2021/ Wed, 01 Sep 2021 10:15:32 +0000 https://updatecrazy.com/?p=49393 State of Decay 2 update 26 rolling out for players on Xbox One and Windows 10. According to the official State of Decay 2 patch notes, the new update added a remastered Trumbull Valley map with new missions, new stuff, new bases, and more. In addition, The State of Decay 2 Homecoming Update also includes […]

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State of Decay 2 update 26 rolling out for players on Xbox One and Windows 10. According to the official State of Decay 2 patch notes, the new update added a remastered Trumbull Valley map with new missions, new stuff, new bases, and more. In addition, The State of Decay 2 Homecoming Update also includes a long list of bug fixes.

Previously, a big update was released with various changes and improvements. Unfortunately, since the last patch, many players are facing issues while playing the game.

State of Decay 2 Homecoming Update Patch Notes

NEW

  • New Core Map! Trumbull Valley joins the roster of towns that welcome your new or ongoing community.
  • New Missions! This map includes several new missions ONLY available in Trumbull Valley. Some continue the stories of familiar faces such as Ray Santos and Mickey Wilkerson, while others introduce new storylines to the valley.
  • New Stuff! By exploring Trumbull Valley you can discover ten new weapons, a dozen new hats and outfits, and an exciting new thrown explosive … all of them unique to this map.
  • New Bases! From the tiny Checkpoint Delta starter base to the massive Farmland Compound, Trumbull Valley offers six new bases for you to claim and make your own.
  • New Bounties! The Trifecta Pack offers 12 new bounties to complete, themed as three collect-them-all sets of matching weapons and backpacks.
  • Game Improvements! You might think that a new map and a new bounty pack is enough for an update, but we’ve been busy with additional targeted improvements as well.

Unique Discoverable Content

Trumbull Valley is the first map to offer a wide variety of items that you can’t find on any other map. To discover these weapons and outfits, you’ll have to search the map, complete missions, and talk to local survivors.

  • FAL: This ubiquitous rifle is a Network favorite, handed down from survivor to survivor.
  • AKS-74U: Once used by Soviet special forces, this weapon is durable, compact, and easy to use.
  • Škorpion 61: A fast-firing sidearm favored by many Network operatives (and our wishlist).
  • SVD: A grizzled, adaptable rifle useful in many scenarios.
  • APC9 RT: A modern submachine gun never fully deployed to the global forces of Red Talon.
  • MCX Osprey RT: A robust, modular weapon system intended for hard use in the field.
  • Souvenir Caveman Club: A perennial top seller at the Jurassic Junction gift shop.
  • Dino Jawblade: A lovingly hand-crafted display piece that’s dangerously lethal.
  • Eli’s Mighty Socket Wrench: Another fine product from the Big Ass Wrench Company.
  • Wilkerson Special Reserve: An explosive bottle of the Wilkersons’ infamous Batch #11.
  • Mt. Tanner Ranger Hat: Brush up on your local lore before putting this one on.
  • Trumbull County Sheriff Hat: A symbol of those who protected the valley’s highways and byways.
  • Pilot Cap (Midnight Black): Once worn by those who would slip the surly bonds of earth, but now mostly a fashion statement.
  • 3 Trucker Hats: Jurassic Junction, Little Piggy Towing, and Fork in the Road Diner.
  • 3 Basic Tees: Chilichonga on a Stick, TRexpresso, and Red Talon Security.
  • 3 Gas Station Jackets: Big Daddy Auto Repair, Wheelock Tires, and Bronto Gas.

We’ve also populated the map with dozens of discoverable experiences that you can stumble across, from breathtaking vistas and viewpoints, to quirky or even disturbing scenes left by former denizens of the valley. Some of these discoveries unlock commentary from your survivors, while others conceal useful gear. If you’re the type of player who loves exploring every nook and cranny of a map, Trumbull Valley has plenty of surprises for you to find!

Six New Bases

Trumbull Valley wouldn’t be a core map without a plethora of new bases for your communities to try out.

  • Checkpoint Delta is a small, easy-to-use starter base. Its location at a key central highway intersection makes it a great jumping-off point for scavenging runs.
  • Tranquility Factory demonstrates the ingenuity of post-apocalyptic survivors, showing how to transform a soulless installation into a bastion of inner peace.
  • Pterodactyl Ptark stands as the spiritual successor to Heartland’s Jurassic Junction base. Located in Spencer’s Mill, this unique two-level base demonstrates how survivors let nothing go to waste.
  • The Red Talon Daybreak FOB is an abandoned high-tech base that includes built-in advanced facilities normally only unlocked by playing the Daybreak mode.
  • Fort Marshall is a fenced military base left behind after the Army completed their post-Heartland activities. In addition to valuable built-in facilities, it also offers great scavenging opportunities in the resource-rich town of Marshall.
  • The Farmland Compound is a large collection of buildings near the middle of the map, with a view of the surrounding fields. In the right hands, it can become a model of self-sufficiency.

Visit Trumbull Valley Today!

You can explore Trumbull Valley and its secrets by starting a new community and choosing Trumbull Valley from the list of maps. Or you can travel to one of the in-game map exits and relocate your existing community to Trumbull Valley. Either way, you’ll get to see everything that Trumbull has to offer!

Trifecta Pack

The Homecoming Update also includes the game’s twelfth bounty pack, which features a dozen new items you can earn from the Bounty Broker.

The Trifecta Pack is a little different from previous packs, in that it includes three mini-themes of matching items. Each mini-theme includes a melee weapon, a primary firearm, a sidearm, and an ultra-lightweight backpack that are beautifully color-coordinated, allowing your survivors to deck themselves out in glorious style.

  • Hard Candy: This brightly colored set includes the Sweet Spot Bat, the MAC-11 Jaw Breaker, the M4 CQBR Mob Stopper, and the matching Hardy Candy Daypack.
  • Precious Metals: If you prefer your gear a bit more decorated, you can equip yourself with the Gilded Kukri, the Gold Fever Revolver, the Golden Honcho AK-47, and the Filigree Daypack.
  • Race Guns: Perhaps you’re more interested in pure speed? Try out the Armorer’s Wrench, the Czech M8 pistol, the MPX Competition SMG, and the Competition Daypack.

Each of these 12 new items can be earned by completing the appropriate bounty from the Bounty Broker. Collect a coordinated set for each survivor or mix and match to your heart’s content!

New Achievements

We’ve added two new achievements to the game to reward you for exploring the Homecoming Update:

  • Lily, We’re Home (30 Gamerscore) — Claim a base on the Trumbull Valley map.
  • You’re So Fine You Blow My Mind (20 Gamerscore) — Complete Mickey Wilkerson’s story in Trumbull Valley.

This brings the total Gamerscore available in State of Decay 2 up to 2400!

Other Fixes and Improvements

We’ve also implemented a wide range of targeted improvements and bug fixes to various parts of the game.

Enhanced Ammo Stacks

We’ve rebalanced the stack sizes for all ammunition in the game, raising most of them by 25-100%. The new stack sizes are:

  • 80: Pyro Launcher
  • 64: CLEO Ammo
  • 60: .22 cal
  • 40: 5.56mm, 7.62mm, 9mm, .357 HP, .44 Magnum HP, .45 cal, 12g shell, Light Bolt
  • 20: .50 AP, Standard Bolt
  • 4: 40mm grenade, Starshank

The Assault skill (and the Warfighting skill) now offer a +25% bonus to ammunition stack sizes as soon as you specialize. The bonus increases to +50% at seven stars.

Combat

  • We fixed a bug that caused awkward hitches and pauses between melee weapon swings if you hammered the button fast enough.
  • Melee weapons — especially heavy weapons — are no longer as sensitive to players accidentally queueing multiple attacks while button-mashing.
  • Finishing moves against zombies can now be prompted and triggered mid-attack, making them much more available in the heat of combat.

Characters who have specialized their Fighting skill now default to using one of the faster finisher animations if they are surrounded by multiple zombies. So experienced fighters no longer get stuck on the ground, slowly crushing a zombie’s head, while simultaneously getting mobbed by the zombie’s friends.

The rolling dodge unlocked with Acrobatics no longer automatically replaces the regular dodge. Now you can choose to trigger it by holding the turbo button while pressing dodge (LB + B or Left Shift + C or Middle Mouse). This one was released a while ago, but we forgot to include it in the patch notes.

  • Healing from a bandage is no longer interrupted by common getting-around actions like hopping a fence, opening a door, getting into a car, or climbing a ladder. Combat actions will still interrupt it, though.
  • The Assault Plague Heart radio command no longer ends abruptly if there are no zombies present when the enclave arrives.

Enemies

The plague heart’s gas attack now does a reasonable amount of plague damage to survivors, scaled by difficulty level. So definitely keep your distance.

  • Hordes now perform an additional check as they spawn, to get out of the way of moving players and ensure that they don’t spawn on top of your car. At higher difficulty levels, this means we’ve closed out one (hopefully final) source of Surprise Road Bloaters.
  • You now earn 50 Influence for each 100 zombie kills (rather than 5 Influence for every 10 zombie kills). The payout is the same, but you get it in larger, more meaningful chunks.
  • Screamers now shatter nearby windows when they howl for other zombies. This has no effect on gameplay, but it looks neat.

Vehicles

Survivors now leave the headlights on when they get out of a vehicle, making it much easier to explore at night if you plan things right. Each player can only have one vehicle doing this at a time, so if you switch vehicles, your previous vehicle goes dark.

  • Vehicles with plows attached to the front now have more engine health than other vehicles, making them capable of running down more zombies head-on before they explode.
  • Followers now work their way into the passenger seat when they get into a vehicle with you, rather than sitting in the back like you’re their chauffeur.
  • Followers now get out of vehicles at the same time you do, rather than politely waiting for you to get all the way out first.

Missions

The Warlord: Weapons for All mission now offers more pragmatic (rather than psychotic) dialogue options, and lets you end the interaction peacefully without having to drive all the way home. The weapon dealers’ inventory is also much better.

The Builder: Useful Utilities now recognizes the Wind Farm as a valid source of power, and doesn’t try to make you double up on generators.

  • The (Military Enclave): An Offer to Join mission now unblocks the Learn About Survivor dialogue option, so you can tell what you’re getting into with these people.
  • The (Booze Enclave): An Offer to Join mission no longer auto-recruits when you reload the game, foisting survivors on you that you probably did not want (given how they behave during their other missions).
  • The teaser mission to escort a stranger to Trumbull Valley now ends with them fading out gracefully at the map exit.
  • The Strengthen Our Base mission no longer breaks if you jump the gun and pick up the Materials too early.
  • By popular request, the Independence Pack no longer generates random missions and traders. If you want Independence Pack gear, you can still call the trader over the radio at will.

User Experience

  • The exclamation point badge on the How to Play menu is no longer visible for every new community you start. This is the most important and exciting fix we have ever made.
  • We fixed an issue on the map screen that caused some sites not to highlight the icons for the Plague Hearts that had claimed them.
  • Multiplayer clients no longer see all outposts labelled with a negative number.
  • The map flyout for outposts now correctly show their upgrade level, instead of always showing level 1.
  • Swapping weapons while within interaction range of a character no longer kicks off dialogue with that character.
  • In-world mission markers no longer blink on and off for missions that have timers (like sieges).

Community Management

  • The Cooked for the Squad Red Talon trait no longer reduces Infection Resistance for the entire community — only for the disgusting individual with the trait.
  • The beds in the Lounge facility now count for characters who get a Morale boost from sleeping outdoors.

Exploits

  • You can no longer build up unlimited Materials by cycling the Map Difficulty repeatedly while living at the Firewatch Fortress.
  • You can no longer cheese CLEO Relay sieges by driving away from base.

Miscellaneous

  • We fixed two bounties in the Open Range Pack that were inadvertently offering zero influence for repeated completions.
  • We made numerous minor fixes to user interface, environment art, collision, weapon grips, and performance.

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State Of Decay 2 Update 4.1 Patch Notes for Xbox One and PC https://updatecrazy.com/state-of-decay-2-update-4-1-patch-notes-for-xbox-one-and-pc/ Tue, 18 Sep 2018 04:02:13 +0000 https://updatecrazy.com/?p=6345 State of Decay 2 update 4.1 rolling out for players on Xbox One and Windows 10. According to the official State of Decay 2 update 4.1 patch notes, the new update brings quality-of-life fixes that will improve your gameplay experience. In addition, The State of Decay 2 patch 4.1 also addressed an exploit involving buying […]

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State of Decay 2 update 4.1 rolling out for players on Xbox One and Windows 10. According to the official State of Decay 2 update 4.1 patch notes, the new update brings quality-of-life fixes that will improve your gameplay experience. In addition, The State of Decay 2 patch 4.1 also addressed an exploit involving buying and selling stackable items with traders to earn massive amounts of Influence.

Previously, a big update was released with various changes and improvements. Unfortunately, since the last patch, many players are facing issues while playing the game. Today’s update is expected to fix all these issues. Check out more details below.

State of Decay 2 update 4.1 Patch Notes

Key Highlights

  • A minor scripting error caused our new and improved resource loss events to behave just like the old ones, which was not an improvement. Now they actually behave as intended, with resource losses depending on low Morale and negative Traits.
  • We made some changes to address the bug that caused an audio blowout and loss of all sound. This problem is stubborn and elusive, so please let us know it you encounter it again after installing the update.

Daybreak Fixes

  • Red Talon now offers an explanation when they cannot send a contractor to a full community, rather than leaving you hanging.
  • Red Talon facilities now inform you that you were refunded the rare items needed to build them when they are dismantled.
  • Fixed an exploit that allowed Daybreak clients to hang around on the rewards screen and get rewards without playing.
  • The Select Starting Gear menu in Daybreak should no longer show inappropriate item descriptions when navigating off the edge of the menu.
  • Ferals should no longer be able to vindictively disable walls if killed while climbing.
  • Crawling zombies will no longer attempt to imitate helicopters by spinning their legs in the air.

Other Notable Fixes

  • The Purchase button for the Independence Pack actually goes away now when you buy the pack, instead of waiting to ambush you.
  • The Independence Pack banner should no longer jump in at inappropriate times after cinematics.
  • Legacy characters with Red Talon’s Compact Ordnance hero bonus should no longer crash the game.
  • CLEO Fire Support is no longer blocked when you are aiming your gun.
  • Characters with full Stamina will no longer waste snacks.
  • Kicking too many clients in rapid succession should no longer soft-lock the game.
  • The Survey Mode prompt should no longer follow you into a friend’s game and awkwardly hang around.
  • Hostile humans should no longer wink out of existence when hit with a car. They were getting off too easy.
  • Prestige now accurately counts towards the achievement “The Turn”.

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