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    Dota 2 Update 7.30 Patch Notes (OFFICIAL) – August 18, 2021

    Dota 2 update 7.30 (August 18, 2021) is now rolling out for PC players. According to the official Dota 2 patch notes, the latest update added a long list of balancing, changes, and more. Apart from this, Dota 2 patch 7.30 also includes stability and performance improvements.

    Recently, a minor update was released with minor gameplay changes. Unfortunately, many players are still experiencing several issues while playing the game. Today’s Dota 2 patch 7.30 will fix a few of these issues.

    Check out more details below.

    Dota 2 7.30 Patch Notes – August 17, 2021

    GENERAL UPDATES

    Captain’s Mode second pick phase is changed from Dire/Radiant/Dire/Radiant to Dire/Radiant/Radiant/Dire (assuming Radiant is first pick)

    Multiple Critical Strike procs are now rolled from strongest to weakest and will stop rolling once a proc occurs (this results in the same DPS but is less lilkely to have multiple crits in a row or multiple attacks without a crit.)

    Cooldown Percentage Reduction no longer stacks (Sources of flat cooldown reduction still stack)

    Increased HP Regen of all heroes with 0 HP Regen to 0.25

    Water Rune healing reduced from 80HP to 40HP

    Second Roshan no longer drops cheese

    Neutral Creeps now drop 5 neutral items per tier

    ITEM UPDATES

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    AEON DISK

    Bonus HP reduced from 300 to 250

    Aeon Disk Cooldown increases by 20s every time it triggers up to 165s. Cooldown: 105/125/145/165s

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    ABYSSAL BLADE

    Bash bonus damage increased from 100 to 120

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    AETHER LENS

    Mana Regeneration bonus reduced from 3.0 to 2.5

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    ARCANE BLINK

    Ability Cooldown Reduction increased from 25% to 30%

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    ARCANE BOOTS

    Replenish Mana mana restored increased from 160 to 175

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    BOTTLE

    Health Restored reduced from 115 to 110

    Mana Restored reduced from 65 to 60

    Restore time increased from 2.5 to 2.7

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    DRUM OF ENDURANCE

    Strength and Intelligence bonuses increased from 6 to 7

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    ENCHANTED MANGO

    Cost reduced from 70 to 65

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    EUL’S SCEPTER OF DIVINITY

    Mana Regen reduced from 3.5 to 2.5

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    FALCON BLADE

    Bonus Attack Damage increased from 10 to 12

    Bonus Health increased from 175 to 200

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    GLEIPNIR

    Bonus Intelligence increased from 20 to 24

    Bonus Strength and Agility increased from 12 to 14

    Projectile Speed increased from 1750 to 1900

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    HELM OF THE OVERLORD

    Reworked Recipe. Now requires Helm of the Dominator, Vladmir’s Offering and a 1000 gold recipe (Total cost increased from 6000 to 6050)

    Bonus Stats reduced from +20 to +8

    Now can only dominate 1 creep

    Creep Movement Speed increased from 380 to 400

    Creep Bonus Attack Damage increased from 25 to 80

    Creep Bonus Armor increased from 4 to 8

    Now also grants Vladmir’s Aura (+3 armor, +1.75 Mana Regen, +18% damage, +15% Lifesteal in 1200 radius)

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    HURRICANE PIKE

    Hurricane Thrust duration increased from 5s to 6s

    Hurricane Thrust max attacks increased from 4 to 5

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    MAGE SLAYER

    Recipe Reworked: Now requires Oblivion Staff + Cloak + 400g Recipe. (total gold cost reduced from 3250 to 2400).

    Grants +20% Magic Resist, 20 damage, 10 Intelligence, 15 attack speed and 2 mana regen

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    ROD OF ATOS

    Bonus Intelligence increased from 20 to 24

    Bonus Strength and Agility increased from 10 to 12

    Projectile Speed increased from 1750 to 1900

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    SANGE

    Status Resistance reduced from 16 to 12

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    SENTRY WARD

    Replenish time decreased from 75 to 70

    Duration reduced from 8 minutes to 7

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    SILVER EDGE

    Recipe Reworked. Now requires Shadow Blade + Crystalys + 350g recipe. (Total cost decreased from 5650 to 5300)

    Now Grants +60 damage, +40 Attack Speed, and a 30% chance of 160% critical damage.

    Attacks breaking out of invisibility now deal a guaranteed 160% crit with 175 bonus damage

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    SMOKE OF DECEIT

    Increased Max Stock from 2 to 3 (Starting stock is still 2)

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    WIND WAKER

    Recipe reduced from 1600 to 1300 (Total cost reduced from 7125 to 6825)

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    WITCH BLADE

    Damage per tick reduced from 1x int to 0.75x int

    Duration increased from 3s to 4s

    Fixed interaction that caused Witch Blade to give permanent True Strike against magic immune targets

    NEUTRAL ITEM UPDATES

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    FADED BROACH

    Removed Item

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    IRONWOOD TREE

    Removed Item

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    IMP CLAW

    Removed Item

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    ILLUSIONIST’S CAPE

    Removed Item

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    MINOTAUR HORN

    Removed Item

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    ORB OF DESTRUCTION

    Removed Item

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    BALLISTA

    Removed Item

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    PIG POLE

    New Tier 1 Item

    Grants +6 to all stats

    Active: Pig, Out! Turns the owner into a pig for 4 seconds and grants +10% movespeed. Cooldown: 25s. Mana Cost: 50

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    TUMBLER’S TOY

    New Tier 1 Item

    Grants 200 Mana

    Active: Vault. Propels your unit forward 300 units. CD: 30s

    Goes on a 3s cooldown when receiving player based damage

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    BRIGAND’S BLADE

    New Tier 2 Item

    Grants +10 Damage and +10 Attack Speed

    Passive: Dark Mercy. When attacking an enemy, deals +7 damage for each 10% HP the enemy is missing

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    FAE GRENADE

    New Tier 2 Item

    Grants +20 Movement Speed

    Active: Shadow Brand. Throws a Bomb to an enemy within 900 range dealing your attack damage and applying a debuff that provides vision of the unit and deals 20dps for 7 seconds. Cooldown: 20s Mana Cost: 25

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    BLAST RIG

    New Tier 3 Item

    Grants 8 armor

    Passive: Hair Trigger. The next time you get attacked by a hero within 300 range, explode dealing 300 damage to all enemies within a 300 radius and applying a 100% blind for 2.5 seconds. Cooldown: 20s

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    ASCETIC’S CAP

    New Tier 4 Item

    Grants 300 Health and 10 Health Regen

    Passive: Endurance. Whenever a debuff from a player controlled source would be applied to the owner, grant 50% Status resistance for 3 seconds. CD 30s

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    WITCHBANE

    New Tier 4 Item

    Passively causes your hero to deal extra magic damage to its target equal to 4% of its max mana on attack

    Active: Dispel. Dispels all enemies and allies within 300 radius. Cast Range: 500. Mana Cost: 75. Cooldown: 20s

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    ARCANIST’S ARMOR

    New Tier 5 Item

    +5 Armor, +20% Magic Resistance

    Passively grants +5 armor and +20% Magic Resistance to all allies in a 900 radius

    Active: Mega Shield. Gains a 35% damage reflection aura in a 900 radius affecting allied units for the next 5 seconds. Cooldown:20s (Does not affect illusions)

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    CHIPPED VEST

    HP Regen reduced from 5 to 4

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    FAIRY’S TRINKET

    Bonus Health reduced from 100 to 75

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    POSSESSED MASK

    Lifesteal rescaled from 7% to a flat 7HP per attack

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    TRUSTY SHOVEL

    Dig Cooldown reduced from 55 to 50

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    ENCHANTED QUIVER

    Bonus Damage decreased from 300 to 200

    Cooldown decreased from 5s to 4

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    CEREMONIAL ROBE

    Debuff is no longer visible if enemies don’t have vision of its holder

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    FLICKER

    Cooldown increased from 4 to 5s

    Now blinks in place if the owner received damage in the last 3 seconds

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    SPIDER LEGS

    No longer considered a boot

    Movement Speed Bonus reduced from 65 to 25

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    STORMCRAFTER

    Stormcrafter no longer triggers if the holder is invisible to the target

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    FALLEN SKY

    Cast Range reduced from 1600 to 1200

    HERO UPDATES

    ABADDON

    Strength changed from 23 + 3.0 to 22 + 2.8

    APHOTIC SHIELD

    Cast Range increased from 500 to 550

    TALENTS

    Level 20 Talent -15% Cooldown Reduction replaced with +100 Aphotic Shield Health

    Level 25 Talent +180 Aphotic Shield Health replaced with -1 Curse of Avernus Attacks Required

    ALCHEMIST
    UNSTABLE CONCOCTION

    Cooldown reduced from 16s to 13s

    Mana Cost rescaled from 90/100/110/120 to 100

    BERSERK POTION

    Now additionally grants 30 bonus movement speed

    TALENTS

    Level 10 Talent -6s Unstable Concoction Cooldown replaced with +125 Unstable Concoction Radius

    ANCIENT APPARITION
    COLD FEET

    Cooldown increased from 10/9/8/7 to 12/11/10/9

    ICE BLAST

    Cooldown increased from 40 to 60/50/40

    TALENTS

    Level 15 Talent +12 HP Regen replaced with +150 Cold Feet Break Distance

    ANTI-MAGE

    Strength Gain increased from 1.3 to 1.6

    Reworked Shard: Counterspell now also passively grants a 900 range offensive aura reducing enemies’ magic damage by 10%. Grants triple the effect to enemies within 300 range

    BLINK

    Fragment Scepter now has 3 charges (25s recharge time)

    TALENTS

    Level 10 Talent +15 Attack Speed replaced with -1s Blink Cooldown

    Level 15 Talent +8 armor replaced with +0.7s Mana Void Stun

    Level 20 Talent +1s Mana Void Stun replaced with +250 Blink Cast Range

    ARC WARDEN
    MAGNETIC FIELD

    Shard slow increased from 20% to 30%

    TALENTS

    Level 15 Talent +12% Cooldown Reduction replaced with +8 Armor

    Level 15 Talent + 40 Attack Speed replaced with +40 Magnetic Field Attack Speed

    Level 20 talent +100 Attack Range replaced with +40 Flux Damage Per second

    AXE

    Reworked Shard: Now causes Counter Helix to apply a 6s stacking debuff that reduces attack damage by 20% and increases Counter Helix chance by 10%

    TALENTS

    Level 10 Talent +9 Strength replaced with +12% Magic Resistance

    Level 15 Talent +300 Health replaced with +30 Counter Helix Damage

    BANE
    BRAIN SAP

    Mana cost decreased from 120/140/160/180 to 100/120/140/160

    Cast Range increased from 600 to 625

    NIGHTMARE

    Now deals 15/20/25/30 Pure damage per second to enemy nightmared targets

    FIEND’S GRIP

    Cast Point reduced from 0.4 to 0.2

    BATRIDER
    STICKY NAPALM

    Bonus Damage increased from 6/12/18/24 to 7/14/21/28

    FIREFLY

    Damage rescaled from 10/30/50/70 to 20/35/50/65

    Cooldown increased from 40/38/36/34 to 46/42/38/34

    BEASTMASTER

    Aghanim’s Shard Call of the Wild Hawk can now be unit targeted, which will cause the hawk to move in the direction of the target and cast dive when/if in range

    CALL OF THE WILD BOAR

    Attack damage increased from 16/32/48/64 to 20/35/50/65

    CALL OF THE WILD HAWK

    Vision increased from 600/700/800/900 to 750/800/850/900

    BLOODSEEKER
    THIRST

    Now heals half the amount on denies

    Health threshold increased from 75% to 80%

    TALENTS

    Level 10 Talent +7 armor replaced by +10% Bloodrage Spell Amplification

    Level 15 Talent +15% Lifesteal replaced by +10% HP Rupture Initial Damage

    BOUNTY HUNTER
    SHURIKEN TOSS

    Cooldown reduced from 8 to 5

    Damage reduced from 150/225/300/375 to 80/120/160/200

    Mana cost reduced from 120/125/130/135 to 50/60/70/80

    Cast Range rescaled from 400 to 375/425/475/525

    Scepter no longer reduces cooldown

    Scepter Cast Range increased from 650 to 700

    TRACK

    Now also causes Shuriken Toss to deal 1.4/1.7/2.0x damage

    JINADA

    Can now be toggled to disable autocast.

    TALENTS

    Level 10 Talent +20 Movement Speed replaced with +2s Shadow Walk Slow

    Level 15 Talent +275 Health replaced with 50% Track Bonus Move Speed to allies

    Level 20 Talent +50 Attack Speed replaced with Track grants ground vision around the target

    Level 25 Talent 40% Evasion replaced with 2 Shuriken Toss Charges

    BREWMASTER

    Void Brewling Base Attack Damage reduced from 45-55/65-75/85-95 to 45-55/55-65/65-75

    Void Brewling Base Attack Time improved from 1.35 to 1.2/1.0/0.8

    Void Brewling now inherits Brewmaster’s Attack Modifiers (e.g: Maelstrom’s Chain Lightning, Skadi’s Cold Attack, Basher’s Bash, etc.)

    DRUNKEN BRAWLER

    Passive dodge chance increased from 10/15/20/25% to 15/20/25/30%

    BRISTLEBACK
    VISCOUS NASAL GOO

    Base Slow reduced from 20% to 15%

    Scepter Radius reduced from 900 to 800

    Scepter max Stacks reduced from 8 to 7

    WARPATH

    Stack duration increased from 14 to 16

    BROODMOTHER
    SPIN WEB

    Now grants Broodmother and her spiderlings movement speed based on the health of the unit. (Grants the full amount at 100% health and 0% when the unit is at 20% health or less)

    SPAWN SPIDERLINGS

    Mana Cost increased from 100 to 120

    Damage reduced from 300/370/440 to 240/320/400

    SPINNER’S SNARE

    Reworked Scepter. Vector Targeted. Broodmother creates a 900 width invisible web line that takes 2 seconds to form. Enemy Heroes that cross the web line will make it visible and become rooted after 0.25s of 100% slow. They will also be visible in fog and receive 100dps for 4 seconds. Broodmother’s team is notified in the Minimap whenever someone trips in a Web line. Multiple Heroes can trip on the same line until the duration expires, but illusions don’t trigger it. Maximum of 5 Snares can be active and Snares can’t be cast overlapping another. 2 Charges: Mana Cost: 100. Cooldown: 20s. Cast Range: 600

    TALENTS

    Level 20 Talent +15 Spider Attack Damage replaced with +50% Spiders Damage to buildings

    CENTAUR WARRUNNER
    HOOF STOMP

    Stun duration decreased from 1.7/2.0/2.3/2.6s to 1.6/1.9/2.2/2.5s

    STAMPEDE

    Damage Strength Multiplier increased from 1.5/2.25/3 to 1.75/2.5/3.25

    Slow Duration increased from 2.3s to 2.5s

    CHAOS KNIGHT

    Strength Gain reduced from 3.4 to 3.2

    REALITY RIFT

    Cooldown increased from 15/12/9/6 to 18/14/10/6

    Lifesteal decreased from 25/40/55/70% to 24/36/48/60%

    Max Critical Damage increased from 140/170/200/230% to 140/175/210/245%

    PHANTASM

    Fixed Strong Illusion buff on Phantasm being dispellable (which would cause illusions to die to illusion killing effects after that)

    TALENTS

    Level 10 talent +20 Movement Speed replaced with +200 Reality Rift Target Pull Distance

    Level 10 talent +5 all stats replaced with +20% Chaos Strike Lifesteal

    Level 15 talent +35% Cleave replaced with -3s Chaos Bolt Cooldown

    CHEN
    DIVINE FAVOR

    Aura no longer provides Heal Amplification

    Aura now also provides 2/3/4/5 armor

    HOLY PERSUASION

    Reworked Shard. Allows Holy Persuasion to target 1/2/3 Ancient creeps based on Hand of God level. (Old Scepter effect)

    HAND OF GOD

    Reworked Scepter. Hand of God now applies a Strong Dispel

    CLINKZ

    Strafe removed

    BURNING BARRAGE

    New Ability. Burning Barrage channels for 1.5/1.9/2.3/2.7s shooting 3/4/5/6 piercing arrows in the target direction up to 750/800/850/900 distance away, that hit all enemy units dealing 60% attack damage and applying attack modifiers. Arrow width: 200 Cooldown: 28/24/20/16 Mana Cost: 40/50/60/70

    SEARING ARROWS

    Mana cost reduced from 12 to 10

    SKELETON WALK

    No longer can cast spells without breaking invisibility

    DEATH PACT

    Can be casted from Skeleton Walk without breaking invisibility

    TALENTS

    Level 10 Talent +8 Agility replaced with +12% Magic Resistance

    Level 15 Talent -7s Skeleton Walk reduced to -5s

    Level 20 Talent -10s Strafe Cooldown replaced with +2 Burning Barrage Arrows

    CLOCKWERK
    OVERCLOCKING

    Bonus Movement Speed decreased from 40% to 30%

    TALENTS

    Level 10 talent +20 Movement Speed replaced with +60 Power Cogs Mana Burn

    Level 10 talent +5 Armor replaced with -2s Rocket Flare Cooldown

    CRYSTAL MAIDEN

    Base Attack Speed reduced from 115 to 100

    CRYSTAL NOVA

    Mana cost reduced from 130/145/160/175 to 115/135/155/175

    FREEZING FIELD

    Explosion distribution is now more even across its radius

    Shard now also increases total explosions by 20%

    DARK SEER
    SURGE

    Fixed self cast behavior not working with AOE Surge talent

    WALL OF REPLICA

    Duration reduced from 45s to 30s

    NORMAL PUNCH

    Now has True Strike

    Illusion Duration increased from 5s to 8s

    Max Damage increased from 250 to 300

    TALENTS

    Level 10 Talent +75 Ion Shell Radius replaced with +20% Wall of Replica Illusion Damage

    Level 15 Talent +25% Wall of Replica Illusion Damage replaced with +75 Ion Shell Radius

    Level 20 Talent reduced from +60 Ion Shell damage to +50

    Level 20 Talent increased from -30s Wall of Replica Cooldown to -35s

    DARK WILLOW
    CURSED CROWN

    Stun duration reduced from 1.75/2.25/2.75/3.25 to 1.5/2.0/2.5/3.0

    TALENTS

    Level 10 Talent +0.6s Cursed Crown duration reduced to +0.5s

    Level 20 Talent +50 Damage replaced with +2s Shadow Realm Duration

    DAWNBREAKER
    STARBREAKER

    No longer ignores movement restriction abilities (e.g: Kinetic Field)

    No longer gets cancelled if Starbreaker gets rooted, instead just the movement is interrupted.

    Added Aghanim’s Shard. Grants magic immunity during Starbreaker

    SOLAR GUARDIAN

    Added Aghanim’s Scepter. Reduces Solar Guardian Channeling time to 1s. Solar Guardian can be cast again upon takeoff to land early. Solar Guardian now gives allies in the area +60% evasion while Dawnbreaker is airborne, increases Heal Per Pulse from 45/70/95 to 60/90/120 and total airborne time by 3.5 seconds

    TALENTS

    Level 10 Talent +7 Strength replaced with +15% Celestial Hammer Slow

    Level 10 Talent +20 Movement Speed replaced with +30 Starbreaker Swipe Damage

    Level 15 Talent +20 Attack Damage replaced with +40% Luminosity Crit Damage

    Level 20 Talent +40% Luminosity Crit Damage replaced with -1 Luminosity Attacks Required

    Level 20 Talent 2 Starbreaker charges replaced with +150 Solar Guardian Radius

    Level 25 Talent +200 Solar Guardian Radius replaced with 2 Starbreaker Charges

    DAZZLE

    Base Agility reduced from 21 to 20

    POISON TOUCH

    Now only refreshes its duration when Dazzle attacks the target

    Base slow increased from 14/16/18/20 to 16/18/20/22

    Now increases its slow by 2/2.5/3/3.5% every time it’s refreshed

    SHALLOW GRAVE

    Mana cost rescaled from 150 to 120/130/140/150

    TALENTS

    Level 15 Talent +225 Heal on Shallow Grave end replaced with +20 Strength

    Level 20 Talent +30 Movement Speed replaced with +250 Heal on Shallow Grave

    DEATH PROPHET

    Base Strength increased from 19 to 21

    SILENCE

    Now fires a 1000 speed projectile towards the targeted area and silences units in the AOE upon impact

    Cast Point reduced from 0.4 to 0.2

    EXORCISM

    Cooldown increased from 145 to 150

    TALENTS

    Level 15 Talent +6% Movement Speed replaced with -2s Crypt Swarm Cooldown

    Level 15 Talent +0.8% Max Health Spirit Siphon increased to +1%

    Level 20 Talent -3.5s Crypt Swarm Cooldown replaced with +20% Spirit Siphon Slow

    DISRUPTOR
    KINETIC FIELD

    Formation time reduced from 1.2 to 1.0

    THUNDER STRIKE

    Slow per strike duration increased from 0.1s to 0.1/0.2/0.3/0.4s

    DOOM

    Intelligence Gain reduced from 2.1 to 1.7

    DEVOUR

    Bonus Gold reduced from 60/120/160/240 to 60/110/160/210

    SCORCHED EARTH

    Cooldown reduced from 50/45/40/35 to 35

    Damage increased from 15/30/45/60 to 18/32/46/60

    Duration rescaled from 15s to 10/12/14/16s

    INFERNAL BLADE

    Burn Base Damage increased from 16/20/24/28 to 16/24/32/40

    TALENTS

    Level 15 Talent reduced from -10s Scorched Earth cooldown to -8s

    Level 25 Talent reduced from +2.4% Infernal Blade Damage to +2.1%

    DRAGON KNIGHT
    DRAGON TAIL

    Stun duration reduced from 2.5/2.75/3.0/3.25 to 2.25/2.5/2.75/3

    DRAGON BLOOD

    Health regen reduced from 4/8/12/16 to 3/6/9/12

    ELDER DRAGON FORM

    Black Elder Dragon Splash damage reduced from 115% to 100%

    Black Elder Dragon Magic Resistance reduced from 40% to 20%

    FIREBALL

    DPS reduced from 80 to 60

    Damage debuff now lingers for 2 seconds

    DROW RANGER
    MARKSMANSHIP

    Bonus Damage reduced from 50/70/90 to 40/60/80

    FROST ARROWS

    Scepter Split Arrows no longer consume mana

    TALENTS

    Level 10 Talent +5 All Stats replaced with +15 Frost Arrow Bonus Damage

    Level 15 Talent +10 Agility replaced with +250 Gust Width

    Level 25 talent 30% Cooldown Reduction replaced with +2 Multishot Waves

    EARTH SPIRIT
    STONE REMNANT

    Charge Replenish time decreased from 25s to 20s

    TALENTS

    Level 10 Talent +60 damage replaced with +2s Magnetize Duration

    Level 15 talent +8 Armor replaced with +300 Boulder Smash Push Distance

    EARTHSHAKER

    Movement Speed increased from 310 to 315

    Intelligence increased from 16 + 1.8 to 18 + 2.1

    TALENTS

    Level 10 Talent +20 base damage increased to +30

    Level 10 Talent +200 mana replaced with +80 Fissure Damage

    Level 15 Talent +7 armor replaced with +50 Aftershock Damage

    Level 25 Talent +40% Magic Resistance replaced with +200 Aftershock Radius

    ELDER TITAN
    ECHO STOMP

    Damage reduced from 70/100/130/160 to 70/90/110/130

    ASTRAL SPIRIT

    Duration increased from 8s to 10

    EMBER SPIRIT
    SEARING CHAINS

    Damage per second rescaled from 50/75/90/100 to 50/70/90/110

    FLAME GUARD

    Absorb Amount increased from 80/220/360/500 to 110/240/370/500

    FIRE REMNANT

    Aghanim’s Scepter Maximum Travel Distance reduced from 3500 to 3000

    TALENTS

    Level 20 Talent +8% Spell Amplification replaced with +1 Searing Chains Targets

    ENCHANTRESS
    ENCHANT

    Range reduced from 700 to 500/550/600/650

    TALENTS

    Level 10 Talent reduced from +12% Magic Resistance to +10%

    Level 15 Talent increased from +40 damage to +45

    Level 15 Talent reduced from +6 Nature’s Attendance Wisps to +5

    ENIGMA
    MIDNIGHT PULSE

    Multiple Instances no longer stack

    BLACK HOLE

    Scepter now deals 5% bonus pure damage instead of the current level of Midnight Pulse

    TALENTS

    Level 10 Talent +135 Eidolon Health replaced with +20 Eidolon Attack Speed

    Level 15 Talent +8% Cooldown Reduction replaced with +30 Malefice Damage per Instance

    FACELESS VOID
    CHRONOSPHERE

    Cooldown reduced from 160s to 160/150/140s

    TALENTS

    Level 10 Talent +7 Agility replaced with +6 Time Dilation Damage Per Second

    Level 10 Talent +9 Strength replaced with +0.5s Time Walk Backtracked Time

    Level 15 Talent +300 Health replaced with -1.5s Time Walk Cooldown

    Level 15 Talent +55 Time Lock Damage with +7% Time Dilation slow per Cooldown

    Level 20 Talent +40 Attack Speed replaced with +120 Attack Speed in Chronosphere

    Level 20 Talent -2s Time Walk Cooldown with +70 Time Lock Damage

    GRIMSTROKE
    STROKE OF FATE

    Damage Increment Per Hit increased from 16/24/32/40 to 18/27/36/45

    INK SWELL

    Duration increased from 3s to 4s

    GYROCOPTER

    Agility Gain reduced from 3.6 to 3.3

    Intelligence Gain increased from 2.1 to 2.4

    HOMING MISSILE

    Reworked Shard. Homing Missile now constantly fires a 700 radius Rocket Barrage, starting 1 second after casting. Rocket Barrage prioritizes the Homing Missile’s target

    FLAK CANNON

    Range reduced from 1250 to 1000

    CALL DOWN

    Cooldown reduced from 90 to 90/75/60

    TALENTS

    Level 10 Talent +16 Attack Damage replaced by +300 Flak Cannon Range

    Level 15 Talent -40s Call Down cooldown to +2 Flak Cannon attacks

    Level 25 Talent 3 Homing Missile Charges replaced with -6s Flak Cannon Cooldown

    Level 25 Talent Global Call Down replaced with Air Strike. Causes Call Down to be vector targeted and fires 3 Call Down attacks in the vector direction, 500 range and 0.75 seconds from each other. Secondary call downs deal 50% damage

    HOODWINK

    Movement Speed reduced from 320 to 310

    BUSHWHACK

    Damage is now dealt over time on a 0.3s interval for the duration of the debuff. (Damage stops if hero is released)

    DECOY

    Now throws a Lesser Bushwhack towards the unit that attacked the illusion and spawns a tree in its location

    Cooldown reduced from 40s to 25s

    Stun duration increased from 1s to 2s

    HUNTER’S BOOMERANG

    Can now be ground targeted

    TALENTS

    Level 10 Talent +200 Health replaced with +1s Scurry Duration

    Level 15 Talent +16 Agility replaced with +2 Acorn Shot Bounces

    HUSKAR

    Movement Speed increased from 290 to 295

    INNER FIRE

    Shard no longer reduces Healing by 50%

    Shard now heals Huskar for 50% of the damage dealt to heroes and 10% of damage dealt to creeps

    TALENTS

    Level 10 Talent +175 Health replaced with +1s Inner Fire Duration

    Level 10 Talent +12 Attack Damage replaced with +2s Life Break Slow Duration

    Level 25 Talent +25% Spell Lifesteal replaced with +16% Life Break Damage

    INVOKER

    Base Movement Speed reduced from 280 to 275

    TORNADO

    Lift Duration rescaled from 0.8 ->2.9 to 0.85->2.6

    CHAOS METEOR

    Main Damage rescaled from 57.5->180 to 52->185

    Burn Damage rescaled from 11.5->36 to 10->38

    DEAFENING BLAST

    Damage reduced from 40->320 to 20->300

    Knockback reduced from 0.25->2.0s to 0.2->1.6s

    TALENTS

    Level 15 Talent +60dps Ice Wall replaced with +1 Forged Spirit Armor Reduction

    Level 25 Talent +2 Forged Spirit Armor Reduction replaced with 2.5x Quas/Wex/Exort Passive Bonuses

    IO

    Max Tether distance increased from 900 to 1000

    TETHER

    Heal Amplification increased from 0.6/0.8/1.0/1.2 to 0.7/0.9/1.1/1.3

    JAKIRO
    DUAL BREATH

    Cast Point improved from 0.55 to 0.35

    LIQUID FIRE

    Burn damage increased from 12/16/20/24 to 15/20/25/30

    MACROPYRE

    Cooldown increased from 60 to 80/70/60

    JUGGERNAUT
    BLADE FURY

    Damage increased from 85/110/135/160 to 90/115/140/165

    HEALING WARD

    Movement Speed reduced from 350 to 325

    TALENTS

    Level 10 Talent +20 Movement Speed replaced with +75 Blade Fury Radius

    KEEPER OF THE LIGHT

    Base Armor increased by 1

    ILLUMINATE

    Channel Time rescaled from 2/2.7/3.4/4.1s to 3s

    CHAKRA MAGIC

    Cooldown reduced from 20/18/16/14 to 18/16/14/12

    KUNKKA

    Ghost Ship Fleet Interval increased from 3.35s to 3.5s

    TORRENT

    Move Speed Slow rescaled from -35% to -25/-30/-35/-40%

    TIDEBRINGER

    Cleave Percentage reduced from 165% to 150%

    Bonus Damage increased from 25/50/75/100 to 30/60/90/120

    LEGION COMMANDER
    PRESS THE ATTACK

    Fixed Level 25 Talent AOE not working correctly with Self Cast

    TALENTS

    Level 10 Talent +7 Strength replaced with +200 Duel Cast Range

    Level 10 Talent +1.5 Mana Regen replaced with +100 Overwhelming Odds Radius

    Level 15 Talent +20 Attack Speed replaced with +40 Press the Attack HP Regen

    LESHRAC
    DIABOLIC EDICT

    Now deals pure damage

    No longer deals bonus damage to towers

    Damage per explosion reduced from 8/20/32/44 to 7/14/21/28

    TALENTS

    Level 10 talent +4 Armor replaced with +1.75 Mana Regen

    Level 25 Talent +30% Magic Resistance replaced with Lightning Storm can bounce twice on units (Only after there’s no more jumps left)

    LICH
    FROST BLAST

    Mana cost reduced from 115/135/155/175 to 110/130/150/170

    SINISTER GAZE

    Cast range increased from 500/525/550/575 to 600

    Mana cost reduced from 120/130/140/150 to 80

    Scepter now also lets you cast your other abilities while channeling Sinister Gaze

    CHAIN FROST

    Initial projectile speed increased from 850 to 1050

    TALENTS

    Level 15 Talent +100 Attack Damage replaced with +0.5s Sinister Gaze Duration

    LIFESTEALER

    Movement Speed reduced from 325 to 320

    INFEST

    Can no longer target Undying zombies

    Mana cost reduced from 100/150/200 to 100/125/150

    Scepter now also applies Disarm to the enemy

    Scepter now also deals damage immediately after infesting

    TALENTS

    Level 10 Talent +20 Movement Speed replaced with +10% Rage Move Speed Bonus

    LINA

    Base Attack Damage increased by 2

    FIERY SOUL

    Attack Speed Bonus Per Stack reduced from 40/60/80/100 to 30/50/70/90

    LION

    Armor reduced by 1

    EARTH SPIKE

    Travel Distance reduced from 900 to 850 (Cast Range is unchanged, only bonus length is reduced)

    FINGER OF DEATH

    Scepter Damage reduced from 725/875/1025 to 700/825/950

    TALENTS

    Level 10 talent reduced from +70 damage to +60

    LONE DRUID
    SAVAGE ROAR

    Fixed shard granting 40 Attack Speed to allies instead of 60

    SPIRIT LINK

    Attack Speed increased from 15/30/45/60 to 16/34/52/70

    TRUE FORM

    Entangle chance increased from 20% to 30%. (Affects only Lone Druid)

    Demolish bonus damage increased from 10/20/30/40% to 15/30/45/60% (Affects only Lone Druid)

    LUNA
    LUCENT BEAM

    Cooldown increased from 6s to 9/8/7/6s

    Shard glaives acquisition range reduced from 500 to 325

    MOON GLAIVES

    Damage Reduction Percentage increased from 50/44/38/32 to 56/50/44/38

    TALENTS

    Level 10 Talent +15 Attack Speed replaced with -8% Moon Glaives Damage Reduction

    Level 15 Talent +25 Movement Speed replaced with -20s Eclipse Cooldown

    Level 20 Talent +8 All Stats replaced with Global Lunar Blessing

    Level 25 Talent +30% Lifesteal replaced with +35 Lunar Blessing Damage

    LYCAN

    Shard Wolves now have Low Attack Priority (Will only acquire enemy aggro if they are the only unit in aggro range)

    Shard Wolves now can Cripple towers (Does not affect regular wolves)

    HOWL

    Duration increased from 5/6/7/8 to 8

    Cooldown rescaled from 18 to 22/20/18/16

    TALENTS

    Level 10 Talent +20 Damage replaced with +20 Summon Wolves Damage

    Level 15 Talent +12% Cooldown Reduction replaced with -20s Shapeshift Cooldown

    MAGNUS
    SKEWER

    Damage increased from 70/150/220/310 to 80/170/260/350

    EMPOWER

    Duration reduced from 40 to 35

    TALENTS

    Level 10 Talent +20 Damage replaced with +10s Empower Duration

    MARS
    SPEAR OF MARS

    Cooldown decreased from 14 to 14/13/12/11

    ARENA OF BLOOD

    Cooldown increased from 90/75/60 to 90

    TALENTS

    Level 10 Talent +15 Damage replaced with +1.5s God’s Rebuke Slow

    Level 10 Talent +20 Movement Speed replaced with -10% Bulwark Movement Penalty

    Level 15 Talent +8 Armor replaced with +100 Spear of Mars Damage

    Level 20 Talent +160 Spear of Mars Damage replaced with +10%/5% Bulwark Front/Side Damage Reduction

    MEDUSA
    MYSTIC SNAKE

    Jump radius reduced from 475 to 450

    MANA SHIELD

    Damage per mana reduced from 1.6/1.9/2.2/2.5 to 1.3/1.7/2.1/2.5

    MEEPO

    Strength Gain reduced from 1.8 to 1.6

    Agility Gain reduced from 1.8 to 1.6

    POOF

    Damage reduced from 60/80/100/120 to 45/60/75/90

    Now deals Pure Damage

    DIVIDED WE STAND

    Reworked Shard: Divided we Stand can be cast from any Meepo as long as there’s another Meepo within 300 radius, causing the nearby Meepo to fling you towards a target within 900 range, dealing 100 damage and slowing the target’s movement speed by 50%. Cooldown 18/16/14s Mana Cost: 100 (Each Meepo has its own independent cooldown)

    TALENTS

    Level 15 talent reduced from +50 Poof Damage to +40

    MIRANA
    SACRED ARROW

    Max Stun reduced from 3.5/4/4.5/5s to 3.2/3.8/4.4/5

    Vision reduced from 500 to 400

    TALENTS

    Level 10 Talent +15 damage replaced with -2s Sacred Arrow Cooldown

    Level 10 Talent +150 health replaced with +100 Leap Distance

    Level 15 Talent -3 Sacred Arrow Cooldown replaced with Moonlight Shadow gives 20% Evasion (Evasion is always active during Moonlight Shadow, even when units are visible)

    Level 20 Talent +8% Spell Amplification replaced with -25s Moonlight Shadow Cooldown

    Level 25 Talent -60s Moonlight Shadow Cooldown replaced with +180 Starstorm Damage

    MONKEY KING
    TREE DANCE

    Cast Point decreased from 0.3 to 0.1

    Travel Speed increased from 700 to 800

    JINGU MASTERY

    Lifesteal increased from 15/30/45/60 to 25/40/55/70

    MISCHIEF

    Reworked Shard: Now reduces Mischief Cooldown to 8s, increases the invulnerability time to 0.5s and disjoints projectiles on transformation. Mischief no longer reduces your move speed below your current one

    TALENTS

    Level 10 Talent +20 Attack Speed replaced with +0.3s Boundless Strike Stun

    Level 20 Talent +40% Boundless Strike Crit replaced with +2 Jingu Mastery Charges

    MORPHLING
    WAVEFORM

    Mana cost reduced from 140 to 130

    ADAPTIVE STRIKE (AGILITY)

    Base damage reduced from 70/80/90/100 to 40/50/60/70

    MORPH

    Replicate no longer steals Shard/Scepter abilities if Morphling doesn’t have a Shard/Scepter

    NAGA SIREN

    Agility Gain reduced from 3.5 to 3.3

    Reworked Shard: Now makes Song of the Siren heal allies for 5% Max HP per second

    RIP TIDE

    Damage increased from 30/40/50/60 to 30/45/60/75

    TALENTS

    Level 10 Talent +9% Mirror Image Damage replaced with +8 Agility

    Level 15 Talent +10 Agility replaced with +13% Mirror Image Damage

    Level 15 talent +13 Strength increased to +15

    Level 20 Talent -30s Song of the Siren Cooldown replaced with +10% Rip Tide chance.

    Level 25 Talent -5 Rip Tide armor increased to -6

    NATURE’S PROPHET

    Base Mana Regen increased from 0 to 0.5

    SPROUT

    Fixed multiple instances where destroying Shard Sprout trees wouldn’t spawn Greater Treants

    Vision range reduced from 500 to 250

    NATURE’S CALL

    Treant base HP regen per second increased from 0.5 to 2.5

    WRATH OF NATURE

    Damage per kill increased from 4/5/6 to 6

    TALENTS

    Level 20 talent 20% Cooldown Reduction replaced with 75% Miss Chance for Sprouted units

    NECROPHOS

    Strength Gain reduced from 2.6 to 2.3

    DEATH PULSE

    Damage increased from 100/150/200/250 to 100/160/220/280

    Heal increased from 60/80/100/120 to 60/85/110/135

    GHOST SHROUD

    Self Restoration Amplification reduced from 75% to 45/55/65/75%

    TALENTS

    Level 10 Talent +25 damage replaced with +100 Reaper’s Scythe Cast Range

    NIGHT STALKER

    Base Damage increased by 2

    DARK ASCENSION

    Cooldown increased from 140/130/120 to 150/140/130

    TALENTS

    Level 10 Talent +6 armor replaced with +10 Dark Ascension Duration

    Level 15 Talent +12 Strength replaced with +50 Dark Ascension Damage

    Level 20 Talent +35 damage replaced with +25 Strength

    NYX ASSASSIN

    Base Strength reduced from 18 to 17

    Base Agility reduced from 19 to 18

    Base Health Regen reduced from 2.5 to 2.0

    BURROW

    HP and Mana regeneration reduced from 1.5% to 1%

    OGRE MAGI

    Strength Gain reduced from 3.5 to 3.3

    Shard Fire Shield no longer procs on creep attacks

    FIRE SHIELD

    Fixed recasting Fire Shield on an ally not replenishing its charges

    FIREBLAST

    Damage Increased from 60/120/180/240 to 70/130/190/250

    UNREFINED FIREBLAST

    Mana cost increased from 30% of current mana to 35%

    IGNITE

    Mana Cost reduced from 110 to 80/90/100/110

    TALENTS

    Level 20 Talent +30 Bloodlust AS reduced to +25

    OMNIKNIGHT

    Strength reduced from 24 + 3.4 to 23 + 3.1

    Agility Gain increased from 1.8 to 2.0

    HEAVENLY GRACE

    Bonus Strength increased from 8/16/24/32 to 8/18/28/38

    GUARDIAN ANGEL

    Cooldown reduced from 160/150/140 to 160/140/120

    HAMMER OF PURITY

    No longer heals Omniknight on attack

    Can no longer be cast on creeps

    Now puts a debuff on the enemy hero which reduces the enemy’s outgoing damage by 60% for 4 seconds

    Manacost increased from 20 to 40

    Cooldown increased from 4 to 10

    ORACLE

    Armor increased by 1

    PURIFYING FLAMES

    Cooldown increased from 2.25s to 2.5

    FALSE PROMISE

    Duration reduced from 8/9/10 to 7/8.5/10

    OUTWORLD DESTROYER
    ARCANE ORB

    Now affects Roshan

    ASTRAL IMPRISONMENT

    Fixed Astral Imprisonment debuff not displaying correctly

    Grants an additional +5% Mana Capacity steal to Astral Imprisonment. Also allows allies to move at 40% movement speed during Astral Imprisonment (they are visible, but untargettable and can’t perform any other actions).

    PANGOLIER
    SHIELD CRASH

    Now slows enemies for 25/30/35/40% for 3 seconds

    Damage Reduction per hero increased from 12/14/16/18 to 15/16/17/18

    Damage Reduction Duration rescaled from 10 to 5/7/9/11

    Cooldown reduced from 18/16/14/12s to 16/14/12/10s

    LUCKY SHOT

    No longer slows enemies

    Armor reduction increased from 3/4/5/6 to 4/5/6/7

    PHANTOM ASSASSIN
    STIFLING DAGGER

    Slow duration increased from 1.75/2.5/3.25/4s 2.2/2.8/3.4/4s

    TALENTS

    Level 10 Talent +175 Health replaced with +1s Phantom Strike Duration

    PHANTOM LANCER
    JUXTAPOSE

    Aghanim’s Scepter’s cooldown reduced from 60s to 40s

    Aghanim’s Scepter also increases max illusion count by 2

    PHOENIX
    ICARUS DIVE

    Dash length reduced from 1400 to 1100/1200/1300/1400

    SUN RAY

    Max Health as Heal per second reduced from 0.625/1.25/1.875/2.5% to 0.5/1.0/1.5/2.0%

    FIRE SPIRITS

    Radius increased from 175 to 200

    PUCK

    Base Damage reduced by 1

    PHASE SHIFT

    Cooldown increased from 7.5/7.0/6.5/6.0s to 8/7.5/7/6.5s

    DREAM COIL

    No longer has an initial stun (It still cancels TPs since it leashes the target)

    TALENTS

    Level 10 talent +25 Attack Damage replaced with +300 Illusory Orb distance

    PUDGE
    MEAT HOOK

    Mana cost rescaled from 125/130/135/140 to 135

    Now instantly kills any non-ancient creep it hits

    DISMEMBER

    Shard cast range on allies reduced from 400 to 300

    PUGNA
    NETHER WARD

    No longer has a mana reducing aura

    Now additionally Heals 2 hits whenever it triggers

    TALENTS

    Level 15 talent improved from -0.8s Nether Blast Cooldown to -1s

    QUEEN OF PAIN

    Base damage increased by 3

    SHADOW STRIKE

    Now heals Queen of Pain for 10/20/30/40 Health on every tick. Heals 50% on creeps

    Tick Damage reduced from 30/50/70/90 to 20/40/60/80

    TALENTS

    Level 15 Talent 10% Cooldown Reduction replaced with +2 Shadow Strike Damage Instances (Same Duration, ticks happen more often)

    Level 20 Talent +30% Spell Lifesteal replaced with +120 Scream of Pain Damage

    RAZOR
    EYE OF THE STORM

    Now applies its armor reduction before applying its damage

    TALENTS

    Level 10 Talent +175 Health replaced by +30 Plasma Field Damage

    Level 20 Talent +8 armor replaced with +6s Static Link Drain Duration

    RIKI
    BLINK STRIKE

    Damage increased from 25/50/75/100 to 40/60/80/100

    TRICKS OF THE TRADE

    Damage per attack reduced from 50% to 40%

    Scepter Attack count increased from 4 to 5

    SLEEPING DART

    Cast range reduced from 1200 to 1000

    Mana cost reduced from 85 to 75

    RUBICK
    SPELL STEAL

    Cooldown reduced from 26/20/14 to 20/15/10

    Projectile Speed increased from 900 to 1200

    TALENTS

    Level 10 Talent Fade Bolt Borrows Hero Damage replaced with +10% Fade Bolt Damage Reduction

    Level 15 Talent +100 base damage replaced with -25% Stolen Spell Cooldown

    SAND KING

    Strength Gain reduced from 3.0 to 2.7

    EPICENTER

    Shard now also grants +20 damage per Pulse

    TALENTS

    Level 10 Talent +20 damage per Epicenter Pulse replaced with +20 Sand Storm DPS

    Level 15 Talent +30 Sand Storm DPS replaced +150 Sand Storm Radius

    Level 20 Talent +25 Health Regen replaced with +120 Caustic Finale Damage

    SHADOW DEMON
    DISRUPTION

    Cast range increased from 600 to 650

    SHADOW POISON

    Stack damage rescaled from 20/35/50/65 to 24/36/48/60

    SOUL CATCHER

    Now temporarily gives Shadow Demon 5/7/9/11% Spell Amplification for each hero debuffed

    SHADOW FIEND
    NECROMASTERY

    Reworked Shard. Necromastery is now an attack modifier that consumes 1 soul granting your next attack 170% crit with a 3 second cooldown. Additionally, enemies killed grant an extra soul

    REQUIEM OF SOULS

    Slow rescaled from 25% to 20/25/30%

    TALENTS

    Level 10 Talent increased from +20 Attack Speed to +25

    Level 10 Talent increased from +6% Spell Amplification to +8%

    Level 15 Talent +25 Move Speed replaced with +80 Shadowraze Damage

    Level 20 Talent +120 Shadowraze Damage replaced with +0.3s Requiem Fear/Slow per line (Maximum 2.4 ->3.3)

    Level 25 Talent 30% Cooldown Reduction replaced with -40s Requiem of Souls Cooldown

    SHADOW SHAMAN
    MASS SERPENT WARD

    Cooldown rescaled from 120 to 130/120/110

    Mana Cost reduced from 200/350/600 to 200/350/550

    TALENTS

    Level 10 Talent +175 Health replaced with -3s Hex Cooldown

    Level 15 Talent -5s Hex Cooldown replaced with +1s Shackle Duration

    Level 15 Talent +75 Serpent Ward Attack Range increased to +100

    Level 20 Talent +2s Shackle Duration replaced with Hex Breaks

    SILENCER

    Strength Gain reduced from 2.7 to 2.4

    ARCANE CURSE

    Now deals double damage and slow when target is silenced

    Penalty duration reduced from 5s to 3s

    TALENTS

    Level 10 Talent +6 Armor replaced with +15 Arcane Curse Damage

    Level 15 Talent +30 Arcane Curse Damage replaced with +100 Attack Range

    Level 15 Talent +2 Permanent Intelligence per kill replaced with +10% Arcane Curse Slow

    Level 20 Talent +100 Attack Range replaced with +400 Health

    Level 20 Talent +20% Arcane Curse Slow replaced with +1.5x Last Word Int Multiplier

    Level 25 Talent 30% Cooldown Reduction replaced with Last Word Mutes Items

    SKYWRATH MAGE
    ARCANE BOLT

    Base damage increased from 60/85/110/135 to 75/95/115/135

    CONCUSSIVE SHOT

    Movement Speed slow rescaled from 30/35/40/45% to 40%

    MYSTIC FLARE

    Duration reduced from 2.4s to 2.2s

    SLARDAR
    GUARDIAN SPRINT

    Cooldown increased from 17 to 32/27/22/17

    Bonus Movement Speed increased from 16/24/32/40 to 25/30/35/40

    SLITHEREEN CRUSH

    Damage rescaled from 80/140/200/260 to 70/140/210/280

    TALENTS

    Level 10 Talent +20 Attack Damage replaced with -3s Guardian Sprint Cooldown

    Level 10 Talent +7 HP Regen replaced with +10% Slithereen Crush Attack/Move Speed Slow

    Level 20 Talent +25% Lifesteal replaced with +100 Slithereen Crush Damage

    SLARK
    DARK PACT

    Self damage reduced from 50% to 30%

    SHADOW DANCE

    Cooldown reduced from 80/65/50 to 75/60/45

    TALENTS

    Level 10 Talent +9 strength replaced with -1s Dark Pact Cooldown

    Level 15 Talent +18% Lifesteal replaced with +50 Shadow Dance Attack Speed

    Level 15 Talent +20 Attack Speed replaced with +80 Dark Pact Damage

    Level 20 Talent +120 Dark Pact Damage replaced with +1 Agi per Essence Shift stack

    SNAPFIRE

    Strength Gain increased from 3.3 to 3.5

    FIRESNAP COOKIE

    Mana Cost reduced from 110 to 100

    MORTIMER KISSES

    Burn Damage increased from 50/75/100 to 60/80/100

    Cooldown Rescaled from 110 to 120/110/100

    TALENTS

    Level 10 Talent +20 Movement Speed replaced with +1s Scatterblast Slow Duration

    SNIPER
    SHRAPNEL

    Damage increased from 20/35/50/65 to 25/40/55/70

    TAKE AIM

    No longer grants True Strike

    Active Self Move Speed slow increased from 25% to 45%/40%/35%/30%

    Active Headshot Chance Increased from 70% to 100%

    Cooldown reduced from 35/30/25/20 to 20/18/16/14

    Mana Cost reduced from 50 to 25

    Duration reduced from 4 to 3

    CONCUSSIVE GRENADE

    Knockback increased from 450 to 475

    Self Knockback increased from 425 to 475

    TALENTS

    Level 10 Talent 15% Cooldown Reduction replaced with +1s Take Aim Duration

    SPECTRE

    Reworked Shard: Causes dispersion to fire a spectral dagger every 300 damage absorbed in the direction of the last source of damage. Can fire a maximum of one dagger every 7 seconds and only triggers off player based damage within 700 range

    SPECTRAL DAGGER

    Debuff is now dispellable

    SHADOW STEP

    Fixed being able to target creep hero units

    TALENTS

    Level 10 Talent +5 HP Regen replaced with -5s Spectral Dagger Cooldown

    Level 15 Talent -8s Spectral Dagger Cooldown replaced with +100 Spectral Dagger Damage

    SPIRIT BREAKER

    Strength reduced from 29 + 3.1 to 27 + 3.0

    CHARGE OF DARKNESS

    Mana cost increased from 70/80/90/100 to 100

    Scepter no longer grants 175 bonus movement speed

    Scepter now pierces spell immunity and reduces cast point to 0.1

    GREATER BASH

    Now deals 1.5x damage to creeps

    TALENTS

    Level 15 Talent +10 HP Regen replaced with -4s Bulldoze Cooldown

    Level 20 Talent -5.5s Bulldoze Cooldown replaced with +200 movement speed during Charge of Darkness.

    Level 20 Talent +12% Greater Bash Damage replaced with +10% Greater Bash Chance

    Level 25 Talent +20% Greater Bash Chance replaced with +25% Greater Bash Damage

    STORM SPIRIT
    STATIC REMNANT

    Damage increased from 120/175/230/285 to 120/180/240/300

    BALL LIGHTNING

    Starting mana cost reduced from 30 + 8% to 25 + 7.5%

    TALENTS

    Level 10 talent +200 Health replaced with +40 Static Remnant Damage

    Level 15 talent +65 Static Remnant Damage replaced with +250 Health

    SVEN
    GREAT CLEAVE

    Damage rescaled from 30/50/70/90% to 25/50/75/100%

    STORM HAMMER

    Cast Point reduced from 0.3 to 0.2

    TECHIES
    PROXIMITY MINES

    Damage reduced from 200/400/600/800 to 200/380/560/740

    Building Damage Percentage increased from 25% to 30%

    TEMPLAR ASSASSIN
    PSI BLADES

    Spill range multiplier reduced from 2 to 1.5

    Now deals 5% less spill damage to each successive enemy after the first one.

    PSIONIC PROJECTION

    Channel Time increased from 1s to 1.5s

    No longer teleports if Templar Assassin is rooted or leashed

    TALENTS

    Level 10 talent +100 Psi Blades Range replaced with +110 Psionic Trap Damage

    Level 15 talent +180 Psionic Trap Damage replaced with +120 Psi Blades Range

    TERRORBLADE

    Agility Gain reduced from 4.8 to 4.4

    METAMORPHOSIS

    Duration decreased from 40/44/48/52s to 36/40/44/48

    DEMON ZEAL

    Now also applies a basic dispel on Terrorblade

    TALENTS

    Level 10 Talent +20 Movement Speed replaced with +2s Reflection duration

    Level 25 talent +240 Metamorphosis Attack Range replaced with +20s Metamorphosis Duration

    TIDEHUNTER

    Base Mana Regen increased from 0 to 0.5

    GUSH

    Armor reduction decreased from 4/5/6/7 to 3/4/5/6

    ANCHOR SMASH

    Bonus Damage reduced from 45/90/135/180 to 40/85/130/175

    KRAKEN SHELL

    Threshold timer increased from 6 to 7

    TALENTS

    Level 10 Talent +20 Movement Speed replaced with +10% Gush Slow

    Level 10 Talent +1.75 Mana Regen replaced with -100 damage Kraken Shell Threshold

    Level 25 Talent +200 Damage replaced with 50% chance to proc Anchor Smash on attacks

    Level 25 Talent 20% Cooldown Reduction replaced with +1s Ravage Stun Duration

    TIMBERSAW
    WHIRLING DEATH

    Damage reduced from 80/120/160/200 to 60/100/140/180

    Tree damage scale rescaled from 12/18/24/30 to 8/16/24/32

    Debuff duration increased from 12/13/14/15s to 13/14/15/16s

    TIMBER CHAIN

    Damage reduced from 100/140/180/220 to 70/120/170/220

    Fixed Timber Chain Cast Range being slightly larger than Timber Chain Length, causing timber chain to sometimes miss

    TALENTS

    Level 20 Talent 12% Cooldown Reduction replaced with +3% Chakram Slow

    TINKER
    LASER

    Now splashes 100% of its damage on a 250 AoE (Only the main target gets blinded/shrink ray’d)

    Shrink Ray bonus cast range reduced from 400 to 300

    Shrink Ray HP Reduction reduced from 15% to 10%

    DEFENSE MATRIX

    Defense Matrix is now a basic skill

    Mana Cost reduced from 100 to 70/80/90/100

    Damage Absorbed reduced from 350 to 100/180/240/320

    Status Resistance reduced from 50 to 20/30/40/50

    Cast range increased from 400 to 600

    Cooldown reduced from 30 to 12

    REARM

    Mana cost rescaled from 100/210/320 to 130/210/290

    KEEN CONVEYANCE

    New Rearm Sub-ability. Channel for 4.5/4/3.5s to teleport to a friendly Building. Level 2 allows targeting units and level 3 allows targeting heroes. Mana cost: 75

    MARCH OF THE MACHINES

    March of the Machines is now a shard ability

    Mana cost increased from 130/150/170/190 to 190

    Robot Explosion Damage rescaled from 16/24/32/40 to 30

    TALENTS

    Level 10 Talent +8% Spell Amplification replaced with +2s Laser Blind Duration

    Level 15 Talent +2.5s March of the Machines Duration replaced with -0.5 Keen Teleport Channel Time

    Level 20 Talent +8 March of the Machines Damage replaced with +150 Defense Matrix Damage Absorbed

    Level 20 Talent +8 Armor replaced with +10% Spell Amplification

    TINY
    TREE THROW

    Splash percentage increased from 150% to 200%

    GROW

    Attack Speed Penalty reduced from 20/35/50 to 20/30/40

    TREANT PROTECTOR

    Base Movement Speed increased from 280 to 285

    NATURE’S GRASP

    Duration reduced from 12s to 9/10/11/12s

    TALENTS

    Level 10 Talent +1.75 Mana Regen replaced with +36 Living Armor Heal

    Level 15 Talent +48 Living Armor Heal replaced with +15% Leech Seed Slow

    TROLL WARLORD
    WHIRLING AXES (RANGED)

    Damage increased from 75 to 90

    BATTLE TRANCE

    Cooldown reduced from 90s to 90/80/70s

    TALENTS

    Level 10 Talent +225 Health replaced with +7 Berserker’s Rage Armor

    Level 10 Talent +7 Agility replaced with +25 Berserker’s Rage Movement Speed

    TUSK
    ICE SHARDS

    Reworked Shard: Enemies within 200 radius of the center of the ice shard suffer from 40% slow and take 60 damage per second. Increases the length of ice shard by 300

    SNOWBALL

    Bonus damage per hero increased from 20/40/60/80 to 25/50/75/100

    TALENTS

    Level 10 talent +8HP Regen replaced with +25 Tag Team Damage

    UNDERLORD

    Base Movement speed reduced from 295 to 290

    FIRESTORM

    Mana cost increased from 100/110/120/130 to 110/120/130/140

    FIEND’S GATE

    Reworked Scepter: Grants a new ability Fiend’s Gate. Cast within 4000 range to create a Portal next to Underlord and a Portal at the target location. Allies can click on either Portal to teleport to the other one after a 2s channel. Portals are indestructible, last 20 seconds, and can only be cast in locations where Wards can be placed

    TALENTS

    Level 20 Talent +60 Attack Speed replaced with +1% Firestorm Burn Damage

    Level 20 Talent +20 Health Regen replaced with +12% Atrophy Aura Damage Reduction

    Level 25 Talent increased from +40% Allies Atrophy Aura to +50%

    UNDYING
    SOUL RIP

    Mana cost reduced from 100/110/120/130 to 85/100/115/130

    FLESH GOLEM

    Movement Speed Bonus increased from 30 to 30/40/50

    Reworked Shard: Now Reduces Flesh Golem Cooldown by 30s and causes Undying to spawn one zombie on each attack

    TALENTS

    Level 10 Talent changed from +5 armor to +50 Decay Damage

    URSA

    Base Strength increased from 24 to 25

    EARTHSHOCK

    Cooldown increased from 11/10/9/8 to 14/12/10/8

    Shard no longer reduces cooldown by 1

    VENGEFUL SPIRIT
    NETHER SWAP

    Now deals 50 damage to enemies

    Nether Swap now causes Vengeful Spirits and allies she Swaps to take 30/40/50% less damage for 3 seconds

    VENOMANCER

    Agility reduced from 26 + 3.2 to 24 + 3.0

    POISON NOVA

    Damage rescaled from 40/65/90 to 20/30/40 + 2/2.75/3.5% Max Health in damage

    Scepter damage rescaled from 75/100/125 to 20/30/40 + 3/3.75/4.5% Max Health in damage per second

    TALENTS

    Level 10 Talent +100 Attack Range replaced with +175 Health

    VIPER
    POISON ATTACK

    Mana Cost decreased from 20/22/24/26 to 18/20/22/24

    NETHERTOXIN

    Max damage reduced from 80/100/120/140 to 50/75/100/125

    TALENTS

    Level 15 Talent +100 Attack Range replaced with +70 Nethertoxin Max Damage

    VISAGE
    GRAVE CHILL

    Move Speed Drain reduced from 17/23/29/35% to 15/20/25/30%

    SOUL ASSUMPTION

    Gather Damage radius increased from 1500 to 1800

    SUMMON FAMILIARS

    Cooldown reduced from 130 to 130/120/110

    Armor increased from 0/1/2 to 0/2/4

    Turn Rate increased from 0.5 to 0.9

    VOID SPIRIT
    AETHER REMNANT

    Mana Cost reduced from 85/90/95/100 to 75/80/85/90

    Pull Duration increased from 1.2/1.4/1.6/1.8 to 1.4/1.6/1.8/2.0

    ASTRAL STEP

    Debuff Damage increased from 150/200/250 to 150/250/350

    TALENTS

    Level 10 Talent +15 Damage replaced with +60 Aether Remnant Damage

    WARLOCK
    TALENTS

    Level 15 Talent +40DPS Upheaval replaced by +10% Attack Speed per second to allies (Maximum 70%)

    WEAVER
    THE SWARM

    Travel Speed increased from 600 to 750

    Now ignores damage block

    GEMINATE ATTACK

    Can now be toggled to disable autocast

    TALENTS

    Level 10 Talent +0.2 Swarm Armor Reduction replaced with +9 Strength

    Level 15 Talent +12 Strength replaced with +2 Swarm Attacks to Kill

    Level 20 Talent +35 damage replaced with +90 Geminate Attack Damage

    Level 20 Talent +3 Swarm Attacks to Kill replaced with +0.5 Swarm Armor Reduction

    WINDRANGER
    GALE FORCE

    Reworked Shard: Now Grants Gale Force. Vector Targeted: Summons a strong wind that pushes all enemies within a 1000 AoE by 250 units per second in the target direction for 3 seconds (Units can still move, attack and cast spells, does not interrupt channeling). Mana Cost: 150 Cooldown: 40s

    TALENTS

    Level 15 Talent +100 Attack Range replaced with Windrun Undispellable

    Level 25 Talent 25% Cooldown Reduction replaced with Focus Fire Kills Advance Cooldown by 20s

    WINTER WYVERN

    Agility Gain reduced from 1.9 to 1.7

    ARCTIC BURN

    Attack Range Bonus decreased from 350/425/500/575 to 350/400/450/500

    Movement Speed Slow reduced from 22/28/34/40% to 16/24/32/40%

    WINTER’S CURSE

    Cast Range reduced from 800 to 700

    COLD EMBRACE

    Shard cooldown reduction reduced from 5s to 4s

    Percentage Heal reduced from 2/3/4/5% to 1.75/2.5/3.25/4%

    TALENTS

    Level 10 Talent +50 Damage reduced to +35

    Level 10 Talent +1.5% Cold Embrace Heal replaced with +25HP/s Cold Embrace Heal

    Level 15 Talent +275 Health replaced with +2s Arctic Burn Debuff Duration

    Level 15 Talent +400 Night Vision replaced with +400 Splinter Blast Radius

    WITCH DOCTOR
    PARALYZING CASK

    Creep damage rescaled from 50/70/125/150 to 75

    Hero damage reduced from 50/60/70/80 to 40

    Deals 10/15/20/25 more damage per each bounce

    TALENTS

    Level 10 Talent +60 damage replaced with -25% Voodoo Restoration Mana Per Second

    Level 10 Talent +200 Health replaced with +75 Maledict Radius

    Level 15 Talent +100 Maledict Radius replaced with +300 Health

    WRAITH KING
    REINCARNATION

    Cooldown increased from 200/120/40 to 200/130/60

    TALENTS

    Level 10 Talent +0.5s Wraithfire Blast duration replaced with +20 Movement Speed

    Level 15 Talent +25 Movement Speed replaced with +0.7s Wraithfire Blast Stun Duration

    Level 20 Talent +16 Strength replaced with +25% Cleave

    ZEUS
    LIGHTNING BOLT

    Mana Cost reduced from 125/130/135/140 to 120/125/130/135

    Vision Duration increased from 4.5s to 5

    STATIC FIELD

    Shard Active Mana Cost reduced from 100 to 75

    Shard Active now grants 900 radius unobstructed vision around Zeus for 3 seconds

    NIMBUS

    Duration reduced from 35s to 30s

    Lightning Bolt Interval increased from 2.25s to 2.5s

    Bounty increased from 100 to 125

    TALENTS

    Level 25 Talent +50% Spell Lifesteal replaced with 325 range AoE Lightning Bolt

    Jack Johnson
    Jack Johnson
    Jack Johnson mainly writes about game-related news and updates. He is a passionate gamer, music lover, and traveler.

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